Course Title: Create 3D digital animations

Part A: Course Overview

Program: C5284

Course Title: Create 3D digital animations

Portfolio: DSC

Nominal Hours: 75.0

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Course Code

Campus

Career

School

Learning Mode

Teaching Period(s)

COSC6009C

Brunswick Campus

TAFE

320T Design (TAFE)

Face-to-Face


Course Contact: Garry Amy

Course Contact Phone: +61 3 9925 4819

Course Contact Email: design.tafe@rmit.edu.au


Course Description

This unit describes the performance outcomes, skills and knowledge required to animate simple 3D models and create 3D animations. No licensing, legislative, regulatory or certification requirements apply to this unit at the time of endorsement.


Pre-requisite Courses and Assumed Knowledge and Capabilities

None



National Competency Codes and Titles

National Element Code & Title:

CUFANM302A Create 3D digital animations

Elements:

1. Clarify animation requirements

2. Plan approach

3. Produce animated sequences for review

3. Produce animated sequences for review


Learning Outcomes

This unit requires the application of basic 3D animation skills to create animations for inclusion in interactive media products, short stand-alone animated sequences and basic games. At this level, animators are working with 3D digital models that have already been created. Animated sequences may include audio components.

Animations are created using a range of industry-current software that is constantly evolving, so it is essential that people working in this area keep up to date with the latest software.


Overview of Assessment

Evidence of the following is essential:

   -  creation of 3D digital animated sequences that:

      *  demonstrate the principles of basic screen, visual design and communication

      *  meet the technical requirements of specific platforms

      *  satisfy the design brief and client requirements

   -  collaborative approach to work

   -  attention to detail

   -  ability to meet production deadlines.