Course Title: Animation and Interactive Media Professional Practice

Part A: Course Overview

Course Title: Animation and Interactive Media Professional Practice

Credit Points: 12

Course Code




Learning Mode

Teaching Period(s)


City Campus


345H Media and Communication


Sem 2 2014,
Sem 2 2015,
Sem 2 2016

Course Coordinator: Aaron McLoughlin

Course Coordinator Phone: +61 3 9925 9817

Course Coordinator Email:

Pre-requisite Courses and Assumed Knowledge and Capabilities

Required Prior Study

Successful completion of VART3577 AIM Project Concepts.


Alternatively you may be able to demonstrate the required skills and knowledge before you start this course. Contact your course coordinator if you think you may be eligible for recognition of prior learning. Further information:;ID=x94or0ccuu7k

Course Description

This course will equip you with resources, analytical skills and industry knowledge to facilitate transition into the work place. You will explore the business of Animation and Interactive Media and ways to promote and present yourself to industry. This will help to position you to begin your professional practice, whether it is in the highly competitive global industry setting, or showing work in festivals, galleries or online.

Objectives/Learning Outcomes/Capability Development

Upon the successful completion of this course you will be able to:

  • Investigate and analyse global industry requirements for employment in Animation and Interactive Media.
  • Research and evaluate current and emerging pathways into a range of industry settings, locally and internationally.
  • Develop strategies and materials to promote your creative work.
  • Conceptualise, promote and manage exhibitions or events, to showcase creative work to diverse audiences.
  • Critically reflect on your professional development needs and identify ways to address these.

You will be assessed on your development of the following program learning outcomes in this course:

  • Communicate using diverse formats and strategies to audiences within and external to your discipline.
  • Critically analyse, synthesise and reflect on the discipline of Animation and Interactive Media based in both local and international contexts.

Overview of Learning Activities

You will be engaged in learning that involves a range of activities both face-to-face and online such as lectures, tutorials, group and class discussion, class activities. You will research current industry trends and practices through a variety of sources such as guest lecturers, individual research, and industry and cultural events.

Overview of Learning Resources

RMIT will provide you with resources and tools for learning in this course through our online systems.

A list of recommended learning resources will be provided by your lecturer, including books, articles and web resources. You will also be expected to seek further resources relevant to the focus of your own learning.

Overview of Assessment

You will be assessed on how well you meet the course’s learning outcomes and on your development against the program learning outcomes.

Assessment may include projects, assignments, critiques, reports and presentations, individually and/or in groups.

Assessment will cover both theoretical and practical aspects of your learning. You will be able to develop your work in relation to your own specific areas of interest in your professional practice.

Feedback will be given on all assessment tasks.

If you have a long term medical condition and/or disability it may be possible to negotiate to vary aspects of the learning or assessment methods. You can contact the program coordinator or the Disability Liaison Unit if you would like to find out more.

A student charter summarises your responsibilities as an RMIT student as well as those of your teachers.

Your course assessment conforms to RMIT assessment principles, regulations, policies, procedures and instructions which are available for review online: Assessment Policy