Course Title: Animation and Interactive Media Studio 2

Part A: Course Overview

Course Title: Animation and Interactive Media Studio 2

Credit Points: 24.00

Terms

Course Code

Campus

Career

School

Learning Mode

Teaching Period(s)

GRAP2594

City Campus

Undergraduate

345H Media and Communication

Face-to-Face

Sem 2 2014,
Sem 2 2015,
Sem 2 2016,
Sem 2 2017

GRAP2594

City Campus

Undergraduate

370H Design

Face-to-Face

Sem 2 2018,
Sem 2 2019,
Sem 1 2021,
Sem 2 2021,
Sem 1 2022,
Sem 2 2022,
Sem 1 2023,
Sem 2 2023,
Sem 1 2024

Course Coordinator: Helen Dickson

Course Coordinator Phone: Please email

Course Coordinator Email: helen.dickson@rmit.edu.au

Course Coordinator Location: Please email

Course Coordinator Availability: Please email


Pre-requisite Courses and Assumed Knowledge and Capabilities

None


Course Description

  In this studio you will build on the practical investigation of Animation and Interactive Media Studio 1 and work individually or in groups on a range of projects.   Through the creation of works, you will explore and experiment with ideas that respond to conceptual/technical problems. You will develop a broad range of techniques that may include design, 2D/3D animation, stop motion, life drawing, sound, video, interactive design, image creation and graphics production.   Working in studio workshops with a selection of animation and interactive media techniques, you will build on your practical and knowledge of the discipline. You will engage with basic design and animation concepts through first-hand observation and critical discussion with your peers.   IMPORTANT: Life drawing classes may be offered as part of this course. Life models can be clothed or unclothed. Alternative activities and assessment with be arranged for students for whom drawing nude models would be unsuitable. Please consult the course coordinator to discuss alternatives.


Objectives/Learning Outcomes/Capability Development

This course will address the following program learning outcomes:

  • Utilise technical skills in motion and interaction design through a range of authoring systems to visualise, structure and construct effective linear or interactive media outcomes. 
  • Work with others in a range of roles and contexts demonstrating cultural, environmental and social awareness and ethical and reflective practice.
  • Demonstrate creativity, critical thinking and innovation when identifying and solving problems in diverse contexts within the discipline.


Upon the successful completion of this course you will be able to:

  1. Apply technical skills and knowledge of animation and interactive media to create works utilising a range of animation techniques.
  2. Design and realise simple projects in response to a basic brief, in an organised and timely fashion.
  3. Effectively communicate and work with teams to complete projects.
  4. Investigate and consider the technical requirements of a brief to develop solutions to design problems.


Overview of Learning Activities

You will be actively engaged in learning that involves a range of activities such as studios, project work, lectures, tutorials, class discussion, individual and group activities.

This course engages you in learning about animation and interactive media via an immersion into the discipline, its methods and practices through set projects. These projects involve a range of planned learning experiences in the studio environment including: individual and group problem solving; idea generation and the iterative development of animated linear or interactive concepts; using preproduction methodologies for the purpose of further refining propositions; and presenting and reflecting on individual and collective learning processes.

The iterative development of concepts through to animated linear, print productions or interactive productions includes developing a practice of documenting ideas. Learning activities include workshops, group work, independent inquiry and critique. You will be able to develop your work in relation to your own specific areas of interest in your professional practice.

The studio format gives you the opportunity to explore technical and conceptual design issues through a variety of approaches. You will explore concepts, techniques and modes of communication through the creation of animated linear or print productions or interactive productions that respond to a series of theoretical and technical principles, real and simulated situations and practical constraints. 


Overview of Learning Resources

RMIT will provide you with resources and tools for learning in this course through our online systems.

A list of recommended learning resources will be provided by your lecturer, including books, journal articles and web resources. You will also be expected to seek further resources that are relevant to the focus of your own learning.

There are services available to support your learning, including the University Library and Study Support services. For further information, please visit the Library page on the RMIT University website and the myRMIT student portal.

 


Overview of Assessment

In these classes you will develop your animation and design skills.

You will be assessed on how well you meet the course learning outcomes and on your development against the program learning outcomes (capabilities).

Assessment activities may cover 2D animation, 3D animation, stop-motion animation, motion graphics, character design, and the fundamentals of cinematography, from both a practical and theoretical aspect.

There are six (6) assessment points through the semester.

Each of these six (6) creative tasks will be assessed individually with your academic mark and grade for the semester determined by the sum of the individual results

  • Task 1. 2D Animation 16.66% CLOs 1,2,3,4
  • Task 2 Story Telling 16.7% CLOs 1,2,3,4
  • Task 3 Experimental 3D Animation 16.66% CLOs 1,2,3,4
  • Task 4 Motion Graphics 16.66% CLOs 1,2,3,4
  • Task 5 Scene Design 16.66% CLOs 1,2,3,4
  • Task 6 Stop Motion Animation 16.66% CLOs 1,2,3,4

Details of each assessment task (an assignment brief) will be available in the online platforms used by this course.

Feedback will be given on all assessment tasks.

If you have a long term medical condition and/or disability it may be possible to negotiate to vary aspects of the learning or assessment methods. You can contact the program coordinator or Equitable Learning Services if you would like to find out more.

Your course assessment conforms to RMIT assessment principles, regulations, policies, procedures and instructions.