Course Title: Implement sound designs

Part B: Course Detail

Teaching Period: Term1 2014

Course Code: VART6067C

Course Title: Implement sound designs

School: 345T Media and Communication

Campus: City Campus

Program: C6104 - Advanced Diploma of Sound Production

Course Contact : Program Administration

Course Contact Phone: +61 3 9925 4815

Course Contact

Name and Contact Details of All Other Relevant Staff

Course Lecturer

Andrew Duffield

Course Administrator

Adam Lovell

Nominal Hours: 50

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Pre-requisites and Co-requisites


Course Description

IMPLEMENT SOUND DESIGN assesses the skills and knowledge involved in providing Sound Design & final sound balance for Screen productions. The unit also looks at a candidate’s ability to effectively work with a client’s requirements in a timely fashion.
This unit describes the performance outcomes, skills and knowledge required to implement sound designs.

National Codes, Titles, Elements and Performance Criteria

National Element Code & Title:

CUSSOU503A Implement sound designs


Element 1. Confirm sound-design specifications

Performance Criteria:

In consultation with relevant personnel confirm sound-design specifications, ensuring that they meet production requirements
Identify and confirm personnel needed to meet production briefs
Confirm requirements with regard to content, quality and duration of sound components
Identify and meet copyright requirements
Hold ongoing discussions with relevant personnel to consider, confirm and incorporate additional or changed production requirements and new ideas as required


Element 2. Oversee the sound-production process

Performance Criteria:

Devise and/or obtain sound components to meet creative and technical requirements according to sound-design specifications
Ensure that sound effects are recorded as required
Ensure that the manipulation of sound components
achieves the desired sonic finish and style
Identify any changes to sound components in conjunction with relevant personnel
Obtain feedback from relevant personnel about work in progress and modify as required
Provide direction, advice and assistance to technical staff as required
Ensure that the final product is delivered in the required format for playback media
Make backup copies of recordings in line with enterprise procedures


Element 3. Finalise operations

Performance Criteria:

Ensure that documentation is prepared and updated as required
Ensure that recorded masters, version copies and backups are logged, labelled and stored in a secure and safe place
In consultation with relevant personnel, identify aspects of sound-design implementation that worked well and those that could be improved
Evaluate own role in operations and note areas for improvement
Provide feedback to team members on their performance as required
Document evaluation of operations in line with enterprise procedures


Learning Outcomes

On successful completion of this unit, you will be able to understand, participate in, and implement various stages of sound production and sound design implementation for screen based media, and be able to address the needs of clients in this area.

Details of Learning Activities

In class activities may include:
• lectures
* audio lab based practical project learning
• peer teaching and class presentations
• group discussion
• online research
• independent project based work
• teacher directed group activities/projects

Out of class activities may include:
• online research
• independent project based work

Teaching Schedule

Class 1Course overview.
An introduction to Implementing Sound Design.
LECTUREElement 1
1.1, 1.2, 1.3, 1.4, 1.5
Class 2

Creating sound for advertising - The Client, Agency, and Production House.
Briefing for Assessment task 1.

LECTUREElement 1
1.1, 1.2, 1.3, 1.4, 1.5
Class 3Lab work: Integration of sound and picture.
Practical work on Assessment task 1
LAB / PRAC WORKElement 1
1.1, 1.2, 1.3, 1.4, 1.5
Class 4Lab Work: Practical work on Assessment task 1LAB / PRAC WORKElement 2
2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8
Class 5Assessment task 1 - Delivery, presentation and discussionLAB / PRAC WORKElement 2
2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8
Class 6Sound as memory and persuasion. LECTUREElement 2
2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8
Class 7Style and form.
Integration - Voice over, sound design and the mix.
Briefing for Assessment task 2
LECTUREElement 2
2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8
Class 8Lab Work: Practical work on Assessment task 2 LAB / PRAC WORKElement 2
2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8
Class 9Lab Work: Practical work on Assessment task 2LAB / PRAC WORKElement 2
2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8
Class 10Assessment task 2 - Delivery, presentation and discussionLAB / PRAC WORKElement 2
2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8
Class 11Sound design - Sound Art / Theatre / Dance


Element 1
1.1, 1.2, 1.3, 1.4, 1.5
Class 12Sound Art continued.
Briefing for Assessment task 3
LECTUREElement 3
3.1, 3.2, 3.3, 3.4, 3.5, 3.6
Class 13Lab Work: Practical work on Assessment task 3 LAB / PRAC WORKElement 2
2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8
Class 14Lab Work: Practical work on Assessment task 3 LAB / PRAC WORKElement 2
2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8
Class 15 / 16

Lab Work: Practical work on Assessment task 3

Assessment task 3 - Delivery, presentation and discussion

LAB / PRAC WORKElement 3
3.1, 3.2, 3.3, 3.4, 3.5, 3.6

Learning Resources

Prescribed Texts

A set of web based resource links are provided below for this course.
Resource Links:
Collection of commercials, realaudio/quicktime/windowsmedia formats available for reviewing. 

Article on the basics of audio for TV advertisements. 

America’s largest and oldest TV Advertising library and resource 

Using Audio Enabled Rich Media Advertising effectively  


You are advised to look at the course Blackboard site for ongoing updated information.
Blackboard will be used for access to digital media tools for class assessments.

Other Resources

Students should bring the following to lab sessions:

* 1 Data storage medium – EG 1tb external hard disk, with both Firewire 800 & USB 2.0 connections. Ideally an additional Firewire 400 connection would be an advantage.
* 1 Firewire 800 > 800 cable
* 1 Firewire 800 > 400 cable or adapter
* 1 pair High quality closed headphones

Overview of Assessment

Course assessment tasks will include class based practical exercises and project work undertaken in the computer lab and recording studios for submission.

Assessment Tasks

You must submit all pieces of assessment in order for your competency to be assessed in this course.

Assessment tasks in this course are either formative or summative.
Formative tasks provide the basis for ongoing feedback and can be
considered as essential building blocks for more substantial
summative assessment tasks.

To demonstrate competency in this course, you will need to
complete each one of the following pieces of assessment to a
satisfactory standard. You will receive feedback on all assessments
and a grade for the summative assessment.

For further information on the grading system and criteria used,
please refer to the course blackboard site.



* Import video files into audio DAW in Summative assessments
* Establish markers as requested
* Establish TC start times as requeted
* Establish 3 team roles for Summative asessment #3.





1. "Cointreau" 60sec. TVC

* Import Movie. 1st frame of picture to 1.30.00
* Create markers at Edit points.
* Introduction of audio at 1.30.12
* Place audio on or within edits.
* Create a sound collage, with an arc (beginning, middle, end) that follow the visual narrative.
* Demonstrate perspective.
* Audio must conclude (reverb tails included) 12 frames from end of picture.

Monitor the audio on a different system, and tweak accordingly before presentation.

* Present the work to class.


2. Marvel Pictures opening sequence: "Spiderman"

* Import Movie. Place 1st frame at 1.30.00
* Audio will commence at 1.30.00
* Use tap tempo to find the implied rhythm from the pictures.
* Place tempo marker at 1.30.00
* Use sound design to infer the flicking of pages.
* Use additional elements to pull the viewer in and to take the film forward.
* Employ elements that fill foreground, midground and background positions. Explain.
* Make a transition from the Marvel Brand segment to the Spiderman title sequence.

* Present to class.
- Explain motives and methods.

3. Contact sequence: Group assignment (3 students)

* Divide into 3, with the roles of sound editor, music licensing and engineer/producer.
* Import Movie to DAW software.
* Designate 1.30.00 as 1st frame.
* Find Australian music that spans the history of recorded sound in Australia, audio grabs of significant events, and place them on the timeline, in receding order (from most recent to oldest).
* Place the music in perspective.
* Employ SFX to create transitions.
* Create an audio link between music segments.
* Create a balanced final mix.

* Present to class.
- Annotate sources of audio and investigate copyright issues.
- Explain methods and motives.

 Grades used in this unit are as follows:

Grades which apply to courses delivered in accordance with competency-based assessment, but which also use graded assessment:

CHD Competent with High Distinction
CDI Competent with Distinction
CC Competent with Credit
CAG Competency Achieved - Graded
NYC Not Yet Competent
DNS Did Not Submit for Assessment

Assessment Matrix

The assessment matrix demonstrates alignment of assessment tasks with the relevant Unit of Competency. These are available through the course contact in Program administration

Other Information

The major learning experience involves studio based exercises, demonstration and production. It is strongly advised that students attend all sessions in order to engage in the required learning activities, ensuring the maximum opportunity to gain the competency.

Cover Sheet for Submissions
You must complete a submission cover sheet for every piece of submitted work. This signed sheet acknowledges that you are aware of the plagiarism implications.

Feedback - You will receive spoken and written feedback from teachers on your work. Where appropriate, this feedback will also include suggestions on how you can proceed to the next stage of developing your projects.
Student feedback at RMIT;ID=9pp3ic9obks7

Student Progress
Monitoring academic progress is an important enabling and proactive strategy to assist you to achieve your learning potential. Student progress policy;ID=vj2g89cve4uj1

Special consideration Policy (Late Submission)
All assessment tasks are required to be completed to a satisfactory level. If you are unable to complete any piece of assessment by the due date, you will need to apply for an extension. You can apply in writing for up to a week’s extension from your course teacher. If you need a longer extension, you wil need to apply for special consideration. Special consideration, appeals and discipline;ID=qkssnx1c5r0y

Academic Integrity and Plagiarism - RMIT University has a strict policy on plagiarism and academic integrity. Please refer to the website for more information on this policy go to Academic Integrity;ID=kw02ylsd8z3n

Work Placement:
It is a requirement of this program that all students participate in authentic work related tasks. These may be either simulated or in a real work environment. On occasion, we are approached by industry and given opportunities for students to apply for short term placements. When these placement opportunities arise, students are required to negotiate the specific details with the relevant program coordinator or teacher. All industry placements require students, RMIT staff and host organisations to sign a written agreement prior to the commencement of the placement.

Course Overview: Access Course Overview