Course Title: Develop sound designs

Part B: Course Detail

Teaching Period: Term1 2017

Course Code: VART6416C

Course Title: Develop sound designs

School: 345T Media and Communication

Campus: City Campus

Program: C6150 - Advanced Diploma of Music Industry (Sound Production)

Course Contact: Program Administration

Course Contact Phone: +61 3 9925 4815

Course Contact Email:

Name and Contact Details of All Other Relevant Staff

Teacher: John Phillips
Phone: 9925 9413

Nominal Hours: 50

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Pre-requisites and Co-requisites


Course Description

This unit describes the skills and knowledge required to develop an overall sound design from production briefs.

It applies to individuals with a good understanding of the physical nature of sound, along with research and creative thinking skills. They collaborate with other creative personnel to develop the overall sound or musical identity of a wide range productions.

The course will cover building blocks for sound design for screen based media and other sound design applications.


National Codes, Titles, Elements and Performance Criteria

National Element Code & Title:

CUASOU503 Develop sound designs


1. Interpret and confirm sound design brief

Performance Criteria:

1.1 Participate in concept meetings with relevant people to discuss and determine creative and technical sound requirements for a production

1.2 Confirm sound requirements meet the overall production requirements in liaison with relevant people

1.3 Identify and confirm any additional sound design team members required to fulfil the brief


2. Break down components of sound design brief

Performance Criteria:

2.1 Identify types of sounds required, and determine content, quality and duration of each sound component

2.2 Determine and document resource and creative requirements for each sound component

2.3 Document and confirm roles of sound design team members


3. Experiment with sound components to express ideas

Performance Criteria:

3.1 Encourage and motivate sound design team members to generate ideas

3.2 Generate, explore and record a range of ideas and options to serve as a creative base for developing the required sound design

3.3 Select ideas with the most potential for technical and creative development of the required sound design


4. Assess creative ideas

Performance Criteria:

4.1 Evaluate selected ideas in terms of their viability, cost, technical feasibility and suitability to meet requirements of sound design brief

4.2 Select final ideas for the components of the sound design, based on what is needed to meet the overall requirements of the brief


5. Design sound elements

Performance Criteria:

5.1 Develop sound design concept, taking into consideration the brief and the ideas generated by the sound design team

5.2 Determine sound components required to implement sound design in line with creative and technical requirements

5.3 Establish clear relationship between sound components and objectives of sound design

5.4 Liaise with relevant people to incorporate additional requirements and ideas to achieve best sound design

5.5 Present sound design in required format to convey design concept

5.6 Confirm final sound design concept is consistent with brief and that potential difficulties are addressed


6. Evaluate final sound design

Performance Criteria:

6.1 Use appropriate techniques to evaluate whether final sound design meets the requirements of the sound design brief

6.2 Seek feedback and opinions from relevant people, and document results of evaluation

6.3 Communicate results of evaluation to relevant people, and use results to improve future practice

Learning Outcomes

On successful completion of this unit, you will be able to record, develop, design and mixdown sound effects from development to final implementation. You will be able to create synthesiser patches, set up and utilise various microphone techniques and record in outdoor environments using field recording techniques.


Details of Learning Activities

Details of Learning Activities

In class learning activities include, but are not limited to: 
. Class delivery (face to face lectures)
. Audio lab practical sessions
. Peer teaching & class presentations
. Group planning and location recording sessions
. Audio editing sessions
Out of class learning activities include, but are not limited to
. Group project recording plan
. Group location recording session
. Audio editing and mixing sessions


Class will include some out of class location recording exercises

Teaching Schedule







Week 1

Introduction to unit & assessments



The Sound Designers


Cinema Sound


Surround Sound


Week 2

Surround Sound Formats



Pro Tools I/O






Week 3

Surround Sound in Pro-Tools




Pro Tools I/O




Class will be divided into two groups for this session


Week 4

Sound Design / roles in film sound production




Sound Design strategies






Week 5

ADR / Location Recording Assessment


Assessment 3


Location Recording






Week 6

Logic Pro


Assessment 1


Prac Assessment work - Assessment 3




Week 7

Logic Pro




Prac Assessment work - Assessment 3


Prac Assessment work


Week 8

Interleaved v Multi-Mono Files




File Management


Bass Management


Matrix v Discrete


Week 9









Week 10









Week 11

Logic Pro


Assessment 3


Prac Assessment work - Assessment 3




Assessment 3 completed in class


Week 12

Logic Pro


Assessment 4


Prac Assessment work - Assessment 4






Week 13











Week 14



Assessments Due - 3 & 4






Week 15



Assessment 2






Week 16

 Final Prac / Editing session




Assessment and Review









Learning Resources

Prescribed Texts


Other Resources

For lab classes you will need to supply:

  • Closed headphones
  • Data storage (EG external drive >8gb)


Overview of Assessment

Students will be able to create, record and produce original sound effects from scratch using advanced synthesis techniques and basic microphone and field recording techniques.

Assessment Tasks


Ungraded assessments

* Assessment 1 - OMF PRAC A (Completed in class 6)

* Assessment 2 - Knowledge Test (>= 50% correct required) (Due / Sat Class 15)


Graded Assessments (refer to rubric for assessment details)

* Assessment 3 - ADR & FOLEY ASSESSMENT ("Idiot Box") (Due Week 14)

* Assessment 4 - OMF TRANSFER ASSESSMENT (Due Week 14)


Assessment Matrix

The assessment matrix demonstrates alignment of assessment tasks with the relevant unit of competency. These matrices are available through Program Administration.

Other Information

Please refer to the RMIT student page for extensive information about study support, assessment, extensions, appeals and a range of other matters:

Cover Sheet for Submissions:

You must complete and sign a submission cover sheet for every piece of submitted work, including online submissions.


Your learning experience will involve class-based teaching, discussion, demonstration and practical exercises

It is strongly advised that you attend all timetabled sessions. This will allow you to engage in the required learning activities, ensuring you the maximum opportunity to complete this course successfully.

Assessment Feedback:

You will receive spoken and written feedback on all your work.  Where relevant, this feedback will also include suggestions on how you can proceed to the next stage of developing your projects.

Student Progress:

Monitoring academic progress is an important enabling and proactive strategy designed to assist you in achieving your learning potential.

Adjustments to Assessment (eg. applying for an extension of time):

If you are unable to complete any piece of assessment satisfactorily by the due date, you can choose to apply for an adjustment to your assessment. RMIT University offers a range of adjustments designed to support you in your studies, including an extension of time to complete the assessment.

Academic Integrity and Plagiarism:

RMIT University has a strict policy on plagiarism and academic integrity. Please refer to the website for more information on this policy.

Credit Transfer and Recognition of Prior Learning:

Credit transfer is the recognition of previously completed formal learning (an officially accredited qualification).

Recognition of Prior Learning (RPL) is an assessment process that allows you to demonstrate competence using the skills you have gained through experience in the workplace, voluntary work, informal or formal training or other life experiences.

Recognition of Current Competency (RCC) RCC applies only if you have previously successfully demonstrated competence in a unit of competency, and now require to be reassessed to ensure that the competence is being maintained.

Please speak to your teacher if you wish to discuss applying for Credit Transfer, RPL, or RCC for the unit(s) of competency addressed in this course.


Course Overview: Access Course Overview