Course Title: Design games

Part A: Course Overview

Program: C6087

Course Title: Design games

Portfolio: DSC

Nominal Hours: 30.0

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Course Code




Learning Mode

Teaching Period(s)


City Campus


345T Media and Communication

Face-to-Face or Workplace

Term1 2011,
Term1 2012,
Term1 2013,
Term1 2014,
Term1 2015

Course Contact: Program Administration

Course Contact Phone: +61 3 9925 4815

Course Contact Email:

Course Description

This unit of competency is delivered in the class Games 3. This unit describes the skills and knowledge required to Design Games in the pre-production stage. Tasks will involve the research, design and understanding of games – both non digital and digital. Aspects such as design, game play, level maps, as well as team logs and organizational structures will be considered.

Pre-requisite Courses and Assumed Knowledge and Capabilities


National Competency Codes and Titles

National Element Code & Title:

CUFDIG504A Design games


1 Identify project requirements.

2 Research games and generate ideas.

3 Select a game genre.

4 Draft game design document.

5 Finalise game design document.

Learning Outcomes

On successful completion of this unit, you will be able to establish project parameters, research game genres, plan and structure gaming products whilst drafting and finalising game design documents.

Overview of Assessment

Assessment for this course is ongoing throughout the semester. Your knowledge of course content is assessed through participation in class exercises, practical project work and through the application of learned skills.