Course Title: Author a Multimedia Product

Part B: Course Detail

Teaching Period: Term1 2007

Course Code: COSC5149C

Course ID: 032696

Course Title: Author a Multimedia Product

School: 345T Creative Media

Program Code: C5128 - Diploma of Audio Visual Technology

Course Contact : adam lovell

Course Contact Phone: +61 3 9925 4976

Course Contact Email:

Name and Contact Details of All Other Relevant Staff

naomi herzog
+61 3 9925-8088

Nominal Hours: 50

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Pre-requisites and Co-requisites


Course Description

In this course you will develop the skills and knowledge needed to author a multimedia product using industry standard authoring tools. You will learn to create a functional Flash interactive containing a mix of media content, as well as gaining a theoretical background into effective design and development practices.

National Codes, Titles, Elements and Performance Criteria

National Element Code & Title:

CUFMEM02A Author a multimedia product

Learning Outcomes

Refer to NTIS approved elements above   

Overview of Learning Activities

Details of Learning Activities

This course will be taught as a series of weekly face to face classes. These will include:

  • teacher-led exercises and tutorials
  • document handouts, and web references
  • project development
  • student directed online research
  • class discussions and critique

Teaching Schedule

Week 1
Assignment briefing
Overview of learning resources
Flash and the vector environment

Week 2
Drawing and vector tools

Week 3
Animation basics

Week 4
Animation, duplication and motion guides

Week 5
Text, objects and directed animation
Importing  -    Bitmaps  and eps files and the vector environment

Week 6

Week 7
Sound in flash

Week 8
Motion design

Week 9
animation techniques

Week 10
Multimedia authoring
-    Intro to basic action scripting

Week 11
Multimedia authoring
-    publishing

Week 12
Multimedia authoring
-    Time based events

Week 13
Multimedia authoring
-    designing the interface

Week 14
Multimedia authoring
-    importing video

Week 15
Multimedia authoring
-    preloaders

Week 16
Production and review

Week 17

Week 18

Overview of Learning Resources

Learning Resources

Prescribed Texts

Photoshop CS2: Essential Skills (Photography Essential Skills) (Paperback)
by Mark Galer

Classic Photoshop Effects
Scott Kelby, Peachpit Press

Flash MX - HOT (Hands On Training)
by Kymberlee Weil - developed with Lynda Weinman 


Text and online references to be supplied on Blackboard as appropriate.

Other Resources

Tutorials will be supported via approprioate documentation or demonstration files and these will be held on the server or Blackboard.
Relevant links and resource material to be supplied on Blackboard.

Overview of Assessment

 Students are required to complete class tutorial exercises, a proposal presentation and an individual based project,with supporting material. The project will require the student to plan, conceive, and create an authored Flash interactive. Assessment will be during the semester.

Assessment items include:

a)  5 class exercises in Flash (5% each)  - total 25%
b)  Class proposal presentation and document  – 20%
c)  EPOC (electronic proof of concept) - 15%
d) Major Project – create a Flash project with a minimum of 4 pages – 40% <h3> </h3>

Assessment Tasks

a)  5 class exercises in Flash 
An assortment of (3) class exercises are focussed on development of skills which can be applied to the major project.
Exercises are aimed to be able to be completed within class. Exercises must be marked in class during class time.

b)  Class proposal presentation and document
10 minute oral presentation of the proposal for the Major Project.
The presentation will include the project outline, concept development along with storyboards, flowchart, research, development work and 2 design mockups for your Major Project to the class.

c)  EPOC (electronic proof of concept)
Wireframe functional model of the intended project (with all buttons and navigation working)

d)  Major Project – creation of an interactive project created in Flash with a minimum of 4 pages 
Development of a functional Flash interactive swf file.

Course Overview: Access Course Overview