Course Title: Sound for Image

Part A: Course Overview

Course Title: Sound for Image

Credit Points: 12.00

Terms

Course Code

Campus

Career

School

Learning Mode

Teaching Period(s)

COMM2306

City Campus

Undergraduate

345H Media and Communication

Face-to-Face

Sem 1 2006,
Sem 1 2007,
Sem 1 2009,
Sem 1 2010,
Sem 1 2011,
Sem 1 2012,
Sem 1 2013

Course Coordinator: David McDowell

Course Coordinator Phone: +61 3 9925 9837

Course Coordinator Email: david.mcdowell@rmit.edu.au

Course Coordinator Location: Building 7 Level 3 Room 24

Course Coordinator Availability: Please email to make an apointment


Pre-requisite Courses and Assumed Knowledge and Capabilities

Pre-requisites for this course from within the program

  • Production Skills 1       
  • Time based Studio 1


Course Description

This course is designed to develop your critical appreciation of sound design within the context of visual time based and interactive media. Media such as film, animation and interactive projects will be examined. This course will also engage you in the applied use of industry-relevant digital audio and visual editing software to record, manipulate and produce sound for use with a variety of other applications such as video, animation, interactive and online projects. You will also develop conceptual techniques to creatively use audio to complement and enhance the visual and interactive elements of the relevant media.


Objectives/Learning Outcomes/Capability Development


Program Capabilities and Course Learning Outcomes

Develop and explore linear and non-linear spaces through spatial and aural mediums

  •     Generate acoustic concepts to supplement the moving image
  •     Utilise visual aids in pre-production drafting
  •     Use of relevant time-based software applications

Awareness of contemporary methodology and developments   

  •     Exploration of historical and contemporary media arts & design
  •     Develop an understanding & appreciation of sound languages, genres & conventions
  •     Apply original, creative & innovative solutions to individual project outcomes


Develop fluent industry-based software and production skills relating directly to effective production of time-based multimedia

Analyse, identify and apply creative and relevant solutions fulfilling specific concept and design requirements

Develop a technical and conceptual foundation for sound in conjunction with visual techniques of time-based multimedia

Identify and explore the relationship between visual (photo / cinematographic), temporal (montage / editing) and aural (musical / dialogue / locational)  elements of time-based media


Overview of Learning Activities

Studio classes are delivered via a week-by-week series of lectures and tutorials progressively enabling you to assimilate the necessary skills for completion of this course.
In addition to group projects and one on one consultation, supervising lecturers within this course illustrate solutions to problems of inspiration, production, design or communication by referring you to relevant examples of published work in a variety of formats, including music videos, film soundtracks and interactive audiovisual products. The student-centred approach to learning and flexible design of this course provides the opportunity to identify and target appropriate roles within the industry based upon a personal assessment of your own individual goals and aspirations, strengths and abilities.


Overview of Learning Resources

Many of the resources you will be expected to use are computer-based or computer peripherals and these resources will be provided in the school’s computer laboratories.

You may need to use digital content acquisition tools such as cameras and sound recording equipment: these will be available for student-loan; you organize the loan of such equipment themselves from the school’s equipment store.

You should make uses of wider university resources such as its libraries, their print and audio-visual collections and, if appropriate, the University’s Learning Skills Unit.

Some course components may be presented in lecture theatres. You will be advised of the time and lecture theatre location of such presentations.


Overview of Assessment

Practical activities: 50%
Conceptual and theoretical development: %20
Class participation:10%
Written material: 10%
Sketch book 10%