Course Title: Apply introductory object-oriented language skills

Part B: Course Detail

Teaching Period: Term2 2018

Course Code: COSC7374C

Course Title: Apply introductory object-oriented language skills

School: 650T Vocational Business Education

Campus: City Campus

Program: C5341 - Diploma of Information Technology

Course Contact: Val Christou

Course Contact Phone: +61 3 9925 5076

Course Contact Email:

Name and Contact Details of All Other Relevant Staff

Radhu Punchnathan

Pete George


Mike Edwards


Nominal Hours: 60

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Pre-requisites and Co-requisites


Course Description

This unit describes the performance outcomes, skills and knowledge required to undertake introductory programming tasks using an object-oriented programming language, including tool usage, documentation, debugging, and testing techniques.

It applies to individuals who are programmers in a variety of fields and who are required to produce simple programs in object-oriented languages.

National Codes, Titles, Elements and Performance Criteria

National Element Code & Title:

ICTPRG406 Apply introductory object-oriented language skills


1. Apply basic language syntax and layout

Performance Criteria:

1.1 Apply basic language syntax rules and best practices
1.2 Select and use language data types, operators and expressions, in order to create clear and concise code
1.3 Use the appropriate language syntax for sequence, selection and iteration constructs
1.4 Use a modular programming approach within member or function logic
1.5 Apply arrays, including arrays of objects to introductory programming tasks
1.6 Use standard-array processing algorithms
1.7 Use the facilities of the language to read and write data, from and to, text files, and record the outcomes


2. Apply basic object-oriented principles in the target language

Performance Criteria:

2.1 Implement a class that contains primitive member or instance variables
2.2 Implement a class that contains multiple options for object construction
2.3 Implement a class that uses user-defined aggregation (object instance or member variables)
2.4 Use the facilities of the language to implement inheritance, to at least two levels
2.5 Use polymorphism at a simple level through inheritance, to enable the easy extension of the code.


3. Debug the code

Performance Criteria:

3.1 Use the language debugging facilities of an integrated development environment (IDE)
3.2 Interpret the compiler or interpreter messages to resolve syntax errors, and use debugging techniques to resolve logic errors


4. Document the activities.

Performance Criteria:

4.1 Follow organisational guidelines for developing maintainable code, and adhere to the provided coding standards, when documenting activities
4.2 Apply internal documentation to all the code created, and use the documentation tools available in the target language, when documenting activities


5. Test the code

Performance Criteria:

5.1 Create and conduct simple tests, to confirm that the code meets the design specification
5.2 Document the tests performed and the results achieved


6. Create an application

Performance Criteria:

6.1 Develop a solution, when provided with a basic object-oriented design document
6.2 Refer to the appropriate documentation for the language

Learning Outcomes

Details of Learning Activities

A range of learning activities are planned for this course including self-paced and collaborative classroom based activities.

The collaborative classroom based activities will include theory sessions, practical lab sessions, tutorial sessions, and out-of-class research and homework.

We expect you to participate and contribute in all scheduled learning activities. 

Teaching Schedule

The Teaching Schedule for this course is as follows: 


Week Commencing




2 Jul 2018

Introduction to the Course including:
• Course requirements
• Course support documents
• Course Canvass access
• Accuracy of enrolment
• Assessment requirements/Cover Sheets
• Reminder re Plagiarism
• Reminder re Appeals
• Extensions/Re-submissions
• Feedback in this course
• Reminder re submission requirements
• Getting help
Introduction to COSC7374C - Programming



9 Jul 2018

IDE, Installing JDK, using variables, Data types, operators and Java syntax



16 Jul 2018

Control flow, conditions



23 Jul 2018

Functions /Methods



30 Jul 2018

Loops and Arrays.

Assessment 1: Project specifications issued


6 Aug 2018

Introduction to Object Oriented Programming-Core Concepts-Object oriented analysis and design-Utilizing Use Cases- Creating classes.




13 Aug 2018

Object Oriented Programming- Domain Modelling-Relationships-UML Class diagrams

Assessment 1: Project Stage 1 due


20 Aug 2018

Getting input, Strings and API’s, Project Feedback


Mid-Semester Break (27 August - 2 September)


3 Sept 2018

Inheritance and composition/aggregation and polymorphism



10 Sept 2018

Creating applications and Revision



17 Sept 2018

Assessment 2: Skills review in labs

Assessment 2: Skills review


24 Sept 2018




1 Oct 2018

Creating projects, Project work



8 Oct 2018

Re-Tests, Submissions, project work

Assessment 1: Project Stage 2 due - Final


15 Oct 2018




22 Oct 2018

Introduction to Mobile application development and Android studio as the new IDE. Creating mobile apps and Resubmits


Learning Resources

Prescribed Texts


Other Resources

Other materials will include worksheets distributed by the teacher in class and various Websites which will be indicated.

Overview of Assessment

In order to achieve competency in this unit, you must provide:

Performance Evidence

 Evidence of the ability to:

  • use an application program to design, and build, standard reusable software modules in response to a design specification
  • generate the code, and the documentation
  • undertake testing and debugging, to meet specifications. 

Knowledge Evidence

To complete the unit requirements safely and effectively, you must:

  • describe the processes and techniques related to object-oriented programming, including the concepts and language used
  • describe the process for developing small-size applications
  • identify and outline the key features of a graphical user interface (GUI), for interaction with an operator.

 Assessment Conditions

Assessment must be conducted in a safe environment where evidence gathered demonstrates consistent performance in conditions that are safe and replicate the workplace. Noise levels, production flow, interruptions and time variances must be typical of those experienced in the programming and software development industry, and include access to:

  • the software development environment
  • software packages.

You are advised that you are likely to be asked to personally demonstrate your assessment work to your teacher to ensure that the relevant competency standards are being met.


Feedback will be provided throughout the semester in class and/or online discussions.  You are encouraged to ask and answer questions during class time and online sessions so that you can obtain feedback on your understanding of the concepts and issues being discussed. Finally, you can email or arrange an appointment with your teacher to gain more feedback on your progress.

You should take note of all feedback received and use this information to improve your learning outcomes and final performance in the course.       

Assessment Tasks

Evidence of the ability to:

  • use an application program to design and build standard reusable software modules in response to a design specification.
  • generate code documentation
  • undertake testing to confirm that the created application meets the original specification and solves original problem.

You are required to complete 2 assessments. You must successfully complete Assessment 1 and Assessment 2 to be deemed competent in this unit.  

Assessment 1: Project (Due Dates: Weeks 7 and 14)

This is a major project which is assessed progressively in 2 stages as Project Stage 1(week 7) and Project Stage 2 (week 14).

Note: Late submissions of work required for any stage of this project will be eligible for grading at CAG (Competency Achieved) level only

Project Description / Scenario: You are a developer within a small software consulting firm and have been assigned to build a new software application for a client. Your application has to be submitted to, and approved by, your Project Leader (in this case your lab teacher).

Stage 1 deliverable:

  • A UML class diagram of all classes, their attributes, methods, etc., and showing their relationships to one another.
  • The entire java source code.

Stage 2 deliverable:

  • A UML class diagram of all classes (including all subclasses and driver classes), their attributes, methods, etc., and showing their relationships to one another. This diagram should also show which tiers the classes are in.
  • The entire java source code showing inheritances and object oriented concepts.
  • The project needs to be demonstrated.

Assessment 2: Skills review (Test) - Done in week 11
This is a part theory and part practical test where students will be asked to design and develop a small application in Java using object-oriented concepts. This assessment is done under a supervised time-bound condition.

Assessment Matrix

The Assessment Matrix that maps all assessments to the critical aspects of evidence, skills, knowledge and elements is available in the VBE Learning & Assessment Tool for this course.

Other Information

Submission Requirements 

You should:

• Ensure that you submit assessments on or before the due date. 
• Always retain a copy of your assessment tasks. (hard copy and soft copy)
• When you submit work for assessment at RMIT University you need to use a cover sheet that includes a declaration and statement of authorship. You must complete, sign and submit a cover sheet with all work you submit for assessment, whether individual or group work. On the cover sheet you declare that the work you are presenting for assessment is your own work.
• Each page of your assessment should include footer with your name, student number, the title of the assessment, unit code and title and page numbers. For example, Julie Macpherson, 324567, Task 2, OHS2345C Ensure safe workplace, Page 1 of 10.
• Projects must be submitted via Canvas. 

Late Submission Procedures 
 You are required to submit assessment items and/or ensure performance based assessment is completed by the due dates. 
If you are prevented from submitting an assessment item on time, by circumstances outside your control, you may apply in advance to your teacher for an extension to the due date of up to seven calendar days. 

More Information:

Form to use:

Where an extension of greater than seven days is needed, you must apply for special consideration. Applications for special consideration must be submitted no later than two working days after the assessment task deadline or scheduled examination. 

More Information:;ID=g43abm17hc9w

Form to use:

Resubmissions (VET Programs): 

If you are found to be unsuccessful in a Course Assessment Task you will be allowed one resubmission only. Your teacher will provide feedback regarding what you need to do to improve and will set a new deadline for the resubmission. The highest grade you will receive if your resubmission is successful is “CAG”. 

If you are still not meeting the assessment requirements you must apply to your Program Manager in writing outlining the steps you will take to demonstrate competence in your course. Your submission will be considered by the Program Team and you will be advised of the outcome as soon as possible.

Adjustments to Assessment 
 In certain circumstances students may be eligible for an assessment adjustment. For more information about the circumstances under which the assessment arrangements might be granted please access the following website: 

More Information:;ID=7usdbki1fjf31

Marking Guide (Competency): 
 You must demonstrate that you have all the required skills/knowledge/elements in the unit of competency you are studying.

You will receive feedback on each assessment task that will inform you about your progress and how well you are performing.

Marking Guide (Grading) 
 After achieving competency we then grade your performance in the unit and you will achieve one of the following grades:

Final Grades Table: 

CHD   Competent with High Distinction 
CDI    Competent with Distinction 
CC     Competent with Credit 
CAG   Competency Achieved – Graded 
NYC   Not Yet Competent 
DNS   Did Not Submit for assessment 

Further information regarding the application of the grading criteria will be provided by your teacher. 

Course Overview: Access Course Overview