Course Title: Implement specialised patternmaking technologies

Part B: Course Detail

Teaching Period: Term2 2010

Course Code: GRAP5259C

Course Title: Implement specialised patternmaking technologies

School: 350T Fashion & Textiles

Campus: Brunswick Campus

Program: C6089 - Advanced Diploma of Applied Fashion Design and Technology

Course Contact : Mandy Penton

Course Contact Phone: +61 3 99259202

Course Contact Email:mandy.penton@rmit.edu.au


Name and Contact Details of All Other Relevant Staff

Travis Hart : travis.hart@rmit.edu.au ext 59428

Ginny Yarnton : virginia.yarnton@rmit.edu.au ext 59318

Nominal Hours: 100

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Pre-requisites and Co-requisites

None

Course Description

This unit covers the skills and knowledge to analyse and implement specialised patternmaking technologies. It is taught in conjunction with a unit titled ’Aplly studio processes to create and produce designs for commercial production’ and is a key part of your work integrated learning experience. The integration of work based learning and academic learning, commonly referred to as Work Integrated Learning (WIL), will allow you to solve authentic industry problems or address real issues faced in organisations.


National Codes, Titles, Elements and Performance Criteria

National Element Code & Title:

LMTFD6007B Implement specialised patternmaking technologies

Element:

1. Analyse and assess patternmaking technologies

Performance Criteria:

1.1 Pattern-making technologies (national and international)
are identified and assessed.
1.2 Current workplace applications are analysed to assess
efficiency and appropriateness of technologies.
1.3 Software audits are conducted.
1.4 Opportunities for upgrading current technologies are
assessed.
1.5 Future and unmet requirements for pattern-making
technologies are identified.

Element:

2. Develop implementation plans

Performance Criteria:

2.1 Staff skills for implementation of new technologies are
determined.
2.2 Risks and obstacles relating to the introduction are
identified.
2.3 Changes to current pattern-making principles and
practices are identified.
2.4 Suppliers of pattern-making technologies are confirmed
and their provision of initial and ongoing training and
support are identified.
2.5 Pattern-making technology implementation plan is
developed, including objectives, timeframes, training and
budget.

Element:

3. Implement patternmaking technologies

Performance Criteria:

3.1 Pattern-making technologies are implemented and
workplace practices adjusted according to implementation
plan.
3.2 Responsibilities for pattern-making technologies are
delegated.
3.3 Learning and development opportunities are provided
according to implementation plan.
3.4 Specifications and workplace practices for block
development, pattern making and pattern grading using
the new technology are developed.
3.5 Support is made available to the workplace affected by
implementation of the pattern-making technology.
3.6 Implementation of OHS practices is ensured.

Element:

4. Monitor and manage patternmaking technologies

Performance Criteria:

4.1 Implementation of plan is monitored and supervised to
ensure production and quality meet required standards of
compliance.
4.2 Production problems, faults and quality issues are
identified and rectified.
4.3 Where required, changes and adjustments are made to
procedures

Element:

5. Maintain records

Performance Criteria:

5.1 Records are maintained and reports prepared, where
necessary.
5.2 All processes and technology outcomes are documented


Learning Outcomes


The unit applies to the analysing workplace requirements for the introduction or upgrading of specialised patternmaking technologies, assessing and implementing appropriate technologies into the workplace and managing the change process associated with the implementation.


Details of Learning Activities

This course is part of a learning cluster  to form project 2 "Moment in Time" linked with LMTFD6008B Apply sdudio processess to create and produce designs for commercial production. incorporating many aspects of learning and research.

Blended learning, consisting of classroom activities and practical workshops and Independent Research
This unit covers the skills and knowledge to Apply studio processes to create and produce garments that recognise and push the boundaries of commercial design

It is a highly creative unit of study encouraging the the student to move outside the boundaries of their comfort zone.It is a holistic study encouraging the student to draw on their existing knowledge and via research and experimentation extend their knowledge.


Teaching Schedule


Weeks 1-3
Students are to research and identify a Commercial success. Investigate what has made it successful, taking into consideration environmental and social factors.
•  what was going on in the world at the time
• Identify a commercial viable success from this time.
o Assess what made it work
 Clearly Identify what the idea is
 Clarify the period of time of this moment
 Who was the driving force behind the idea
 Why the idea became a commercial success
• What is the difference between a cutting edge idea and a successful garment?
• Clarify what equates to a commercial success?
Modes of research to include the Internet / journals / and Library resources.
Begin to Develop Support research documentation and provide evidence of experimentation
• visual diary and must include -
o A written essay / synopsis of your findings (approximately 1’000 words)
o Fabric swatches
o Colour Pallet
o magazine pictures and or Internet pictures including research pathways
o hand drawn sketches;
 The above must be relevant to your chosen decade and written essay / synopsis.

Weeks 2 - 4
Design and experimentation
Based on your findings above, design a complete look that pushes the commercially viable boundaries (minimum 3 outfits)
o Designs must incorporate an area of study which is new to you (all to feature in your visual diary).
Continue to Develop Support Documentation

Weeks 3 - 8
Create Garments experiment with pattern work and design concepts
Create one complete outfit from the above.
This must be supported by pattern work for your look
 This may be done by any method that is applicable
 Supply appropriate support work for your pattern inclusive of toiles
Create garment/s based on the above.
o Method of construction and fabrication must be supported by your research
Experimentation re design with fabric and pattern making methods
Continue to Develop Support Documentation Inclusive of Computer generated story boards and folio of technical drawings



Week 8
Presentation story board’s computer generated that support the above / presentation booklet
Using Cad programs, final designs are to feature in a creative, neat and professional look book


Learning Resources

Prescribed Texts


References


Other Resources

Internet, Library, Magazines, and journals Vintage Clothing stores and markets Speciality shops


Overview of Assessment

Detailed course and assessment requirements and information will be made available to you first week of class. Specific details will be explained to you during scheduled classes.

This course comprises both practical and theory components. You will be expected to attend and participate in class activities.

As well as class activities you will be required to undertake research and assessment practice outside of regular class times and participate in formal assessment tasks.

This course will provide you and your class with the opportunity to receive industry feedback on your learning activities or assessment tasks.


Assessment Tasks

Assessment is ongoing through observation and demonstration.
On completion of the project, a portfolio of work is submitted containing several pieces of work.


Research  a decade from modern history, consider and identify what was happening in society at that time and how those environmental factors influenced fashion? 

• Identify a commercial viable success from this time.
o Assess what made it work
 Clearly Identify the concept
 Identify period of time

 Who was the driving force behind the idea
 Why the idea became a commercial success

What is the difference between a cutting edge idea and a successful garment?
Clarify what equates to a commercial success?
Who has sets this standard?

Support research documentation
• A written essay / synopsis of your findings (approximately 1’000 words)
• Supportive Research Visual Diary

Design Story boards and or folio
Based on your findings above, design a complete look that pushes the commercially viable boundaries (minimum 3 outfits)
o Your designs must incorporate an area of study which is new to you (all to feature in your visual diary).

Experiment with the idea and make it your own

Create a complete outfit

Provide Supporting Patterns and toiles

Presentation of project to teaching staff and peers


Assessment Matrix

findings Visual Research Designs

  Written Synopsis of findings to support research findings Visual Diary to support Research Designs Story boards and Technical Digrams Supporting patterns and documentation with supporting experimentation and toiles Final Garments  Presentation of project to panel of peers and teaching staff
1. Analyse and assess patternmaking technologies     X  X  X  X
2. Develop implementation plans X X  X  X  X  
3. Implement patternmaking technologies     X X X  X
 4. Monitor and manage patternmaking technologies   X X X  X  
 5. Maintain records    X X  X X  X

Other Information

This project  requires the students to research many different forms of media. Consider elements outside the world of fashion that may impact on the clothing that we wear. It is suggested that the students also explore other types of research such as vintage clothing and bespoke fashion and tailoring methods. Experiment with both design and fabrication to create their final garments. Students are expected to work a minimum of 10 hours a week outside of scheduled class time in order to successfully complete this project. 

Course Overview: Access Course Overview