Course Title: Produce a digital animation sequence

Part B: Course Detail

Teaching Period: Term2 2014

Course Code: COSC6176C

Course Title: Produce a digital animation sequence

School: 345T Media and Communication

Campus: City Campus

Program: C5218 - Diploma of Interactive Digital Media

Course Contact : Program Administration

Course Contact Phone: +61 3 9925 4815

Course Contact Email:mcvet@rmit.edu.au


Name and Contact Details of All Other Relevant Staff

Arthur Michalopoulos

arthur.michalopoulos@rmit.edu.au

9925 4111

Nominal Hours: 60

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Pre-requisites and Co-requisites

N/A

Course Description

This unit of competency is delivered in the local class 3D 2. This course describes the skills and knowledge to generate specific 3D Models and 2D designs for use in composited 3D and 2D animation projects


National Codes, Titles, Elements and Performance Criteria

National Element Code & Title:

ICAGAM517A Produce a digital animation sequence

Element:

1. Develop or source story or concept

Performance Criteria:

1.1 Research ideas for animation sequence
1.2 Produce treatment of animation sequence
 

Element:

2. Develop plan and determine components required for animation sequence

Performance Criteria:

2.1 Produce and work according to production plan
2.2 Develop a storyboard detailing the 3-D animation
2.3 Create concept drawings for 3-D models
2.4 Show evidence of reference material used for storyboard and concept drawings
 

Element:

3. Produce animation sequence using 3-D software

Performance Criteria:

3.1 Use the production plan to create animation
3.2 Select appropriate frames per second to use for the animation
3.3 Use references to create assets
3.4 Create a 3-D animation project using 3-D modelling and animation software
3.5 Animate components of the 3-D environment to reflect planned animation sequence
3.6 Using 3-D modelling and animation software, produce high-end lighting techniques
 

Element:

4. Render and finalise 3-D animation sequence

Performance Criteria:

4.1 Select appropriate resolution and aspect ratio
4.2 Employ 3-D modelling software to render the animated sequence
4.3 Review the rendered frames against the initial storyboard concept
 


Learning Outcomes


Upon successful completion of this unit you will be able to effectively combine together elements of 2D and 3D aniamtion into a seamless, meaningful whole.


Details of Learning Activities

Learning activities will consist of
•lectures
•workshops
•practical exercises
•discussions
•screenings
•independent research


Teaching Schedule

Week         Class ContentAssessment tasks

Elements

ICAGAM517A

Week 1This course supports two folio pieces
Introduction to course with associated questions and discussion revolving primarily around the concept and other appropriate resources & references

Assessment task 1(formative) Design proposal brief for Interactive character Folio Project - “The Lost thing”
 

 1,2
Week 2Researching and referencing for the concept
Developing concept drawings and storyboards
  1,2
Week 3 Production Schedule ‘workshop’  3
Week 4 Utilizing NURBS modelling techniques in character model development and productionAssessment task 1 Design proposal submission for Interactive character Folio Project - “The Lost thing”
(formative)
2
Week 5 Developing and building the character model towards completion in consideration with proposed interactivity, materials, textures and lighting

Animating and co-ordinating components

Assessment task 2 (formative) Character Model Milestone brief for Interactive character Folio Project - “The Lost thing”

  3
Week 6 Developing and building the character model towards completion in consideration with materials, textures and lighting. Animating relevant model components  3,4
Week 7 Animating, co-ordinating and preparing to render and output relevant components  3,4
Week 8 Class review and discussion

Assessment task 3 (summative Part A) Character model and animation for Interactive character Folio Project - “The Lost thing”

Assessment task 2 Character model and animation Milestone submission for Interactive character Folio Project - “The Lost thing”

(formative)

 3,4
Week 9Animating, co-ordinating and preparing to render and output relevant components  3,4
Week 10Assessment task 4 Green-screen/3D Composite (summative Part B) Introduction and class discussion on approaches to compositing. Faithfully re-creating sequences & details from film- utilizing 3D and other related art creation and compositing software  2,3
Week 11Developing and building the Citizen Kane environment for Green-screen/3D Composite in consideration with models, materials, textures and lighting - Session 1Assessment task 3 character and animation submission
For Interactive character Folio Project - “The Lost thing”
(Summative Part A)
 1,4
Week 12Developing and building the Citizen Kane environment for Green-screen/3D Composite in consideration with models, materials, textures and lighting - Session 2

Animating relevant model components

  2,3
Week 13Animating relevant model components and preparation for render and output.
Utilizing compositing software to complete production
 2,3,4
Week 14 Animating relevant model components and preparation for render and output. Utilizing compositing software to complete production  2,3,4
Week 15 finalizing semester projects/reviewAssessment task 4
3D environment and animation Submission for Green-screen/3D Composite
(Summative Part B)
 4
Week 16 Class Review/discussion on completed projects  4


Learning Resources

Prescribed Texts


References


Other Resources

Extensive use of web for research as required


Overview of Assessment

Assessment will be ongoing throughout the semester and will involve group and individual projects.


Assessment Tasks

The content of this course contributes to the development and creation of 3D elements that will be incorporated into TWO folio pieces at the end of the semester:-


1) Character model and animation for Interactive character Folio Project –
“The Lost thing” – Building a 3D Character model (non-humanoid) and
Subsequent animation that will be Incorporated into a folio piece with 2D and
Interactive elements (NB Folio piece to be a joint project with Animation 2
(Design Animation & Digital Visual Effects COSC 5381C (CUFANM503A) and
Interactive 2 (Design Interaction COSC 5935C (CUFDIG506A)


2) 3D environment and animation for Green-screen/3D Composite
Building a 3D ‘environment’ that faithfully recreates a sequence from the Orson
Welles film ‘Citizen Kane’. The environment will then be incorporated with live
Footage for the overall realisation (NB Folio piece to be a joint project with
Broadcast 2 (Create Digital VFX (CUFANM402A) COSC 5382C)

 

Formative assessment

Assessment task 1 Design proposal for interactive character Folio Project - “The Lost thing” Due: Week 4 (Refer to assignment brief for details)

Assessment task 2 Character model and animation Milestone submission for Interactive character Folio Project - “The Lost thing” Due: Week 8. (Refer to assignment brief for details)

Grades which apply to formative assessment tasks are as follows.

CA Competency achieved

NYC Not yet competent

DNS Did Not Submit for Assessment

Summative assessment

Assessment task 3 (Part A)
Character model and animation for Interactive character Folio Project - “The Lost thing” Due: Week 11
(Refer to assessment briefs for details)

Assessment task 4 (Part B)
3D environment and animation within the context of Green-screen/3D Composite Due: Week 15
(Refer to assessment briefs for details)

Summative assessment task will be assessed using the following grades:
Grades which apply to courses delivered in accordance with competency-based assessment, but which also use graded assessment:

Grades used in this unit are as follows:
CHD Competent with High Distinction
CDI Competent with Distinction
CC Competent with Credit
CAG Competency Achieved Graded
NYC Not Yet Competent
DNS Did Not Submit for Assessment


Assessment Matrix

The assessment matrix demonstrates alignment of assessment tasks with the relevant Unit of Competency. These are available through the course contact in Program administration.

Other Information

Attendance
The major learning experience involves studio based exercises, demonstration and production. It is strongly advised that students attend all sessions in order to engage in the required learning activities, ensuring the maximum opportunity to gain the competency.

Cover Sheet for Submissions
You must complete a submission cover sheet for every piece of submitted work. This signed sheet acknowledges that you are aware of the plagiarism implications.

Feedback - You will receive spoken and written feedback from teachers on your work. Where appropriate, this feedback will also include suggestions on how you can proceed to the next stage of developing your projects.
Student feedback at RMIT http://www.rmit.edu.au/browse;ID=9pp3ic9obks7

Student Progress
Monitoring academic progress is an important enabling and proactive strategy to assist you to achieve your learning potential. Student progress policy http://www.rmit.edu.au/browse;ID=vj2g89cve4uj1

Special consideration Policy (Late Submission)
All assessment tasks are required to be completed to a satisfactory level. If you are unable to complete any piece of assessment by the due date, you will need to apply for an extension. You can apply in writing for up to a week’s extension from your course teacher. If you need a longer extension, you wil need to apply for special consideration. Special consideration, appeals and discipline http://www.rmit.edu.au/browse;ID=qkssnx1c5r0y

Academic Integrity and Plagiarism - RMIT University has a strict policy on plagiarism and academic integrity. Please refer to the website for more information on this policy go to Academic Integrity
http://www.rmit.edu.au/browse;ID=kw02ylsd8z3n

Work Placement:
It is a requirement of this program that all students participate in authentic work related tasks. These may be either simulated or in a real work environment. On occasion, we are approached by industry and given opportunities for students to apply for short term placements. When these placement opportunities arise, students are required to negotiate the specific details with the relevant program coordinator or teacher. All industry placements require students, RMIT staff and host organisations to sign a written agreement prior to the commencement of the placement.

Course Overview: Access Course Overview