Course Title: Visual Effects

Part A: Course Overview

Course Title: Visual Effects

Credit Points: 12.00

Terms

Course Code

Campus

Career

School

Learning Mode

Teaching Period(s)

OART1015

City Campus

Undergraduate

345H Media and Communication

Face-to-Face

Sem 1 2008,
Sem 1 2009,
Sem 1 2010,
Sem 1 2011,
Sem 1 2012,
Sem 1 2013,
Sem 1 2014,
Sem 1 2016,
Sem 2 2016,
Sem 2 2017

OART1015

City Campus

Undergraduate

370H Design

Face-to-Face

Sem 1 2018,
Sem 2 2018,
Sem 1 2019,
Sem 2 2019,
Sem 1 2021,
Sem 1 2022,
Sem 2 2022

OART1035

RMIT University Vietnam

Undergraduate

345H Media and Communication

Face-to-Face

Viet2 2015,
Viet3 2015,
Viet1 2016,
Viet2 2016,
Viet3 2016

OART1051

Melbourne transfer to Vietnam

Undergraduate

345H Media and Communication

Face-to-Face

Sem 2 2016

Course Coordinator: Daniel Torre

Course Coordinator Phone: Please email

Course Coordinator Email: dan.torre@rmit.edu.au

Course Coordinator Location: Please email

Course Coordinator Availability: Please email


Pre-requisite Courses and Assumed Knowledge and Capabilities

Required Prior Study

Successful completion of VART3573 Animation and Interactive Media Design Effects.

OR

Alternatively you may be able to demonstrate the required skills and knowledge before you start this course. Contact your course coordinator if you think you may be eligible for recognition of prior learning. Further information: Credit at RMIT


Course Description

In this course you will develop knowledge and skills in the area of visual effects (VFX) and basic compositing. Working with industry standard animation and effects software, you will combine imagery to create believable new time-based environments. The language and history of digital effects and compositing will be explored and you will be encouraged to experiment with new and creative approaches to this rapidly expanding field.


Objectives/Learning Outcomes/Capability Development

In this course you will develop the following program learning outcomes: 

  • Employ a body of theoretical knowledge of visual systems, narrative structures and navigational forms to communicate animated linear and interactive concepts.
  • Utilise technical skills in motion and interaction design, through a range of authoring systems, to visualise, structure and construct effective linear and interactive media outcomes.
  • Apply initiative and judgment in planning, problem solving and decision making in professional practice or future study.


Upon the successful completion of this course you will be able to:

  1. Examine and discuss the evolution of digital compositing and digital visual effects.
  2. Critically analyse and discuss the implications of emerging technologies in the visual effects design process.
  3. Design and develop a range of creative visual effects solutions to design problems.
  4. Interpret the influence of visual effects in the creation of innovative digital media.


Overview of Learning Activities

You will be actively engaged in learning that involves a range of activities such as project work, lectures, tutorials, class discussion, individual and group activities.

The semester will be divided into sections focused on core concepts pertaining to visual effects. Each section will be devoted to the development of particular skills and creative abilities. Assignments will be given which relate to the skills and knowledge gained in each particular area of visual effects.


Overview of Learning Resources

RMIT will provide you with resources and tools for learning in this course through our online systems.

A list of recommended learning resources will be provided by your lecturer, including books, journal articles and web resources. You will also be expected to seek further resources that are relevant to the focus of your own learning.

There are services available to support your learning, including the University Library and Study Support services. For further information, please visit the Library page on the RMIT University website and the myRMIT student portal.


Overview of Assessment

You will be assessed on how well you meet the course learning outcomes and on your development against the program learning outcomes. You will develop your abilities in project development, 3D animation, lighting, texturing, rendering and compositing. You will be encouraged to challenge and develop your creative and critical ability through class exercises and individual projects.

 

Assessment Tasks

Assessment Task 1: Progressive exercises (30%)

Learning outcomes: 1, 2

Assessment Task 2: Presentation (20%)

Learning outcomes: 1, 2

Assessment Task 3: Briefed final project (50%)

Learning outcomes: 2, 3, 4

Details of each assessment task (an assignment brief) will be available in the online platforms used by this course.

Feedback will be given on all assessment tasks.