Course Title: Digital Media Studio 3: Experimentation

Part A: Course Overview

Course Title: Digital Media Studio 3: Experimentation

Credit Points: 24.00


Terms

Course Code

Campus

Career

School

Learning Mode

Teaching Period(s)

COMM2747

City Campus

Undergraduate

345H Media and Communication

Face-to-Face

Sem 1 2017,
Sem 2 2017

COMM2748

RMIT University Vietnam

Undergraduate

345H Media and Communication

Face-to-Face

Viet1 2017,
Viet2 2017

Course Coordinator: Mr Thomas Penney

Course Coordinator Phone: +61 3 9925 1248

Course Coordinator Email: thomas.penney@rmit.edu.au

Course Coordinator Location: Building 9, Level 5

Course Coordinator Availability: Please check with course coordinator


Pre-requisite Courses and Assumed Knowledge and Capabilities

Required Prior Study

Successful completion of GRAP2588(Melb)/GRAP2589(VN) Digital Media Studio 2: Collaboration

OR 

Alternatively you may be able to demonstrate the required skills and knowledge before you start this course. Contact your course coordinator if you think you may be eligible for recognition of prior learning. Further information: Credit at RMIT


Course Description

In this studio you will apply design thinking to the design process by developing interactive, motion design, time-based and/or sonic digital media projects. You will experiment with applying your digital media knowledge and skills within the context of a production studio.


Objectives/Learning Outcomes/Capability Development

COURSE LEARNING OUTCOMES


Upon the successful completion of this course you will be able to:

  • Investigate and explain contemporary ideas and practices in digital media design.
  • Apply digital media production processes, individually and in teams, to resolve design problems.
  • Apply design thinking to components of digital media projects.
  • Investigate and select appropriate production processes for cross-platform project delivery.
  • Reflect on, evaluate and provide feedback on your own work and that of your peers.


Overview of Learning Activities

You will be actively engaged in learning that involves a range of activities such as studios, project work, lectures, tutorials, class discussion, individual and group activities.


Overview of Learning Resources

RMIT will provide you with resources and tools for learning in this course through our online systems.

A list of recommended learning resources will be provided by your lecturer, including books, journal articles and web resources. You will also be expected to seek further resources relevant to the focus of your own learning.

The University Library has extensive resources for Media and Communication students. The Library has produced a subject guide that includes quality online and print resources for your studies http://rmit.libguides.com/media-and-communication.

The Library provides guides on academic referencing: http://www.rmit.edu.au/library/referencing and subject specialist help via your Liaison Librarian.


Overview of Assessment

You will be assessed on how well you meet the course’s learning outcomes and on your development against the program learning outcomes. Assessment may include projects, assignments, critiques, reports and presentations, individually and/or in groups.

Assessment will cover both practical and theoretical aspects of your learning. You will be able to develop your work in relation to your own specific areas of interest in your professional practice.

Feedback will be given on all assessment tasks.

If you have a long term medical condition and/or disability it may be possible to negotiate to vary aspects of the learning or assessment methods. You can contact the program coordinator or the Equitable Learning Services if you would like to find out more.

Your course assessment conforms to RMIT assessment principles, regulations, policies, procedures and instructions which are available for review online: Assessment

 

Assessment Tasks

Assessment Task 1

“Design Problem Response” (10%).

In this assessment task, you will present your initial findings on a design problem.


This assessment will cover the following:

Course learning outcome

  • Investigate and explain contemporary ideas and practices in digital media design.


Program learning outcome

  • Demonstrate creativity, critical thinking and innovation when identifying and solving problems in diverse contexts within the discipline.

 

Assessment Task 2

“Milestone Presentation” (20%).

In this assessment task, you will present your progressions and designs representing a halfway milestone in the delivery of a project.


This assessment will cover the following:

Course learning outcomes

  • Apply digital media production processes, individually and in teams, to resolve design problems.
  • Investigate and select appropriate production processes for cross-platform project delivery.

Program learning outcomes

  • Demonstrate creativity, critical thinking and innovation when identifying and solving problems in diverse contexts within the discipline.
  • Apply theoretical knowledge, conceptual skills and production techniques to the development of digital media solutions for design problems”.

 

Assessment Task 3

“Final Project Presentation” (40%).

In this assessment task, you will present your final, resolved design in response to the brief.
 

This assessment will cover the following:

Course learning outcomes

  • Apply digital media production processes, individually and in teams, to resolve design problems.
  • Investigate and select appropriate production processes for cross-platform project delivery.
  • Reflect on, evaluate and provide feedback on your own work and that of your peers.


Program learning outcomes

  • Demonstrate creativity, critical thinking and innovation when identifying and solving problems in diverse contexts within the discipline.
  • Apply theoretical knowledge, conceptual skills and production techniques to the development of digital media solutions for design problems.
  • Work with others in a range of roles and contexts, demonstrating cultural, environmental and social awareness and ethical and reflective practice.

 

 Assessment Task 4

“Final Project Reflection and Critical Analysis” (30%).

In this assessment task, you will reflect on and critically analyse your final, resolved design as presented in Assessment Task 3.


This assessment will cover the following:

Course learning outcome

  • Reflect on, evaluate and provide feedback on your own work and that of your peers.


Program learning outcomes

  • Demonstrate creativity, critical thinking and innovation when identifying and solving problems in diverse contexts within the discipline.
  • Apply theoretical knowledge, conceptual skills and production techniques to the development of digital media solutions for design problems.
  • Work with others in a range of roles and contexts, demonstrating cultural, environmental and social awareness and ethical and reflective practice.