Course Title: Introduction to Simulation and Virtual Environment
Part A: Course Overview
Course Title: Introduction to Simulation and Virtual Environment
Credit Points: 12.00
Course Code |
Campus |
Career |
School |
Learning Mode |
Teaching Period(s) |
EEET1233 |
City Campus |
Postgraduate |
125H Electrical & Computer Engineering |
Face-to-Face |
Sem 1 2006, Sem 2 2006, Sem 1 2007 |
EEET1234 |
City Campus |
Undergraduate |
125H Electrical & Computer Engineering |
Face-to-Face |
Sem 1 2006, Sem 2 2006, Sem 1 2007 |
Course Coordinator: Professor Hong Ren Wu
Course Coordinator Phone: +61 3 9925 5376
Course Coordinator Email: henry.wu@rmit.edu.au
Course Coordinator Location: B87.2.2
Course Coordinator Availability: Tue 2pm-3pm, Thu 2pm-3pm
Pre-requisite Courses and Assumed Knowledge and Capabilities
No Prerequisites. Only basic computer knowledge assumed.
Course Description
This subject introduces key concepts associated with simulation systems and the basics of virtual environments including dynamic management of graphic rendering for interactive simulation and 3D surface modelling of objects and terrain modelling. It is designed to provide you with a basic level of understanding as to how the various concepts and technologies are integrated to form a simulation system.
Topics –
Introduction to simulation
- History
- Simulation domains - live, virtual, constructive, real
- Introduction to simulation and VE techniques; modelling and Virtual Reality
- Architecture and Fidelity
Simulation runtime systems
Graphic rendering operations
Polygon budgets and interactive simulation
Simulation modelling for dynamic fidelity
Introduction to GIS and terrain models in simulation systems
Training Development
Simulation applications: commercial, industrial
Introduction to distributed simulation systems eg DIS, HLA
Objectives/Learning Outcomes/Capability Development
You will gain or improve capabilities in:
• Theoretical knowledge: knowledge of 3D geometry, modelling and animation techniques
• Technical ability: the ability to use 3DSMax for 3D modelling; the planning and execution of modelling and animation tasks will be improved by application to realistic problems in the laboratory environment.
• Communication and working in teams: your capabilities will be improved through the presentation of written and verbal reports, and group work in laboratory projects.
On successful completion of this course you will be able to:
- Identify the primary simulation domains and the basics of virtual environments
- Identify the structure of a typical simulation system including the operation of its components.
- Describe how simulations can run in a distributed environment
- Demonstrate basic proficiency in modelling and animation using industry standard software.
- Demonstrate basic proficiency in photorealistic 3D rendering
Overview of Learning Activities
Individual Learning: by attending lectures, implementing laboratory projects and by personal study, you will develop an understanding of the material presented. You will demonstrate your knowledge by individual performance in creating and presenting a simulation project and by written examination.
Presentations and Reports: projects require production of a simulation, oral presentations and written reports.
Overview of Learning Resources
3D Studio Max is provided for you to use during lab sessions and outside lab hours (when lab is not required for other classes)
Project work is to be submitted in the 3DS format. The modelling exam is conducted in the laboratory using 3D Studio Max.
You may find it convenient to acquire and install 3D Studio Max on your home computer or laptop.
Overview of Assessment
The assessment tasks for this course comprise a major project, a laboratory exam and a theory exam.