Course Title: Introduction to Simulation and Virtual Environment

Part A: Course Overview

Course Title: Introduction to Simulation and Virtual Environment

Credit Points: 12.00


Course Code

Campus

Career

School

Learning Mode

Teaching Period(s)

EEET1233

City Campus

Postgraduate

125H Electrical & Computer Engineering

Face-to-Face

Sem 1 2006,
Sem 2 2006,
Sem 1 2007

EEET1234

City Campus

Undergraduate

125H Electrical & Computer Engineering

Face-to-Face

Sem 1 2006,
Sem 2 2006,
Sem 1 2007

Course Coordinator: Professor Hong Ren Wu

Course Coordinator Phone: +61 3 9925 5376

Course Coordinator Email: henry.wu@rmit.edu.au

Course Coordinator Location: B87.2.2

Course Coordinator Availability: Tue 2pm-3pm, Thu 2pm-3pm


Pre-requisite Courses and Assumed Knowledge and Capabilities

No Prerequisites. Only basic computer knowledge assumed.


Course Description

This subject introduces key concepts associated with simulation systems and the basics of virtual environments including dynamic management of graphic rendering for interactive simulation and 3D surface modelling of objects and terrain modelling. It is designed to provide you with a basic level of understanding as to how the various concepts and technologies are integrated to form a simulation system.

Topics –

Introduction to simulation
         - History
         - Simulation domains - live, virtual, constructive, real
         - Introduction to simulation and VE techniques; modelling and Virtual Reality
         - Architecture and Fidelity

Simulation runtime systems 

Graphic rendering operations

Polygon budgets and interactive simulation

Simulation modelling for dynamic fidelity

Introduction to GIS and terrain models in simulation systems

Training Development

Simulation applications: commercial, industrial

Introduction to distributed simulation systems eg DIS, HLA


Objectives/Learning Outcomes/Capability Development

You will gain or improve capabilities in:
• Theoretical knowledge: knowledge of 3D geometry, modelling and animation techniques
• Technical ability: the ability to use 3DSMax for 3D modelling; the planning and execution of modelling and animation tasks will be improved by application to realistic problems in the laboratory environment.
• Communication and working in teams: your capabilities will be improved through the presentation of written and verbal reports, and group work in laboratory projects.


On successful completion of this course you will be able to:
- Identify the primary simulation domains and the basics of virtual environments
- Identify the structure of a typical simulation system including the operation of its components.
- Describe how simulations can run in a distributed environment
- Demonstrate basic proficiency in modelling and animation using industry standard software.
- Demonstrate basic proficiency in photorealistic 3D rendering


Overview of Learning Activities

Individual Learning: by attending lectures, implementing laboratory projects and by personal study, you will develop an understanding of  the material presented. You will demonstrate your knowledge by individual performance in creating and presenting a simulation project and by written examination.

Presentations and Reports: projects require production of a simulation, oral presentations and written reports.


Overview of Learning Resources

3D Studio Max is provided for you to use during lab sessions and outside lab hours (when lab is not required for other classes)

Project work is to be submitted in the 3DS format. The modelling exam is conducted in the laboratory using 3D Studio Max.

You may find it convenient to acquire and install 3D Studio Max on your home computer or laptop.


Overview of Assessment

The assessment tasks for this course comprise a major project, a laboratory exam and a theory exam.