Course Title: Explore and apply the creative design process to 3D forms

Part B: Course Detail

Teaching Period: Term2 2014

Course Code: GRAP5295C

Course Title: Explore and apply the creative design process to 3D forms

School: 320T Architecture & Design

Campus: City Campus

Program: C5325 - Diploma of Visual Merchandising

Course Contact: John Owe-Young

Course Contact Phone: +61 3 99254819

Course Contact Email: john.owe-young@rmit.edu.au


Name and Contact Details of All Other Relevant Staff

Kylie Evans - Teacher : V2A       kylie.evans@rmit.edu.au
Maree Nelson - Teacher : V2B & V2E     maree.nelson@rmit.edu.au
Sue Robinson - Teacher : V2C    sue.robinson@rmit.edu.au
John Owe Young - Teacher : V2D   johno.young@rmit.edu.au

Simon Stephenson - Workshop Technician.
 

Nominal Hours: 50

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Pre-requisites and Co-requisites

None

 

Course Description

In this unit you will develop the skills and knowledge required to explore and creatively apply the design process to the development of 3 dimensional (3D) forms.


National Codes, Titles, Elements and Performance Criteria

National Element Code & Title:

BSBDES303A Explore and apply the creative design process to 3D forms

Element:

1. Source information on 3-dimensional design
 

Performance Criteria:

1.1. Identify and access relevant sources of information  on 3-dimensional design

1.2. Evaluate and collate information to build a knowledge of 3-dimensional design

Element:

2. Explore the creative design process for 3-dimensional forms
 

Performance Criteria:

2.1. Use creative thinking techniques  to generate a range of ideas and options

2.2. Use experimentation  to explore and challenge a range of different ideas

2.3. Challenge assumptions, reflect on ideas and refine approaches

2.4. Consciously change perspective, and evaluate ideas and situations in new ways

Element:

3. Communicate concepts or ideas through application of design processes to 3-dimensional forms
 

Performance Criteria:

3.1. Investigate and reflect on how a particular concept or idea  might be communicated in a 3-dimensional form

3.2. Select materials , tools and equipment  relevant to the realisation of the concept or idea

3.3. Apply a creative design process to produce a range of 3-dimensional concept realisations

3.4. Reflect on own application of design process and success in communicating the concept or idea

3.5. Seek and obtain feedback from others about the 3-dimensional form and its success in communicating the concept or idea

3.6. Present and store concept realisations or samples  in a format which takes account of the need for professional presentation and potential value for future work


Learning Outcomes


On successful completion of this course, you will have developed and applied the skills and knowledge required to demonstrate your competency in the above elements.
 


Details of Learning Activities

Learning activities will take place in a workshop/classroom using industry standard tools and resources. You will complete exercises and industry relevant projects. You will also be required to undertake independent study.
Mode of delivery for this course: face-to-face.
In class activities may include:

class exercises
tutorials
practical demonstrations
workshops
independent projects
group discussion
group projects
review and revision
peer learning
peer teaching and class presentations
teacher directed group activities/projects
workshopping of student projects including peer/lecturer feedback

Out of class activities may include:

independent research
independent project based work
studio practice
online tutorials and activities
review and revision
industry projects
collaborative projects with other courses within the program
 


Teaching Schedule

 Please note: While your teacher will cover all the content in this schedule, the weekly order is subject to change dependent on related projects and resources.

  Teaching schedule and Assessment Matrix      
Week Activity


Assessments tasks and dates for Teams V2A, V2B , V2C, V2D, V2E will vary for each group depending on the VMP installation dates.

Some of these assessment tasks will occur in Semester 1 of 2014 and the remainder in semester 2 of 2015.

BSBDES303A Explore and apply the creative design process to 3D forms.

Related Element/s:
1. Source information on 3-dimensional design.


2. Explore the creative design process for 3-dimensional forms
 
3. Communicate concepts or ideas through application of design processes to 3-dimensional forms.

SIRRMER406 Design, construct and maintain props.

Related Element/s:             
1. Design and construct 3-D props and merchandisers.


2. Maintain and modify fashion mannequins.        

1

Course Introduction, OHS, workshop and equipment orientation. Practical exercises and demonstrations.
Exploring ways of using tools. Examining basic methods and material use for prop construction.

Task A - Free choice elements for display

 

Task B- Retail Branding props


Task C - Front Window props
 
 
 
 
 
 

1,2,3  1
2

 Explore construction techniques of props and prototypes.
You will need to bring drawing equipment to design a basic prop.

1,2,3   1
3

Develop and explore 3D concepts for use as construction drawing and begin exploring prototypes and 3D approach to construction.
Bring you concept drawings from VMP to studio for futrther development and refinement and feedback for production.

 1,2,3, 1
4 Continue to develop and explore 3D concepts for use as construction drawing and begin exploring prototypes and 3D approach to construction.  1,2,3,   1
5 Open Day set up.  1,2,3,   1
6 Design  props for window display. Discussing use of materials with teacher. Experimentation with possible 3D solutions, and prototype ideas.  1,2,3,   1
7

Design props for window display. Experimentation with possible 3D solutions, and prototype ideas.

 1,2,3,   1
8 Prototype props for window display.  1,2,3,   1
9

Construct props for window display.

 1,2,3,   1
10  Finish constructing props for window display.  1,2,3,   1
  Mid Semester Break Mid Semester Break Mid Semester Break Mid Semester Break
11  Design  props for window display. Discussing use of materials with teacher. Experimentation with possible 3D solutions, and prototype ideas. Task A - Free choice elements for display.

Task B- Retail Branding props

Task C - Front Window props.


 
 


 

 1,2,3,   1
12

 Design props for window display. Experimentation with possible 3D solutions, and prototype ideas.

 1,2,3,   1
13  Prototype props for window display.  1,2,3,   1
14  Construct props for window display.  1,2,3,   1
15  Finish constructing props for window display.  1,2,3,   1
16

Completion constructing props for window display.

 1,2,3,   1
   Semester 3 - 2015      
 17  Examine and assess mannequins- Task B Task A - Free choice elements for display.

Task B - Mannequinn Project.

Task C - Industry props


 
 
 
 
 
 
 
 
 
 
 
 
 
 

 1,2,3,  1, 2
 18  Recycle, update and customise mannequins continued - Task B   1,2,3,  1, 2
 19   Recycle, update and customise mannequins continued - Task B   1,2,3,  1, 2
 20   Investigate and design props for a large scale commercial display- Task C   1,2,3,  1
 21   Investigate and design props for a large scale commercial display- Task C   1,2,3,  1
 22   Investigate and design props for a large scale commercial display - Task C   1,2,3,  1
 23  Investigate and design props for a large scale commercial display- Task C   1,2,3,  1
 24  Independent 3D design project - Task A   1,2,3,  1
 25 Independent 3D design project - Task A   1,2,3,  1
 26  Independent 3D design project - Task A   1,2,3,  1
 27 Independent 3D design project - Task A   1,2,3,  1
 28 Independent 3D design project - Task A   1,2,3,  1
 29 Independent 3D design project - Task A   1,2,3,  1
 30 Independent 3D design project - Task A   1,2,3,  1
 31   Compile and complete a portfolio of 3D work   1,2,3,  1
32  Complete portfolio of 3D work   1,2,3,  1


Learning Resources

Prescribed Texts

There are no compulsory prescribed text in this course – This course has recommended books listed under ‘References’


References

Frame Magazine (available in reference collection of RMIT Carlton Library)


Other Resources

You will require a personal storage device and tools as outlined in tool kit list.

Amongst the library’s electronic resources is the ability to access Lynda.com for online software tutorials and lessons. You may be given these tutorials (and other resources) to supplement your classroom learning.

RMIT will provide you with resources and tools for learning in this course through our online systems and access to specialised facilities and relevant software where required. You will also have access of the library resources.

Where relevant you will advised to access and use the Learning Hub at myRMIT site and also for Google Docs and Google Groups via your student Google Account for ongoing updated information.

**Also please note

You must dress appropriately with correct clothing and footwear for these classes as theyare conducted in workshop with many items of equipment.

Safety is of primary importance.

The following dress code must be adhered to as minimum for participation in these workshop based classes

-Closed toed shoes.
-No loose jewellery.
-Preference for longer garments that cover legs.

Minimum tools and equipment for every class should be drawing equipment.


Overview of Assessment

Assessment is on-going throughout the course. Assessment tasks will require you demonstrate the application of knowledge and skills.
Assessment tasks in this course are:
4 practical projects

The RMIT assessment charter summarises your responsibilities as a student as well as those of your teachers. http://www.rmit.edu.au/about/studentcharter


Assessment Tasks

Assessments tasks and dates for Teams V2A, V2B , V2C, V2D, V2E will vary for each group depending on the VMP installation dates.

Some of these assessment tasks will occur in Semester 1 of 2014 and the remainder in semester 2 of 2015.

Tasks in this course are either formative or summative. Feedback throughout the course may be written, verbal or a combination of both.

Formative tasks. Formative tasks provide the basis for ongoing feedback and can be considered essential building blocks for the more substantial summative assessment tasks and you should engage in all formative tasks.

Summative Tasks. This course has 4 Summative Tasks, all of which must be completed/submitted. You are required to demonstrate all learning outcomes to a satisfactory standard.

The four tasks all require evidence of exploring and developing the 3D process and the creation of 3D elements to a high standard.

Duration

This course will be delivered over 2 semesters and be completed at the end of the second semester in June 2015.

The first semester will focus on props to be used on internal projects and the second semester will focus on props for use on external and industry related projects.

Demonstrating Competency

To demonstrate competency in this course you need to complete each one of the following pieces of assessment to a satisfactory standard.

Formative exercises

Formative assessment will be ongoing and observed duriing class time, when design and development of props and display elements are being developed and prototype.

Feedback guidance and direction will be given directly in class to help you develop your design skills so you can sucessfully complete design and construction of props for the summative assessments tasks.

Demonstrate safe use of tools and equipment .

Summative Assessment Tasks:


Task A - Free choice elements for display

Assesment will be by observation of the development and construction of the prop in classtime in the Studio workshop along with the submission of development work including thumbnail sketches, scale drawing and final presentation sketch used to develop props and display elements, including photo of final display using prop.

Due: Final submission of all elements due after installation of display in VMP 2

Task B- Retail Branding props

Assesment will be by observation of the development and construction of the prop in classtime in the Studio workshop along with the submission of development work including thumbnail sketches, scale drawing and final presentation sketch used to develop props and display elements, including photo of final display using prop.

Due: Final submission of all elements due after installation of display in VMP 2

Task C - Front Window props

Assesment will be by observation of the development and construction of the prop in classtime in the Studio workshop, as well as the submission of development work including thumbnail sketches, scale drawing and final presentation sketch used to develop props and display elements, including photo of final display using prop.

Due: Final submission of all elements due after installation of display in VMP 2

Task D - Mannequin Project.


Competency based assessment

You will receive feedback with verbal and/or written evaluation of your progress within class time.

The submitted projects will be assessed with written feedback as well as a quality indicator that relates to separate components of the project and the overall outcome.

Assessment Grading: Your final level of assessment for this course will be graded as follows.
HD : High Distinction : 80 – 100
DI : Distinction 70 – 79
CR - Credit : 60 – 69
PA - Pass : 50 – 59
PX - Pass only
NN : Fail - 0 – 49
DNS : Did Not Submit all assignments for assessment.


Assessment Matrix

The assessment matrix demonstrates alignment of assessment tasks with the relevant Unit of Competency. These are available from the course contact person (stated above).

Other Information

Attendance
The major learning experience involves studio based exercises, demonstration and production. It is strongly advised that students attend all sessions in order to engage in the required learning activities, ensuring the maximum opportunity to gain the competency.
Feedback
You will receive verbal and written feedback by teacher on your work. This feedback also includes suggestions on how you can proceed to the next stage of developing your projects.
Student feedback at RMIT
http://www.rmit.edu.au/browse;ID=9pp3ic9obks7 (unresolved)
Student Progress
Monitoring academic progress is an important enabling and proactive strategy to assist you to achieve your learning potential. Student progress policy :
http://www.rmit.edu.au/browse;ID=vj2g89cve4uj1 (unresolved)
Special Consideration Policy: (Late Submission)
All assessment tasks are required to be completed to a satisfactory level. If you are unable to complete any piece of assessment by the due date, you will need to apply for an extension. Please refer to the following URL for extensions and special consideration.
www.rmit.edu.au/students/specialconsiderations/online
Submissions
When submitting work for assessment you are required to complete a declaration of authorship. This must be done for every summative assessment task. This statement acknowledges that you are aware of the plagiarism implications. For non-digital submission use the printed form provided.
http://mams.rmit.edu.au/s1llva641yxuz.pdf
For digital online submission please use e-Submission process. Information regarding the e-Submission process can be located e-submission
http://www.rmit.edu.au/teaching/technology/esubmission
Academic Integrity and Plagiarism
RMIT University has a strict policy on plagiarism and academic integrity. Please refer to the website for more information on this policy go to Academic Integrity
http://www.rmit.edu.au/browse;ID=kw02ylsd8z3n (unresolved)

Course Overview: Access Course Overview