Course Title: Prepare 3D digital models for production
Part B: Course Detail
Teaching Period: Term2 2011
Course Code: COSC5386C
Course Title: Prepare 3D digital models for production
School: 345T Media and Communication
Campus: City Campus
Program: C5218 - Diploma of Interactive Digital Media
Course Contact : Program Administration
Course Contact Phone: +61 3 9925 4815
Course Contact Email:mctafe@rmit.edu.au
Name and Contact Details of All Other Relevant Staff
Teacher: Arthur Michalopoulos
Phone: 9925 4111
Email: arthur.michalopoulos@rmit.edu.au
Nominal Hours: 50
Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.
Pre-requisites and Co-requisites
None
Course Description
This course covers the skills and knowledge required to prepare 3D models for production using current 3D software that shows an integration of appropriate elements within an aesthetically unified design.
National Codes, Titles, Elements and Performance Criteria
National Element Code & Title: |
CUFANM401A Prepare 3D digital models for production |
Element: |
1 Clarify work requirements |
Performance Criteria: |
1.1 With reference to production documentation, determine requirements and purpose for 3D |
Element: |
2 Prepare 3D models. |
Performance Criteria: |
2.1 Build and modify shaders to achieve required outcome. |
Element: |
3 Finalise 3D digital models |
Performance Criteria: |
3.1 Test models to identify faults, and adjust as required. |
Learning Outcomes
On successful completion of this unit, you will be able to develop a concept from an idea into a 3D environment.
Details of Learning Activities
On successful completion of this unit, you will be able to prepare a 3D model for production
Teaching Schedule
Week | |||
1 |
Introduction to course | 1.1, 1.2,1.3,1.4 | |
2 | Introduction Modelling & UV mapping review Provide Model (students to develop) |
2.1, 2.2,2.3 | |
3 | Joints, Hierarchies & Kinematics |
Assignment 1 Design & Research |
2.5,3.2,3.3 |
4 | Overall Joint Orientation & Lower body Set-up 1 |
2.5 | |
5 | Lower body Set-up 2 Upper body Set-up 1 |
2.5 | |
6 | Upper body Set-up 2 Final Rig Controls 1 |
2.5 | |
7 | Final Rig Controls 2 Blend-shapes Project work |
Assignment 2 Rig set-up |
2.5,2.6,2.8,3.2, 3.3 |
8 | Binding & deformation | 2.5, 2.6,2.8 | |
9 | Setting up for animation | 2.6,2.8, 3.1 | |
10 | project work/review | Assignment 3 Binding & Deformations |
3.1,3.2.3.3,3.4, 3.5,3.6 |
11 | project work/review | 3.1,3.2.3.3,3.4, 3.5,3.6 |
|
12 | project work/review |
3.1,3.2.3.3,3.4, 3.5,3.6 |
|
13 | Citizen Kane Workshop | 2.1,2.2,2.3,2.4, 2.5 |
|
14 | Citizen Kane Workshop | 2.1,2.2,2.3,2.4, 2.5 |
|
15 | Citizen Kane Workshop | 2.1,2.2,2.3,2.4, 2.5 |
|
16 | Citizen Kane Workshop project work/review |
Assignment 4 Animation set-up |
3.1,3.2.3.3,3.4, 3.5,3.6 |
17 |
Learning Resources
Prescribed Texts
Blackboard as required |
References
None |
Other Resources
None.
Overview of Assessment
Animation project: The project for semester 2 centres on the setting up of a character model to be animated. This character will be the final realization of the model from semester 1: Create 3D Digital Models.
Assessment Tasks
Assessment tasks in this course are either ungraded or graded. Ungraded tasks provide the basis for ongoing feedback and can be considered as essential building blocks for more substantial (graded) assessment task
To demonstrate competency in this course, you will need to complete each of the following pieces of assessment to a satisfactory standard. You will receive verbal feedback on all assessment from either your teacher or peers (fellow students)
Formative Assessment (Ungraded) tasks
Please note that formative (ungraded) assessment is compulsory and NOT optional
Students are required to complete ALL formative assignments to be eligible for the final Summative (graded) assessment
Assignment 1: Design& Research
Develop a presentation that will aid in the visualization of your character
(refer to assignment brief for further details)
Submission date: 18/07/11 (Week 3)
Assignment 2: Rig set-up
Using Maya software, set-up a 3D character rig of your adapted model
(refer to assignment brief for further details)
Submission date: 15/08/11 (Week 7)
Assignment 3: Binding & Deformation
Using Maya blend-shapes , binding & deformation techniques, ‘attach’ your model to your completed rig
(refer to assignment brief for further details)
Submission date: 12/09/11 (Week 10)
Summative Assessment (graded) tasks
Assignment 4: Animation set up (Part A)
Using Maya software Set-up a 3D Character model within the environment of your semester 1 stage set.
(refer to assignment brief for further details)
Submission date: 24/09/11 (Week 16)
Assignment 4: Animation set up (Part B)
Create, light and arrange 3D models necessary for a compositing production.
This will be a group production that will involve 3D and video elements
(refer to assignment brief for further details)
Submission date: 24/09/11 (Week 16)
Assignment 4 will be assessed using the following grades:
CHD Competent with High Distinction
CDI Competent with Distinction
CC Competent with Credit
CAG Competent Achieved, Graded
DNS Did Not Submit for Assessment
Assessment Matrix
The assessment matrix demonstrates alignment of assessment tasks with the relevant Unit of Competency. These are available through the course contact in Program administration
Special consideration Policy (Late Submission)
All assessment tasks are required to be completed to a satisfactory level. If you are unable to complete any piece of assessment by the due date, you will need to apply for an extension.
Please refer to the following URL for extensions and special consideration:
http://www.rmit.edu.au/browse;ID=qkssnx1c5r0y;STATUS=A;PAGE_AUTHOR=Andrea%20Syers;SECTION=1;
Other Information
Part B of assignment 4 (Animation set-up) will be completed as part of a joint project with ‘Design Animation & Digital visual Effects’ It will consist of a four week workshop
Course Overview: Access Course Overview