Course Title: Create 3D digital models

Part B: Course Detail

Teaching Period: Term1 2013

Course Code: COSC6062C

Course Title: Create 3D digital models

School: 345T Media and Communication

Campus: City Campus

Program: C5218 - Diploma of Interactive Digital Media

Course Contact : Program Administraion

Course Contact Phone: +61 3 9925 4815

Course Contact Email:mctafe@rmit.edu.au


Name and Contact Details of All Other Relevant Staff

Arthur Michalopoulos
arthur.michalopoulos@rmit.edu.au
9925 8080

Nominal Hours: 75

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Pre-requisites and Co-requisites

None

Course Description

This course covers the performance outcomes, skills and knowledge required to create 3D digital models.
This course is co-delivered with COSC5384C Create 3D Digital Environments


National Codes, Titles, Elements and Performance Criteria

National Element Code & Title:

CUFANM303A Create 3D digital models

Element:

1 Clarify work requirements.

Performance Criteria:

1. With reference to production documentation, clarify requirements and purpose for 3D digital models
2. In consultation with relevant personnel, clarify work flow sequences to ensure that production schedule deadlines are met
3. Select software that best suits the type of production and delivery platform for which 3D digital models are being created
4. Gather and analyse reference materials to help with visualisation of 3D models

Element:

2 Create 3D digital models.

Performance Criteria:

5. Use software features to block out models to determine correct proportions in relation to reference materials
6. Manipulate software features to apply basic lighting and shaders as required
7. Ensure that models' topology allows appropriate deformation, as required
8. Progressively refine and check integrity of models until they meet design requirements
9. Submit models to relevant personnel for comment on whether production requirements have been met and make final adjustments as required
10. Render and output models in required format and submit to relevant personnel by agreed deadlines
11. Make back-up copies of files and complete workplace documentation according to enterprise procedures


Learning Outcomes


On completion of this course you will be able to successfully create 3D digital models


Details of Learning Activities

Learning activities will consist of
-lectures
-workshops
-practical exercises
-discussions
-independent research


Teaching Schedule

 Week Class Content Assignments and Due Dates Elements
 1 
Intro/group discussion. What is 3D? A more inclusive approach utilising broader artistic traditions.  Researching on the web. Previous Student examples
Semester project discussion
 1.1,1.2,1.3, 1.4 
 23D basics Eg.  Representing 3D space. The Universe, Cartesian grid, the origin, primitive objects, Interface & incremental values, selection modes, project & file management 1.4, 2.1.2.2,2.3 
 3 Maya basics/modelling tools 1.1,1.2,1.3, 1.4, 
 4 Maya basics/modelling tools. Eg. Making simple objects, layers, etc 1.4, 2.1.2.2,2.3 
 5 Maya basics/modelling tools. Eg. Making simple objects, Nodes & Attributes, The edit polygons menu

Submission of assessment task 1
Submission of assessment task 11.4, 2.1.2.2,2.3 
 6 project work/review 1.4, 2.1.2.2,2.3 
 7 Maya basics/modelling tools  Eg. Polygon menu, The edit polygons menu , object display, Polygon menu, The edit polygons menu.
 
 1.4, 2.1.2.2,2.3 
 8 Maya basics/modelling tools  Eg Append to Polygon tool, Mirror poly. objects, Object Rendering a Scene. Introduction to lighting

Models & Lighting formative assessment
 2.9,3.2, 3.3 
 9Mood and atmosphere in film. Examples through history/cinematography Lights in 3D - global, intensity, fall off, colour, shadows, 3 point lighting. Overall Technical review 1.2,1.4, 2.6,2.7 
 10

 Begin character model

Additional Maya techniques (NURBS, subdivisions etc)  & relevant character modelling techniques & tips

submission of assessment task 2

 submission of assessment task 21.2,1.4, 2.4,2.5,2.6,2.7 
 11character modelling techniques 2.1,2.2,2.3
2.4,2.5,2.6,2.7,
3.3
 
 12 
project work/review
  2.1.2.2,2.32.4,2.5,2.6,2.7
 
 13 Lighting, Shaders & rendering

General Project work
 1.2,1.4, 2.4,2.5,2.6,2.7 
 14 Lighting, Shaders & rendering . Design/research for colour & textures 1.2,1.4, 2.4,2.5,2.6,2.7,
2.9.3.3
 
 15 Lighting, Shaders & rendering. Project work/review

Project work/review
     2.1,2.2.2.3,2.4,
2.5,2.6,2.7,
3.1,3.2,3.3
 
 16

Presentation & Submission of Textures & Finish
(Incorporating character and environment)

submission of assessment task 3

submission of assessment task 3  2.1,2.2.2.3,2.4,
2.5,2.6,2.7,
3.1,3.2,3.3
 


Learning Resources

Prescribed Texts


References


Other Resources

Full utilization of  3D internet sites for a wide range of Maya tutorials


Overview of Assessment

Assessment  will be ongoing throughout the semester and will involve group and individual projects.


Assessment Tasks

 

You are to design and build (in 3D) a stage set for a theatrical production based on suggested themes from both the references indicated below.
Reference 1: Poem
http://www.youtube.com/watch?v=Uc88gjuQCR8
Anne Sexton reading "The Fury of Overshoes"
Reference 2: Film still (image from Suspiria, Dario Argento, 1977)



Assessment tasks

Assessment tasks in this course are either:
Ungraded (formative) or graded (Summative)

NB: Ungraded tasks provide the basis for ongoing feedback and can be considered as essential building blocks for a final (graded) assessment task
To demonstrate competency in this course, you will need to complete each of the following pieces of assessment to a satisfactory standard. You will receive verbal feedback on all assessment from either your teacher or peer (student) feedback
NB: Both Formative and Summative assessments are COMPULSORY

Formative Assessment tasks (Details in specific assignment briefs)

Formative Assessment tasks (Details in specific assignment briefs)

Assessment task 1: Design (formative assessment) Due: 11.3.13

Assessment task 2: Develop (formative assessment ) Due: 15.4.13


Summative Assessment (graded) (Details in specific assignment briefs)

Assessment task 3: Final build (summative assessment) Due: 27.5.13

Grades which apply to courses delivered in accordance with competency-based assessment, but which also use graded assessment:
CHD    Competent with High Distinction
CDI     Competent with Distinction
CC     Competent with Credit
CAG     Competency Achieved - Graded
DNS     Did Not Submit for Assessment

 


Assessment Matrix

The assessment matrix demonstrates alignment of assessment tasks with the relevant Unit of Competency. These are available through the course contact in Program administration.

Other Information

Attendance
The major learning experience involves studio based exercises, demonstration and production. It is strongly advised that students attend all sessions in order to engage in the required learning activities, ensuring the maximum opportunity to gain the competency.

Cover Sheet for Submissions
All students must complete a submission cover sheet for each piece of submitted work.

Plagiarism - RMIT has a strict policy on plagiarism. For more information on this policy go to Academic Integrity

Copyright
All students have access to the myRMIT copyright shell. The myRMIT copyright shell contains information on copyright, plus also examples on how to use copyright works as part of your projects and assignments.

Special consideration Policy (Late Submission)
All assessment tasks are required to be completed to a satisfactory level. If you are unable to complete any piece of assessment by the due date, you will need to apply for an extension. Please refer to the following URL for extensions and special consideration:
www.rmit.edu.au/students/specialconsideration/online

Student Progress Committee
This committee promotes the early identification of students who are not achieving acceptable academic performance. The committee provides identified students with assistance and seeks to ensure such students are aware of the range of support services available to them at the University. Student Progress Committee (SPC)

Student Feedback
Students are offered opportunities to provide feedback through a variety of mechanisms including online surveys conducted at the end of each course or semester, student complaints and Student Staff Consultative Committees

Course Overview: Access Course Overview