Course Title: Author a Multimedia Product
Part B: Course Detail
Teaching Period: Term1 2007
Course Code: COSC5149C
Course ID: 032696
Course Title: Author a Multimedia Product
School: 345T Creative Media
Program Code: C5128 - Diploma of Audio Visual Technology
Course Contact : adam lovell
Course Contact Phone: +61 3 9925 4976
Course Contact Email: adam.lovell@rmit.edu.au
Name and Contact Details of All Other Relevant Staff
naomi herzog
naomi.herzog@rmit.edu.au
+61 3 9925-8088
Nominal Hours: 50
Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.
Pre-requisites and Co-requisites
None
Course Description
In this course you will develop the skills and knowledge needed to author a multimedia product using industry standard authoring tools. You will learn to create a functional Flash interactive containing a mix of media content, as well as gaining a theoretical background into effective design and development practices.
National Codes, Titles, Elements and Performance Criteria
National Element Code & Title: |
CUFMEM02A Author a multimedia product |
Learning Outcomes
Refer to NTIS approved elements above
Overview of Learning Activities
Details of Learning Activities
This course will be taught as a series of weekly face to face classes. These will include:
- teacher-led exercises and tutorials
- document handouts, and web references
- project development
- student directed online research
- class discussions and critique
Teaching Schedule
Week 1
Assignment briefing
Overview of learning resources
Flash and the vector environment
Week 2
Drawing and vector tools
Week 3
Animation basics
Week 4
Animation, duplication and motion guides
Week 5
Text, objects and directed animation
Importing - Bitmaps and eps files and the vector environment
Presentations
Week 6
Presentations
Week 7
Sound in flash
Week 8
Motion design
Week 9
animation techniques
Week 10
Multimedia authoring
- Intro to basic action scripting
Week 11
Multimedia authoring
- publishing
Week 12
Multimedia authoring
- Time based events
Week 13
Multimedia authoring
- designing the interface
Week 14
Multimedia authoring
- importing video
Week 15
Multimedia authoring
- preloaders
Week 16
Production and review
Week 17
Presentations
Week 18
Presentations
Overview of Learning Resources
Learning Resources
Prescribed Texts
Photoshop CS2: Essential Skills (Photography Essential Skills) (Paperback) |
|
Classic Photoshop Effects |
|
Flash MX - HOT (Hands On Training) |
References
Text and online references to be supplied on Blackboard as appropriate. |
Other Resources
Tutorials will be supported via approprioate documentation or demonstration files and these will be held on the server or Blackboard.
Relevant links and resource material to be supplied on Blackboard.
Overview of Assessment
Students are required to complete class tutorial exercises, a proposal presentation and an individual based project,with supporting material. The project will require the student to plan, conceive, and create an authored Flash interactive. Assessment will be during the semester.
Assessment items include:
b) Class proposal presentation and document – 20%
c) EPOC (electronic proof of concept) - 15%
d) Major Project – create a Flash project with a minimum of 4 pages – 40% <h3> </h3>
Assessment Tasks
a) 5 class exercises in Flash
An assortment of (3) class exercises are focussed on development of skills which can be applied to the major project.
Exercises are aimed to be able to be completed within class. Exercises must be marked in class during class time.
b) Class proposal presentation and document
10 minute oral presentation of the proposal for the Major Project.
The presentation will include the project outline, concept development along with storyboards, flowchart, research, development work and 2 design mockups for your Major Project to the class.
c) EPOC (electronic proof of concept)
Wireframe functional model of the intended project (with all buttons and navigation working)
d) Major Project – creation of an interactive project created in Flash with a minimum of 4 pages
Development of a functional Flash interactive swf file.
Course Overview: Access Course Overview