Course Title: Create, manipulate and incorporate 2D graphics

Part B: Course Detail

Teaching Period: Term1 2008

Course Code: COSC5146C

Course Title: Create, manipulate and incorporate 2D graphics

School: 345T Creative Media

Campus: City Campus

Program: C6048 - Advanced Diploma of Multimedia

Course Contact : Josiane Meuller

Course Contact Phone: 99254585

Course Contact

Name and Contact Details of All Other Relevant Staff

Peter Kennedy
phone 99254782

Nominal Hours: 25

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Pre-requisites and Co-requisites


Course Description

This unit describes the skills and knowledge required to create, edit and incorporate 2D graphics into multimedia products for use within the cultural industries and protect creative work from unauthorized use. The unit is co delivered with Address copyright requirements as part of the class called Design 1.

National Codes, Titles, Elements and Performance Criteria

National Element Code & Title:

CUFMEM14A Create, manipulate and incorporate 2D graphics


CUFMEM14A/01 Work with digital imaging

Performance Criteria:

•  Use the correct terminology for digital imaging within a specified context
•  Use a range of graphic file formats, file management and transfer systems for storing, arriving, importing, exporting and transferring digital images as electronic files
•  Identify current Vector and bitmapped graphic editing software programs and the properties of Vector and bitmapped images
•  Convert bitmapped to Vector and vice versa as required for particular jobs


CUFMEM14A/02 Use 2D multimedia graphics software

Performance Criteria:

•  Operate scanning devices to convert contiguous tone or line image to digitised data with attention to tonal detail, half tones and image correction
•  Assess and select appropriate 2D software for the required medium
•  Use selected graphics software and all tools and features of the program
•  Edit and manipulate graphics using all tools and features of the program


CUFMEM14A/03 Create 2D multimedia graphic designs

Performance Criteria:

•  Save and retrieve graphics using the designated file format
•  Assess design brief for the appropriate digital imaging solution
•  Create graphics applying principles of visual design using the designated software to product bitmapped or Vector graphics and digital artwork

•  Use 2D digital artwork techniques including the correct use of painting, editing and pallets
•  Create digital collages and montages by adjusting image mode and resolution, modifying image using filters and selecting the correct colour mode for output
•  Edit, enhance and amend graphic designs using accurate selection techniques, special effects, cropping and resizing of images, and save using the designated software
•  Evaluate images for creative, dramatic and technical quality, and file size, and suitability to meet the brief
•  Integrate elements of visual design into a designated multimedia sequence
•  Test and run graphics as part of a multimedia presentation
•  Present designs in the appropriate format

Learning Outcomes


Details of Learning Activities

Teacher guided instruction, class exercises, group projects, presentations,  excursions, online research, simulated workplace activities and individual assignments

Teaching Schedule

 1 11.02.08 Orientation week
 2 18.02.08 Preview of ADOM students work
Introduction to  the  design 1 course guide
Class exercise drawing (line)


25.02.08Preview of ADOM students work
Class exercise drawing (curved lines & shape)
vector vs. raster graphics
Introduction to Illustrator interface
Class exercise drawing  with the Pen tool, importing templates
Assignment 01 presented to class (class presentation)


 03.03.08Preview of ADOM students work
Class exercise drawing line (vertical horizontal)
 Class exercise using layers  create a portrait, using layers Text &Pen  tools,
Vector graphic /design web sites




Gradient mesh exercise / Colour/ Analysing logo design<o:p></o:p>

Students are to present visual diarys for business card/logo <o:p></o:p>

<h4>Assignment 01 due class presentation <o:p></o:p></h4>

Assignment 02 presented to class Business card/logoTypography web sites<o:p></o:p>



Using actions Gradient mesh exercise portrait<o:p></o:p>

Students are to present visual diarys for business card/logo assignment<o:p></o:p>



Advanced paths ,symbols, saving illustrations<o:p></o:p>

Perspective exercise using the Pen and Refect tool<o:p></o:p>



Perspective  drawing exercise petrol stations templates<o:p></o:p>

Analysing Poster design<o:p></o:p>

Hand in assignment 02 business card/ logo class for class presentation.<o:p></o:p>

<h4>Assignment 03 presented to class Poster Design.</h4>



studio week



Filters and effects in Illustrator<o:p></o:p>
Fill patterns and pattern brushes <o:p></o:p>
Tee Shirt design class exercise using patterns<o:p></o:p>


 28.04.08Analysing Poster design
Filters and effects in Illustrator drawing filters
Creating Patterns using the swatches pallet
Class exercise Tee Shirt design using patterns/shapes & typography




3D effects and blends, scaling, Photoshop and Illustrator<o:p></o:p>
Photoshop and Illustrator class exercise<o:p></o:p>


 12.05.08Using live trace  live colour editor in illustrator
class exercise using live colour



Copy write in the Arts industries Using PDF
Student feedback on concepts for Poster Design<o:p></o:p>
Access time to work on Assignment

15 -17



Access time to work on Assignment 03<o:p></o:p>

Hand in assignment 03 business poster design for class presentation. <o:p>
week 17

<o:p>Week 18 class access time



Learning Resources

Prescribed Texts


Other Resources

Essential Text
Illustrator CS Visual Quickstart Guide    Peach Pit Press 
Illustrator CS Wow Book                        Peach Pit Press  
Adobe Classroom in a book                   Adobe Publishing
The big book of illustration ideas            Collins Design    
no other resources required but check with the teacher for optional resources

Overview of Assessment

Assessment takes the form of three practice-based digital assignments, involving creative responses to a brief. Students will develop concepts and  ideas for design assignments as Individuals and as teams.
The weight of each design assignment is Assignment 1 10% Assignment 2 30%
Assignment 3  50% Class Exercises 10% .                     

Assessment Tasks

Class Exercises       Ongoing              10%     

Assignment 01 Class Presentation    10%    

Assignment 02 Business Card/Logo  30%    

Assignment 03  Poster Design  50%

Assessment Matrix

not applicable

Other Information

not applicable

Course Overview: Access Course Overview