Course Title: Imaging 2

Part A: Course Overview

Course Title: Imaging 2

Credit Points: 12.00

Terms

Course Code

Campus

Career

School

Learning Mode

Teaching Period(s)

GRAP2358

City Campus

Undergraduate

345H Media and Communication

Face-to-Face

Sem 2 2006,
Sem 2 2007,
Sem 2 2008,
Sem 2 2009,
Sem 2 2011,
Sem 2 2012,
Sem 2 2013,
Sem 2 2014

Course Coordinator: TBA TBA

Course Coordinator Phone: +61 3 9925 0000

Course Coordinator Email: email.email@rmit.edu.au

Course Coordinator Location: TBA


Pre-requisite Courses and Assumed Knowledge and Capabilities

  • Imaging 1
  • Design Studio 1


Course Description

This imaging course is grounded in the theory and practice of visual communication, further developing the skills and concepts gained in the Imaging 1 course. You will be encouraged to improve your understanding of how imagery works in complex compositions and when used in or used to illustrate time-based settings.

The practical aspect is based on a development of imaging software skills and the underpinning technical concepts and theory. You will develop your understanding of imaging as a communication tool through the analysis of visual and temporal design and theories regarding structural, compositional and narrative forms. The theoretical and technical aspects will be used to creatively solve visual design problems. Through this, you will be encouraged to improve your understanding of how imagery works through the study and application of image communication theory to your own art practice.


Objectives/Learning Outcomes/Capability Development

CAPABILITY DEVELOPMENT

Sketching and other observational imaging techniques

  • Use of sketchbook to develop visual ideas
  • Development of visual ideas into successful completed images
  • Use of photography to acquire image content


Apply, manipulate & combine media  

  • Applied use of imaging software to produce computer generated and manipulated artwork for screen and time based medi
  • Technical and theoretical knowledge that underpins concepts and technologies within visual media
  •  Experiment with a variety of imaging methods
  • The use of still images in time-based media

Investigative problems  & identify innovative creative solutions   

  • Respond creatively to project briefs
  • Explore & experiment with multiple possible outcomes
  • Research alternative solutions to problems

Develop skills of self motivated learning & critical appraisal   

  • Explore and apply creative solutions
  • Analyse & respond to conceptual development process
  • Complete projects assigned out of class time


Awareness of contemporary methodology & developments Production, organizational, time & information management skills 

  •  Involvement in peer & individual based critique
  •  Exposure to project examples, case studies & new methods, ideas
  •  Meet deadlines


LEARNING OUTCOMES

You will be challenged with new ideas arising from the theories presented in readings and lectures and will be encouraged to assimilate these through application to specific examples of digital imaging. You will also have an opportunity each week to practice digital imaging as a professional and communicative practice and to receive feedback from your lecturer and peers.


Overview of Learning Activities

1. You will engage in brainstorming activities, planning and problem solving activities that encourage self-reflection on creative processes.

2. You study within a creative production environment similar to industry and learn a culture, which encourages exploration of the media, celebrates its possibilities and respects well-developed skills.

3. You develop and refine creative concepts and apply these in practice to project work and assignments that require innovative and effective responses.

4. Problem solving assignments and discussion groups on various topics and the analysis of published work develop your critical thinking.

5. Course work requires you to communicate well with others and to manage a variety of complex processes within a given time frame.

6. Project outcomes are negotiated through agreed commitments with you.

7. Project work immerses you in digital image production from concept to completion.


Overview of Learning Resources

Many of the resources you will be expected to use are computer-based or computer peripherals and these resources will be provided in the school’s computer laboratories.

You may need to use digital content acquisition tools such as cameras and sound recording equipment: these will be available for student-loan; you will organize the loan of such equipment yourselves from the school’s equipment store.

You should make use of wider university resources such as its libraries, their print and audio-visual collections and, if appropriate, the University’s Learning Skills Unit.

Some course components may be presented in lecture theatres. You will be advised of the time and lecture theatre location of such presentations.

You will be also expected to use your own creative and conceptual skills:

1. Visual acuity in selecting, editing and/or creating visual material

2. Research and critical analysis

3. Experimentation, exploration and play

4. Basic design and illustrative knowledge

5. Concept development

6. Creative practice within a screen based environment


Overview of Assessment

Assessment will be based on a series of assessment tasks and on your active participation in the course.

Details of assessment tasks will appear in the Course Guide Part B as well as being provided in class.