Course Title: Design and Digital Media Professional Practice

Part A: Course Overview

Course Title: Design and Digital Media Professional Practice

Credit Points: 12.00


Course Coordinator: Associate Professor Brad Haylock

Course Coordinator Phone: +61 3 9925 0338

Course Coordinator Email: brad.haylock@rmit.edu.au

Course Coordinator Location: Building 9

Course Coordinator Availability: Please check with course coordinator


Pre-requisite Courses and Assumed Knowledge and Capabilities

None


Course Description

In this course, you will extend your professional practice knowledge and skills by working directly with industry. This will be achieved through either a work placement or a supervised industry project in the professional fields of design, digital media, animation, games or interactivity.
An agreement including schedule and relevant insurance documentation is required to be completed before commencing each placement/internship (local and international). International placements/internships must be registered and processed through RMIT Education Abroad. In the case where a placement ends early, please refer to 6. Early Termination of Placements in the Work Integrated Learning Procedure.


Objectives/Learning Outcomes/Capability Development

Course Learning Outcomes


Upon successful completion of this course, you will be able to:

  • Meet client objectives, working collaboratively to achieve organisational and personal goals.
  • Develop creative solutions to design problems using contemporary methods and techniques.
  • Evaluate and present project outcomes to relevant stakeholders and recommend future possibilities.
  • Reflect upon your learning and critically analyse your contribution to the professional setting, making connections between academic knowledge and skills and practical applications.


Overview of Learning Activities

  • This course is based on a self-directed learning process. Teaching staff will act as facilitators or supervisors, helping to guide you with appropriate resources and advice.
    For internships or industry projects, you may respond to advertised opportunities, or you must organise and manage your own project or placement in consultation with your program manager and the course coordinator.


Overview of Learning Resources

RMIT will provide you with resources and tools for learning in this course through our online systems.
A list of recommended learning resources will be provided by your lecturer, including books, journal articles and web resources. You will also be expected to seek further resources relevant to the focus of your own learning.
The University Library has extensive resources for Design students and Animation, Games and Interactivity students, such as subject guides that include quality online and print resources for your studies.
The Library provides guides on academic referencing: http://www.rmit.edu.au/library/referencing and subject specialist help via your Liaison Librarian.


Overview of Assessment

You will be assessed on how well you meet the course’s learning outcomes and on your development against the program learning outcomes. Assessment may include studio projects, reports, group work, presentations and critiques.


Feedback will be given on all assessment tasks.


Assessment Tasks


Project plan 20%


This assessment will cover the following course learning outcomes:

  • Meet client objectives, working collaboratively to achieve organisational and personal goals.
  • Develop creative solutions to design problems using contemporary methods and techniques.

Progress Report 30%

This assessment will cover the following course learning outcomes:

  • Meet client objectives, working collaboratively to achieve organisational and personal goals.
  • Develop creative solutions to design problems using contemporary methods and techniques.
  • Evaluate and present project outcomes to relevant stakeholders and recommend future possibilities.

 

Final Report 50%

This assessment will cover the following course learning outcomes:

  • Meet client objectives, working collaboratively to achieve organisational and personal goals.
  • Develop creative solutions to design problems using contemporary methods and techniques.
  • Evaluate and present project outcomes to relevant stakeholders and recommend future possibilities.
  • Reflect upon your learning and critically analyse your contribution to the professional setting, making connections between academic knowledge and skills and practical applications.