Course Title: Realise productions

Part B: Course Detail

Teaching Period: Term1 2012

Course Code: BUSM6219C

Course Title: Realise productions

School: 345T Media and Communication

Campus: City Campus

Program: C6087 - Advanced Diploma of Screen and Media

Course Contact : Program Administration

Course Contact Phone: +61 3 9925 4815

Course Contact Email:mcvet@rmit.edu.au


Name and Contact Details of All Other Relevant Staff

C6087- ADVANCED DIPLOMA OF SCREEN & MEDIA

Teacher (Realise Productions:Production Design)(1st semester):
Ben Morieson
Phone:  c/o 9925 4976
Email: ben.morieson@rmit.edu.au

Teachers/Supervising Producers (2nd semester):
Barbara Gliddon
Phone: 9925 4072
Email: barbara.gliddon@rmit.edu.au

Roz Williams
Phone: 9925 4974
Email: roz.williams@rmit.edu.au

 

C6087DIGIT- ADVANCED DIPLOMA OF SCREEN & MEDIA (INTERACTIVE DIGITAL MEDIA)

Teacher: Ms Nicole McKinnon
Phone: 99254375
Email: nicole.mckinnon@rmit.edu.au
 

Teacher: Mr Peter Kennedy
Phone: 9925 8079
Email: p.kennedy@rmit.edu.au
 

Teacher: Mr Arthur Michalopoulos
Phone: 9925 4111
Email: arthur.michalopoulos@rmit.edu.au
 

Teacher: Mr Darren Ballingall
Email: darren.ballingall@rmit.edu.au

Nominal Hours: 250

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Pre-requisites and Co-requisites

None

Course Description

C6087- ADVANCED DIPLOMA OF SCREEN & MEDIA (Screen plan)

This course brings together the skills and knowledge covered in other units and focuses upon the way these must be applied holistically to the realisation of productions.
 

C6087DIGIT- ADVANCED DIPLOMA OF SCREEN & MEDIA (interactive plan)

In semester one, this unit of competency Realise productions CUETEM08B is delivered in the class Design Studio 3. This unit brings together technical and organisations skills in order to realise a range of live productions or events. It is delivered together with Originate and develop concepts BSBCRT501A and Plan and manage film and media pre-production CUFPPM601A.

In semester two, this unit of competency Realise productions CUETEM08B is delivered in the class Design Project 4. It is delivered together with Plan and manage film and media post-production CUFPPM602A.

This unit runs over semester 1 and semester 2 (student driven, with staff support and feedback delivered in class and via online enviromnents). It is designed to give you the opportunity to research and create two individual projects from early conceptual stages, through pre-production to the final completion of the projects. This course is based on a professional studio model and will give you the opportunity to experience situations you are likely to encounter when working in the industry. The course introduces the concepts and practices of project management, which include storyboarding, animatics, schedules, treatments and technical, safety and budgetary requirements.


This is the designated Work Integrated Learning (WIL) course for C6087DIGIT Advanced Diploma of Screen & Media. This course includes a WIL experience in which your knowledge and skills will be applied and assessed in a real or simulated workplace context and where feedback from industry and/or community is integral to your experience.


National Codes, Titles, Elements and Performance Criteria

National Element Code & Title:

CUETEM08B Realise productions

Element:

1. Establish and plan for production requirements

Performance Criteria:

1.1 Evaluate production concepts and documentation to establish the nature of production requirements for the area of work.
1.2 Confirm the key objectives and scope of the production in consultation with appropriate colleagues.
1.3 Develop a realistic plan for the achievement of production requirements, taking account of any operational limitations and other impacting factors .
1.4 Agree, allocate and communicate responsibilities, including timelines and budgets.
1.5 Reach agreement on suitable progress evaluation mechanisms .
1.6 Accurately document work plans and provide relevant information to production colleagues.

Element:

2. Implement and monitor the pre-production phase

Performance Criteria:

2.1 Implement agreed plan and monitor progress against timelines and objectives.
2.2 Identify and respond to any problems promptly.
2.3 Analyse problems and assess and action potential solutions in consultation with relevant colleagues.
2.4 Take responsibility for resolving the problem within the scope of individual authority, and consult with others in accordance with organisational procedures.
2.5 Take appropriate follow-up action to monitor the
effectiveness of chosen solutions.
2.6 Update and distribute documentation in a timely manner.

Element:

3. Collaborate with production colleagues

Performance Criteria:

3.1 Treat colleagues with consideration, respect and empathy to develop and maintain harmonious working relationships.
3.2 Ensure an effective flow of communication between those representing different areas of expertise to ensure quality of the production.

Element:

4. Implement and monitor production/event operation

Performance Criteria:

4.1 Action technical responsibilities in accordance with production requirements.
4.2 Monitor relevant aspects of the production and take appropriate action to resolve any problems.
4.3 Maintain communication with other key production personnel at all times.

Element:

5. Evaluate the production/event.

Performance Criteria:

5.1 Assess the production in relation to key technical and creative objectives in consultation with relevant colleagues and customers.
5.2 Where possible make immediate adjustments to improve production quality.
5.3 Share information from the evaluation with appropriate colleagues and incorporate information


Learning Outcomes


C6087- ADVANCED DIPLOMA OF SCREEN & MEDIA (Screen plan)

On successful completion of this unit, you will be able to, establish and plan for production requirements, implement and monitor the pre-production phase, collaborate with production colleagues, implement and monitor production/event operations, and evaluate the production/event.


C6087DIGIT- ADVANCED DIPLOMA OF SCREEN & MEDIA (Interactive plan)

On successful completion of this unit, you will be able to: co-ordinate the total production process relevant to the particular area of expertise, effectively plan and monitor the production process, effectively problem solve for the realisation of productions and a detailed knowledge of the production processes.


Details of Learning Activities

C6087- ADVANCED DIPLOMA OF SCREEN & MEDIA

You will participate in class workshops and work-integrated learning on location that will help equip you with the skills to successfully manage a Screen production to industry standards.  Work Integrated Learning comprises:  Preproduction, shooting and post production, schedules will be posted on Blackboard.

C6087DIGIT- ADVANCED DIPLOMA OF SCREEN & MEDIA (INTERACTIVE DIGITAL MEDIA)

You will participate in the production processes for the making of two Interactive Digital Media projects. This includes preparing pre-production material, and producing the projects. You will do regular presentations and workshops.


Learning activities will consist of:
• in class activities
• out-of-class activities
• peer teaching and class presentations
• online research
• group discussion
• independent project based work
• workshopping of students’ own projects
• screenings
 


Teaching Schedule

Please note: While your teacher will cover all the material in this schedule, the weekly order is subject to change depending on class needs and availability of speakers and resources.

C6087- ADVANCED DIPLOMA OF SCREEN & MEDIA

Realise Productions: Production Design:  Weeks 6 - 16 (1st semester only)

Week Elements
6
 
Preproduction and production issues.1.4, 1.5, 1.6
2.4, 2.5, 2.6
3.1, 3.2
 
7
 
Preproduction and production issues.1.4, 1.5, 1.6
2.4, 2.5, 2.6
3.1, 3.2
 
8
 
Preproduction and production issues.1.4, 1.5, 1.6
2.4, 2.5, 2.6
3.1, 3.2
 
9
Apr 5 - 11
 
 MID SEMESTER/EASTER BREAK 
9
 
Preproduction and production issues.1.4, 1.5, 1.6
2.4, 2.5, 2.6
3.1, 3.2
 
10
 
Preproduction and production issues.1.4, 1.5, 1.6
2.4, 2.5, 2.6
3.1, 3.2
 
11
 
Preproduction and production issues.1.4, 1.5, 1.6
2.4, 2.5, 2.6
3.1, 3.2
 
12
 
Preproduction and production issues.1.4, 1.5, 1.6
2.4, 2.5, 2.6
3.1, 3.2
 
13
 
Preproduction and production issues.1.4, 1.5, 1.6
2.4, 2.5, 2.6
3.1, 3.2
 
14
 
Preproduction and production issues.1.4, 1.5, 1.6
2.4, 2.5, 2.6
3.1, 3.2
 
15
 
Preproduction and production issues.1.4, 1.5, 1.6
2.4, 2.5, 2.6
3.1, 3.2
 
16
 
Preproduction and production issues.1.4, 1.5, 1.6
2.4, 2.5, 2.6
3.1, 3.2
 

 

2nd semester, Realise Productions (main project):

Week 1
 
Preproduction and production activities, technical workshops.
 
1.4, 1.5, 1.6
2.4, 2.5, 2.6
3.1, 3.2
 
Week 2
 
Preproduction and production activities, technical workshops.issues.1.4, 1.5, 1.6
2.4, 2.5, 2.6
3.1, 3.2
 
Week 3
 
Work integrated learning Wks 3 - 16:
Each student will make a film or tv project of up to 12 minutes duration. This includes:
Preproduction
and
Production
As well as crew on other students’ shoots and provide feedback (per assignments below)
 
1.1, 1.2,1.3,1.4,1.5,1.6
2.1,2.2,2.3,2.4,2.5,2.6
3.1,3.2, 4.1,4.2,4.3, 5.1,5.2,5.3, 5.1,5.3
 
Week 4
 
Work Intergrated Learning - location based screen production
 
1.1, 1.2,1.3,1.4,1.5,1.6
2.1,2.2,2.3,2.4,2.5,2.6
3.1,3.2, 4.1,4.2,4.3, 5.1,5.2,5.3, 5.1,5.3
 
Week 5
 
Work Intergrated Learning - location based screen production1.1, 1.2,1.3,1.4,1.5,1.6
2.1,2.2,2.3,2.4,2.5,2.6
3.1,3.2, 4.1,4.2,4.3, 5.1,5.2,5.3, 5.1,5.3
 
Week 6
 
Work Intergrated Learning - location based screen production1.1, 1.2,1.3,1.4,1.5,1.6
2.1,2.2,2.3,2.4,2.5,2.6
3.1,3.2, 4.1,4.2,4.3, 5.1,5.2,5.3, 5.1,5.3
 
Week 7
 
Work Intergrated Learning - location based screen production1.1, 1.2,1.3,1.4,1.5,1.6
2.1,2.2,2.3,2.4,2.5,2.6
3.1,3.2, 4.1,4.2,4.3, 5.1,5.2,5.3, 5.1,5.3
 
Week 8
 
Work Intergrated Learning - location based screen production1.1, 1.2,1.3,1.4,1.5,1.6
2.1,2.2,2.3,2.4,2.5,2.6
3.1,3.2, 4.1,4.2,4.3, 5.1,5.2,5.3, 5.1,5.3
 
Week 9
 
Work Intergrated Learning - location based screen production1.1, 1.2,1.3,1.4,1.5,1.6
2.1,2.2,2.3,2.4,2.5,2.6
3.1,3.2, 4.1,4.2,4.3, 5.1,5.2,5.3, 5.1,5.3
 
Week 10
 
Work Intergrated Learning - location based screen production1.1, 1.2,1.3,1.4,1.5,1.6
2.1,2.2,2.3,2.4,2.5,2.6
3.1,3.2, 4.1,4.2,4.3, 5.1,5.2,5.3, 5.1,5.3
 
Week 11
 
Work Intergrated Learning - location based screen production1.1, 1.2,1.3,1.4,1.5,1.6
2.1,2.2,2.3,2.4,2.5,2.6
3.1,3.2, 4.1,4.2,4.3, 5.1,5.2,5.3, 5.1,5.3
 
Week 12
 
Work Intergrated Learning - location based screen production1.1, 1.2,1.3,1.4,1.5,1.6
2.1,2.2,2.3,2.4,2.5,2.6
3.1,3.2, 4.1,4.2,4.3, 5.1,5.2,5.3, 5.1,5.3
 
Sept 24 -
Oct 5
MID SEMESTER BREAK 
Week 13

 
Work Intergrated Learning - location based screen production1.1, 1.2,1.3,1.4,1.5,1.6
2.1,2.2,2.3,2.4,2.5,2.6
3.1,3.2, 4.1,4.2,4.3, 5.1,5.2,5.3, 5.1,5.3
 
Week 14
 
Work Intergrated Learning - location based screen production1.1, 1.2,1.3,1.4,1.5,1.6
2.1,2.2,2.3,2.4,2.5,2.6
3.1,3.2, 4.1,4.2,4.3, 5.1,5.2,5.3, 5.1,5.3
 
Week 15
 
Work Intergrated Learning - location based screen production1.1, 1.2,1.3,1.4,1.5,1.6
2.1,2.2,2.3,2.4,2.5,2.6
3.1,3.2, 4.1,4.2,4.3, 5.1,5.2,5.3, 5.1,5.3
 
Week 16
 
Work Intergrated Learning - location based screen production1.1, 1.2,1.3,1.4,1.5,1.6
2.1,2.2,2.3,2.4,2.5,2.6
3.1,3.2, 4.1,4.2,4.3, 5.1,5.2,5.3, 5.1,5.3
 
Week 17
 
Assessment & Review  


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C6087DIGIT- ADVANCED DIPLOMA OF SCREEN & MEDIA (INTERACTIVE DIGITAL MEDIA)

SEMESTER 1

WeekClass ContentAssignment deadlines & HomeworkElements
1Present three rough ideas for their Project 1. To be presented to a panel.


Planning the 45 seconds projects / small interactive projects
- technical requirements must be minimum 1050 x 576 pixels.
- visual requirements (characters, backgrounds other visual elements)
- scheduling requirements


Introducing the Summative
assessment task 03 (due week 4)

 
Formative Assessment task01:
Due
Present 3 rough ideas for their Project 1

 
1
 
 2

 
 Completed rough storyboard and visual designs.

Discussion of the different demands of the different mediums scheduling, budgeting and task breakdown.

 
Formative Assessment task 02:
Rough storyboard and visual designs.
 
1
 
 3 Completed Formative Assessment task 03: final character and or element designs, and final schedule and task breakdown. Completed final storyboard and rough animatic

Discuss technical requirements.
Plan production schedule
Discuss the Animatic

A look at Planning a detailed production schedule

 
Formative Assessment task 03:
Present final character and or element designs, and final schedule and task breakdown.

 
1
 

4
 Presentation of Formative Assessment task 04: Completed animatic and Final prototypes to a panel.

Receive and document your own feedback

Commence build.
 
Formative Assessment task 04:
Pre-production material
(this is a summative assignment for Plan and manage film and media pre-production)
 
1, 2, 3
 
 5

 
Continue on building project - receive feedback.
Formative Assessment task: 05 completion of early build tasks

 
 4, 5
 
 6

 
Studio class
Continue on building project.
 
  4, 5
 7

 
  Continue the build
 
   4, 5
 8

 
 Student will present rough-cut over animatic.

Bug test Interactives.
Formative assessment task 06
Rough cut 75% completion

 
3, 4, 5
 
9

 
 Continue the build  4, 5
 10

 
 Combined Panel presentation of Formative assessment task 07
Fine cut


Also the 3 concepts for Project 2.
Formative assessment task 07
Fine cut 100% Completion
Also students will be required to As well as concept presentation and discussion of Project 2 – The 3 initial concept ideas.

 
1, 3, 4, 5
 
 11
 

Music / FX mix

Final composits
Colour grading
Credits and titles to be completed.

 
 4, 5
 
 12

 
Presentation of summative assessment task 08 project.

 
 
Summative assessment task 08: Completed Project 1.

Pitch and discussion of your next project.
 
3, 4, 5
 
 13

 
Discuss the following:
what is your concept?
What technical issues do you need to consider to finish this project?
what research you need to undertake?
Visual designs


 
Formative Assessment task 09: rough storyboard for Project 2 
 
1
 
 14
 
 Presentation of Formative Assessment task 09

Discuss technical requirements.
Plan production schedule
Discuss their Animatic
 
Formative Assessment task 10:
Present final character and or element designs, 
 
1
 
 15

 
 Work on completing Formative Assessment task 10
 
  1
 16

 
Submit Formative Assessment task 11: Formative Assessment task 11:
Pre-production material
(this is a summative assignment for Plan and manage film and media post-production)
1, 2, 3
 
    

SEMESTER 2

WeekClass ContentAssignments and DeadlinesElements
1 Presentation of Formative Assessment task 12
Early build tasks
- combined class panel
Formative Assessment task 12
Early build tasks
- combined class panel
 
3, 4, 5
 
2 Work on build of Build project 2  4, 5
3 Work on build of Build project 2  4, 5
4 Work on build of Build project 2  4, 5
5 Present work in progress

Work on build of Build project 2
Formative Assessment task 13 Project progress panel.
 3, 4, 5
 
6 Work on build of Build project 2  4, 5
7 Work on build of Build project 2  4, 5
8 Work on build of Build project 2  4, 5
9 Presentation Formative Assessment task 14 Rough cut over animatic Formative Assessment task 14 Rough cut over animatic – reach a target of 75% completion
- combined class panel
 
3, 4, 5
 
10 Work on build of Build project 2  4, 5
11 Presentation of project in class

Work on build of Build project 2

 
Formative Assessment task 15 Project Progress
in class
 
4, 5
 
12 Work on build of Build project 2  4, 5
13 Presentation of Formative Assessment task 16 Fine cut. Formative Assessment task 16 Fine cut over animatic – reach a target of 100% animation / action completion.
 
3, 4, 5
 
14 Work on build of Build project 2
 
  4, 5
15 Submit Project 2 Summative Assessment task 17 Final delivery of Project 2 5
16 Prepare work for the Graduate screening / exhibition
 
  5


Learning Resources

Prescribed Texts

C6087- ADVANCED DIPLOMA OF SCREEN & MEDIA

You are advised to look at the course Blackboard site for ongoing updated information plus:
Media, Entertainment & Arts Alliance (MEAA)
http://www.alliance.org.au
Screen Productions Association of Australia (SPAA)
http://www.spaa.org.au
Screen 2010 Production Guide to be found on the Blackboard
Production documents/forms to be found on the Blackboard
Evaluation forms to be found on the Blackboard


References

You are advised to look at the course Blackboard site for ongoing updated information.


Other Resources

C6087- ADVANCED DIPLOMA OF SCREEN & MEDIA

The School will supply a standard filming kit. You will require a personal hard drive and use of a computer for editing

C6087DIGIT- ADVANCED DIPLOMA OF SCREEN & MEDIA (INTERACTIVE DIGITAL MEDIA)

Access to computers cameras and audio recording equipment.


Overview of Assessment


C6087- ADVANCED DIPLOMA OF SCREEN & MEDIA (Screen plan)

You will each produce/direct and write a film of up to 12 minutes duration and actively undertake proscribed industry crewing roles in other students’ productions as per schedule.

However, you cannot use non-RMIT personnel (and this includes former RMIT students) to crew in the key roles of writer, director, producer, 1st Assistant Director, Camera and Editing.

You will be expected to crew on other students’ films at least once in the other key positions of 1st Assistant Director, Camera, Sound and Editing but no more than three times in any given crew role.

C6087DIGIT- ADVANCED DIPLOMA OF SCREEN & MEDIA (Interactive Plan)

Assessment for this course is ongoing throughout the semester. Your knowledge of course content is assessed through participation in class exercises, practical project work and through the application of learned skills.


Assessment Tasks

C6087- ADVANCED DIPLOMA OF SCREEN & MEDIA

For further information on the grading system please refer to the course Blackboard site.

 Assessment Tasks for 2nd semester main production:

Assessment tasks in this course are either ungraded or graded.  Ungraded tasks provide the basis for ongoing feedback and can be considered as essential building blocks for more substantial (graded) assessment tasks.
To demonstrate competency in this course, you will need to complete each of the following pieces of assessment to a satisfactory standard.
You will receive feedback on all assessment.

ASSESSMENT TASKS (Ungraded):

1. Preproduction paperwork:
This is to be handed to teacher (supervising producer) 8 days’ prior to commencement of filming before an authorisation to release equipment will be given to you:
 

  • Copy of final script, set out in industry-accepted format (marks will be deducted if script is not properly formatted). Script content is to be same as that previously sighted and intended for production in this unit.
  • Copy of budget, using either RMIT budget or A – Z budget
  • Copy of location agreements
  • Copy of actors’ contracts/release forms
  •  Copy of shooting schedule
  •  Copy of call sheets – these need to include all your crew as anyone else who’s there crewing on the day will be asked to leave (in compliance with RMIT insurance requirements.
  • Details about how and where the equipment will be stored when it’s not being used.
    OH & S details
  •  Crew list (as they’ll appear on the credits)
  • Cast list (as they’ll appear on the credits)
  • Details about any planned music copyright clearance

2. Evaluation of production/producer by each member of the crew: 
Evaluation forms will be provided for this assignment.

3. Evaluation of production and crew by producer: 
Evaluation forms will be provided for this assignment.

4. Post production paperwork: 
Delivery of follow paperwork on completion of film:

  •  List of cast and crew credits as they appear on film
  • Evidence of all copyright clearances
     

ASSESSMENT TASK (Graded - Summative): 

5. Evaluation by supervising producer (teacher) of producer’s management of production:
This will be a review of evidence given in assessment items 1, 2, 3, 4 above, plus visit/s to location

Your assignment will be assessed using the following grades:

CHD      Competent with High Distinction
CDI        Competent with Distinction
CC         Competent with Credit
CAG       Competency Achieved - Graded
DNS       Did Not Submit for Assessment
NYC       Not Yet Completed 

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C6087DIGIT- ADVANCED DIPLOMA OF SCREEN & MEDIA (INTERACTIVE DIGITAL MEDIA)

Assessment tasks
Assessment tasks in this course are either formative (ungraded) or summative (graded). Formative tasks provide the basis for ongoing feedback and can be considered as essential building blocks for more substantial summative assessment tasks.
To demonstrate competency in this course, you will need to complete each of the following pieces of assessment to a satisfactory standard. You will receive feedback on all assessment.

For further information on the grading system please refer to the course Blackboard site.

Ungraded assessment tasks must be completed in order to pass this unit. If ungraded assessment tasks are not completed they cannot be assessed and you will not be eligible to pass this unit of competency

Check Blackboard for full versions of all the assignment briefs.
 

Assessment summary 

Formative Assessment task 01:
Due week 1
Present 3 rough ideas for their Project 1

Discuss the visual style you would undertake in the making of these three project ideas.
Students will make their final decision on the concept they wish to complete.

Planning the 45 seconds project
technical requirements
visual requirements (characters, backgrounds other visual elements)
scheduling requirements

To be presented to a panel.
All classes together.



Formative Assessment task 02:
Due week 2
Rough storyboard / visual designs.

Linear projects
Rough storyboard and visual designs. (minimum of 20 to maximum of 40 frames)

Interactive projects
a storyboard for the interaction of the user on
post-it notes which rough sketches of screen layouts.

Formative Assessment task 03:
Linear projects:
Present final character and or element designs, and final schedule and task breakdown.

Discuss technical requirements.
Plan production schedule

For Interactive projects:
include User Interface designs (menus, interactive elements, widgets etc)
Completed Use Case Diagram (flow chart/storyboard) and rough click-through prototype (simple interactive with just buttons)

Discuss technical requirements.
Plan production schedule

Formative Assessment task 04
Due week 4
Combined class - panel presentation

Pre-production material
(this is a summative assignment for Plan and manage film and media pre-production)

Linear projects:
• Final animatic (minimum 1050 x 576 pixels)
- with time-code
- with rough sound design (music, sound effects, dialogue, voiceover)
Delivery: Preview DVD (that means it goes straight into the dvd slot and plays no menus no data disks.)

• Project document
Document of finished artwork design:
Environments (example of at least one completed background)
Characters (present all characters in actions poses relevant to the actual project)
Props (objects that appear in the production that are not backgrounds or characters)
FX (one example of any effects you intend to use as stills)
storyboard
Final production schedule
-  for weeks 4 – week 12.

Production budget
- Break down all the tasks and estimate the cost of your production.

Safety report
discuss your production and adherence to Safety issues for yourself and anyone else working on your production. (This will be particularly important for anyone shooting film with a cast and crew)

Delivery: PDF for written and visual material.

Interactive projects:
Final prototypes with rough sound and graphics
Present finished artwork design:
Environments
Characters
Props
FX
Documented research/tests for programming features

Submit amended prototype from the previous week with any changes. Include examples of the kind of programming features you want to include. Either tutorials, Youtube examples, recorded footage from websites, games, programs (etc.)
Investigate these, and document them.

• Project document
Document of finished artwork design:
Environments (example of at least one completed background)
Characters (present all characters in actions poses relevant to the actual project)
Props (objects that appear in the production that are not backgrounds or characters)
FX (one example of any effects you intend to use as stills)

Final production schedule
-  for weeks 4 – week 12.

Production budget
- Break down all the tasks and estimate the cost of your production.

Safety report
discuss your production and adherence to Safety issues for yourself and anyone else working on your production. (This will be particularly important for anyone shooting film with a cast and crew)

Delivery: An SWF file posted online, a Youtube clip for motion examples and a PDF file for written material?


All projects:
Naming convention for the folder and the zip file (you need to name all your files. Unnamed files will mean automatic fail.
Naming convention: rp_a04_lastname_firstname

Formative assessment task: 05 completion of early build tasks
Due week 5
To be presented to teacher in class time

Complete the following:

For 3D projects:
- Model making
- Rigging
- recording dialogue

For 2D projects:
- Key frames
- Recording dialogue

For Motion graphics projects:
Shooting  footage
Recording dialogue

For Interactive projects:
- begin building Beta version
- Set up files with separate frame sections for each different part of the interactive
- Start Coding interactive with graphics / sounds
- Start sourcing external code from examples/tutorials

Formative assessment task 06 Rough cut over animatic – reach a target of 75% completion
Due week 08
Combined class - panel presentation


Linear projects:
Rough cut over animatic – reach a target of 75% completion

3D Projects
blocked out animation
blocking out of environments (not necessarily finished just to get sense of space).

2D Projects
near completion of all character animation
blocking out of environments (not necessarily finished just to get sense of space).

Delivery: Preview DVD (that means it goes straight into the dvd slot and plays no menus no data disks.)
Label the disk.
Name disks: rp_a06_lastname_firstname

Interactive projects:
Main coding mechanic of interactive working
- Tested on impartial users: testing documented
- Plan of action formulated to address bugs/usability changes within the time left


Delivery: Burnt on to a CD or DVD. Label the disk.
Name disks: rp_a06_lastname_firstname

Formative assessment task 07 Fine cut over animatic – reach a target of 100% animation / action completion.
Due week 10 - combined class presentation

Part 1
Combined class - panel presentation
Linear projects:
Delivery: Preview DVD (that means it goes straight into the dvd slot and plays - no menus no data disks.)
Label the disk.
Name disks: rp_a07_lastname_firstname

Interactive projects


Delivery: Burnt on to a CD or DVD. Label the disk.
Name disks: rp_a07_lastname_firstname

Part 2: Also students will be required to As well as concept presentation and discussion of Project 2 – The 3 initial concept ideas.

Summative assessment task 08  - Completed Project 1
Due week 12

Linear projects
The piece will be based on one of the themes and will be 45 seconds duration including opening titles and end credits. It will include one or more techniques in 2d animation, 3d animation, and motion graphics. A combination of these techniques is encouraged and welcomed. The production will also include original music and sound design.

Interactive projects
Release version
The size of the interactive project will depend on the kind of project it is (for example: game, interactive story, toy) and the scale of it will be determined by you and the interactive teacher.

Delivery:
Linear projects: 
1 authored DVD
1 data DVE

Interactive projects must be burnt onto a CD or DVD

Presentation and discussion of your next project.

Formative Assessment task 09: rough storyboard for Project 2
Due week 13 in class

(Project duration a maximum of two minutes)
Rough storyboard and visual designs.
Linear projects
Rough storyboard and visual designs.
(minimum of 30 frames to maximum of 60 frames)

Interactive projects
Create a user case scenario –
Use Case Diagram
storyboard for the
interaction of the user on
post-it notes which rough
sketches of screen
layouts.

Formative Assessment task 10
Due week 14 in class

Present final character and or element designs, and final schedule and task breakdown.
Completed final storyboard and rough animatic

For Interactives projects:
include User Interface designs (menus, interactive elements, widgets etc)
Completed Use Case Diagram (flow chart/storyboard) and rough click-through prototype (simple interactive with just buttons)

Formative Assessment task 11
Due week 16 Combined class - panel presentation

Pre-production material
(this is a summative assignment for Plan and manage film and media post-production)

Linear projects:
• Final animatic (minimum 1050 x 576 pixels)
- with time-code
- with rough sound design (music, sound effects, dialogue, voiceover)
Delivery: Preview DVD (that means it goes straight into the dvd slot and plays no menus no data disks.)

• Project document
Document of finished artwork design:
Environments (example of at least one completed background)
Characters (present all characters in actions poses relevant to the actual project)
Props (objects that appear in the production that are not backgrounds or characters)
FX (one example of any effects you intend to use as stills)
Final production schedule


Production budget
- Break down all the tasks and estimate the cost of your production.

Safety report
discuss your production and adherence to Safety issues for yourself and anyone else working on your production. (This will be particularly important for anyone shooting film with a cast and crew)

Delivery: PDF for written and visual material.

Interactive projects:
Final prototypes with rough sound and graphics
Present finished artwork design:
Environments
Characters
Props
FX
Documented research/tests for programming features

Submit amended prototype from the previous week with any changes. Include examples of the kind of programming features you want to include. Either tutorials, Youtube examples, recorded footage from websites, games, programs (etc.)
Investigate these, and document them.

• Project document
Document of finished artwork design:
Environments (example of at least one completed background)
Characters (present all characters in actions poses relevant to the actual project)
Props (objects that appear in the production that are not backgrounds or characters)
FX (one example of any effects you intend to use as stills)

Final production schedule
-  for weeks 4 – week 12.

Production budget
- Break down all the tasks and estimate the cost of your production.

Safety report
discuss your production and adherence to Safety issues for yourself and anyone else working on your production. (This will be particularly important for anyone shooting film with a cast and crew)

Delivery: A SWF file on disk and PDF for written material.

All projects:
Naming convention for the folder and the zip file (you need to name all your files. Unnamed files will mean automatic fail.
Naming convention: rp_a11_lastname_firstname

Formative Assessment task 12
Early build tasks
Due semester 2 week 1 combined class panel presentation

Complete the following:

For 3D projects:
- Model making
- Rigging
- recording dialogue

For 2D projects:
- Key frames
- Recording dialogue

For Motion graphics projects:
Shooting  footage
Recording dialogue

For Interactive projects:
- begin building Beta version
- Set up files with separate frame sections for each different part of the interactive
- Start Coding interactive with graphics / sounds
- Start sourcing external code from examples/tutorials


Formative Assessment task 13 Project progress panel
Due week semester 2 week 5 - combined class panel


Formative Assessment task 14 Rough cut over animatic – reach a target of 75% completion
Due week semester 2 week 9 - combined class panel


Linear projects:
Rough cut over animatic – reach a target of 75% completion

3D Projects
blocked out animation
blocking out of environments (not necessarily finished just to get sense of space).

2D Projects
near completion of all character animation
blocking out of environments (not necessarily finished just to get sense of space).

Delivery: Preview DVD (that means it goes straight into the dvd slot and plays no menus no data disks.)
Label the disk.
Name disks: rp_a14_lastname_firstname


Interactive projects
- Main coding mechanic of interactive working
- Tested on impartial users: testing documented
- Plan of action formulated to address bugs/usability changes within the time left

Delivery: Burnt on to a CD or DVD. Label the disk.

Name disks: rp_a14_lastname_firstname

Formative Assessment task 15 Project Progress
Due week 11 in class

Formative Assessment task 16 Fine cut over animatic – reach a target of 100%
Due week 13 – combined class panel presentation

Linear projects:
Delivery: Preview DVD (that means it goes straight into the dvd slot and plays - no menus no data disks.)
Label the disk.
Name disks: rp_a16_lastname_firstname

Interactive projects

Delivery: Burnt on to a CD or DVD. Label the disk.
Name disks: rp_a16_lastname_firstname

Summative Assessment task 17 Final delivery of Project 2
Due week 15

Linear projects:
Delivery:
1 preview DVD - that means it goes straight into the dvd slot and plays - no menus no data disks.
1 data DVD – Quicktime format

Interactive projects:
1 complete version
1 linear preview version of about 30 seconds duration. 1050 x 576 pixels minimum.

For further information on the grading system and criteria used, please refer to the course blackboard site.
 

Your assignment will be assessed using the following grades:

CHD      Competent with High Distinction
CDI        Competent with Distinction
CC         Competent with Credit
CAG       Competency Achieved - Graded
DNS       Did Not Submit for Assessment
NYC       Not Yet Completed
 


Assessment Matrix

The assessment matrix demonstrates alignment of assessment tasks with the relevant Unit of Competency. These are available through the course contact in Program administration

Other Information

Feedback:
You will receive verbal and written feedback by teacher on your work. This feedback also includes suggestions on how you can proceed to the next stage of developing your projects.

Late Submissions
Please refer to the course blackboard site for policy information including information on late submissions and plagiarism

Plagiarism
RMIT has a strict policy on plagiarism. Please refer to the website for more information on this policy.

Special consideration Policy (Late Submission)
All assessment tasks are required to be completed to a satisfactory level. If you are unable to complete any piece of assessment by the due date, you will need to apply for an extension.
Please refer to the following URL for extensions and special consideration:
http://www.rmit.edu.au/browse;ID=qkssnx1c5r0y;STATUS=A;PAGE_AUTHOR=Andrea%20Syers;SECTION=1;

C6087DIGIT- ADVANCED DIPLOMA OF SCREEN & MEDIA (INTERACTIVE DIGITAL MEDIA)

This course if co-delivered with Plan and Manage Film and Media Pre-Production BUSM 6218C

 


 

Course Overview: Access Course Overview