Course Title: Coordinate the testing of interactive media products

Part A: Course Overview

Program: C4278

Course Title: Coordinate the testing of interactive media products

Portfolio: DSC

Nominal Hours: 40.0

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Course Code

Campus

Career

School

Learning Mode

Teaching Period(s)

COMM5468C

Brunswick Campus

TAFE

320T Design (TAFE)

Face-to-Face or Internet


Course Contact: Garry Amy

Course Contact Phone: +61 3 9925 4819

Course Contact Email: design.tafe@rmit.edu.au


Course Description

This unit describes the performance outcomes, skills and knowledge required to manage the testing of interactive media products. No licensing, legislative, regulatory or certification requirements apply to this unit at the time of endorsement.


Pre-requisite Courses and Assumed Knowledge and Capabilities

None



National Competency Codes and Titles

National Element Code & Title:

CUFDIG501A Coordinate the testing of interactive media products

Elements:

1.  Determine the criteria for testing

2.  Plan an approach for product testing

3.  Test interactive media at specified production points

4.  Evaluate the testing process


Learning Outcomes

This is a central team role, working with the whole production team, including designers, authors, programmers and graphic artists.

In larger projects and particularly in games, testing is a continuous process and may have a quality assurance unit devoted to testing.

A person in this position plans and coordinates the testing process and is also responsible for analysing testing results, writing reports and communicating the results to appropriate members of the production team.


Overview of Assessment

Evidence of the following is essential:

   -  documented plans for testing interactive media products

   -  ability to identify appropriate testing methods for specific interactive media products

   -  analysis of test results

   -  summary reports containing test results

   -  effective coordination of the testing process, including ability to work collaboratively with team members.