Course Title: Develop sound design
Part B: Course Detail
Teaching Period: Term1 2011
Course Code: VART5856C
Course Title: Develop sound design
School: 345T Media and Communication
Campus: City Campus
Program: C5198 - Diploma of Creative Industries
Course Contact : Adam Lovell
Course Contact Phone: +61 3 9925 4976
Course Contact Email:adam.lovell@rmit.edu.au
Name and Contact Details of All Other Relevant Staff
Teacher: Andrew Harrison
Email: andrew.harrison@rmit.edu.au
Nominal Hours: 50
Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.
Pre-requisites and Co-requisites
There are no pre-requisits or co-requisits for this unit
Course Description
Sound designers apply the skills and knowledge described in this unit. They work in live theatre, film, television and radio and are responsible for collaborating with other creative personnel to develop the overall sound or musical identity of productions.
National Codes, Titles, Elements and Performance Criteria
National Element Code & Title: |
CUSSOU16A Develop sound design |
Element: |
1. Interpret and confirm sound design brief |
Performance Criteria: |
1.1 Participate in preliminary concept meetings with relevant personnel to discuss creative and technical sound requirements of productions |
Element: |
2. Breakdown the components of the sound design brief |
Performance Criteria: |
2.1 Identify and document the sound sources specified in the design brief to determine the content, quality and duration of the required sound components |
Element: |
3. Investigate and experiment with sound components for the |
Performance Criteria: |
3.1 Cultivate and create an energy and environment that will promote the generation of ideas among team members and provide the motivation and incentive to bring ideas to fruition |
Element: |
4. Assess creative ideas |
Performance Criteria: |
4.1 Contemplate and consider the ideas selected from the creative base, reflecting on and evaluating their viability, cost, technical feasibility and suitability to meet the requirements of the design brief |
Element: |
5. Develop the sound design |
Performance Criteria: |
5.1 Develop sound design concepts taking into consideration the brief and the ideas generated |
Element: |
6. Evaluate the completed sound design |
Performance Criteria: |
6.1 Discuss and obtain agreement from relevant personnel on evaluation techniques to evaluate the completed sound design |
Learning Outcomes
On successful completion of this unit, you will be able to apply creative sound design techniques to a range of media productions.
Details of Learning Activities
Learning Activities will consist of
• demonstrations
• workshops
• practical exercises
• productions
• discussions
• screenings
• reading set texts
• research
• presentations
• planning and development of sound design assessments
You will be responsible for your learning and will be expected to engage in independent research, reading, study, practice and screenings
Teaching Schedule
Please note: While your teacher will cover all the material in this schedule, the weekly order is subject to change depending on class needs and availability of speakers and resources.
Week | Class Content | Assessment | Elements |
Week 1 | Orientation to the course • Introduction to resources, assessments and course expectations • Screening – sound design film excerpts • Introduction to sound mixing in FCS3 – overview • Class exercise and discussion |
Assignment 1: Research project and Assignment 4: Major Project Handed out |
1, 2, 3 |
Week 2 | Introduction to principles of sound design • Introduction to digital audio principles • File management: FCP, Soundtrack Pro • Script analysis and breakdown Includes – class exercises and discussion |
ssignment 4: Major Project Develop MP idea, prepare production documentation and draft version |
1, 2, 3, 5 |
Week 3 | Introduction to • Foley • Sound Effects • Sound Formats • Microphones Includes – class exercises and discussion |
Assignment 1: Research project - finalise film choice’s and student presentation order |
1, 2, 3, 4, 5 |
Week 4 | • FCP/Soundtrack Pro • Integrating music • Understanding (film and TV) genre and style Includes – class exercises and discussion |
Assignment 1: Research project due next week |
1, 2, 3, 4, 5 |
Week 5 | Assignment 1 – Research project presentations |
Assignment 1: Research project due |
1, 2, 3, 4, 5, 6 |
Week 6 | • Assignment 2: Creative Exercise – Interpret the brief using foley, sound effects, dialogue and music integration • Introduction to soundtrack design • Technical and creative liaison • Studio Session – Assignment 2 |
Assignment 1: Research project - results and feedback Assignment 2: Creative Exercise – Interpret the brief using foley, sound effects, dialogue and music integration Handed out |
1, 2, 3 |
Week 7 | • Assignment 2: Creative Exercise – Interpret the brief using foley, sound effects, dialogue and music integration • Audio recording and dubbing • Track laying and mixing • Feedback off students work – Assignment 2 • Studio Session – Assignment 2 |
Assignment 2: Creative Exercise – Interpret the brief using foley, sound effects, dialogue and music integration due next week | |
Week 8 | • Assignment 2: Creative Exercise – Interpret the brief using foley, sound effects, dialogue and music integration due | Assignment 2: Creative Exercise due | 4, 5, 6 |
MIDSEMESTER BREAK – 29 AUGUST to 2 SEPTEMBER | |||
Week 9 | • Assignment 3: Creative Exercise – Confirm sound design brief that creates audio mood, space and texture • Soundtrack design and genre • Track mixing and sound effects in FCP/Soundtrack Pro • Studio Session – Assignment 3 |
Assignment 2: Creative Exercise - results and feedback Assignment 3: Creative Exercise due week 11 Assignment 4: Major Project Production documentation and draft version due week 13 |
1, 2, 3, 4, 5 |
Week 10 | • Assignment 3: Creative Exercise – Confirm sound design brief that creates audio mood, space and texture • Technical faults and troubleshooting in FCP/Soundtrack Pro • Feedback off students work – Assignment 3 • Studio Session – Assignment 3 |
ssignment 3: Creative Exercise – due next week |
1, 2, 3, 4, 5, 6 |
Week 11 | Assignment 3: Creative Exercise – Confirm sound design brief that creates audio mood, space and texture due |
Assignment 3: Creative Exercise due Assignment 4: Major Project production documentation and draft version due week 13 |
4, 5, 6 |
Week 12 | • Assignment 4: Major Project – Draft version • Preparing the final mix, normalization, mixing and final output in FCP/Soundtrack Pro • Feedback off students work – Assignment 4 Draft Version • Studio Session – Assignment 4 |
Assignment 3: Creative Exercise - results and feedback Assignment 4: Major Project Production documentation and draft version due next week |
1, 2, 3, 4, 5, 6 |
Week 13 | • Assignment 4: Major Project – Draft version due • Assignment 4: Major Project – Present to class for comment and feedback |
Assignment 4: Major Project Production documentation and draft version due |
1, 2, 3, 4, 5, 6 |
Week 14 | • Assignment 4: Major Project – Final version: Refine the sound design • Feedback off students work – Assignment 4 Final Version • Studio Session – Assignment 4 |
Assignment 4: Major Project Production documentation and draft version results and feedback Assignment 4: Major Project Final version due week 16 |
1, 2, 3, 4, 5, 6 |
Week 15 | • Assignment 4: Major Project – Final version: Prepare to finalise • Feedback off students work – Assignment 4 Final Version • Studio Session – Assignment 4 |
Assignment 4: Major Project Final version due next week | 3, 4, 5, 6 |
Week 16 | • Assignment 4: Major Project – Final version: Output and submission | Assignment 4: Major Project – Final version due | 4, 5, 6 |
Week 17 | Assessment and review |
Learning Resources
Prescribed Texts
Plummer, M 2005, Soundtrack Pro: Professional Sound Design, Peachpit Press, USA |
References
Plummer, M 2005, Creating Suspense with Sound Design in Soundtrack Pro, Peachpit Press, USA (not available in the library) |
Other Resources
• Portable Hard Drive – Firewire 800
• USB Stick or passport drive
• HDV/DV Tapes
• Production documents on Creative Industries blackboard
• Creative Industries Production Guide
• Creative Industries Safety Checklist
Overview of Assessment
Assessment will involve practical exercises, knowledge assessment tasks and practical group projects.
Assessment Tasks
To demonstrate competency in this course you will need to complete the following pieces of assessment to a satisfactory standard. You will receive feedback on all assessment.
ASSESSMENT TASKS:
N Assessment Task Value Due Date
1 Research Project: Class Presentation 10% TBA
2 Creative Exercise: Interpret brief 20% TBA
3 Creative Exercise: Audio mood and texture 20% TBA
4 Major Project: Develop sound design
Production documentation and draft version 30% TBA
Final version 20% TBA
Total 100%
The details on these assessments and the grading criteria for this competency can be found on the course blackboard site.
Grades used in this unit are as follows:
80 – 100% HD High Distinction
70 – 79% DI Distinction
60 – 69% CR Credit
50 – 59% PA Pass
Under 50% NN Fail
Assessment Matrix
The assessment matrix demonstrated alignment of assessment tasks with the relevant Unit of Competency. These are available through the course contact in Program administration
Other Information
Special consideration Policy (Late Submission)
All assessment tasks are required to be completed to a satisfactory level. If you are unable to complete any piece of assessment by the due date, you will need to apply for an extension.
Please refer to the following URL for extensions and special consideration:
http://www.rmit.edu.au/browse;ID=qkssnx1c5r0y;STATUS=A;PAGE_AUTHOR=Andrea%20Syers;SECTION=1;
Course Overview: Access Course Overview