Course Title: Originate and develop concepts

Part B: Course Detail

Teaching Period: Term1 2020

Course Code: GEDU6116C

Course Title: Originate and develop concepts

School: 375T Vocational Design and Social Context

Campus: Brunswick Campus

Program: C5359 - Diploma of Graphic Design

Course Contact: Alistair Briggs

Course Contact Phone: +61 9925 9988

Course Contact Email: alistair.briggs@rmit.edu.au


Name and Contact Details of All Other Relevant Staff

Dale Nason

dale.nason@rmit.edu.au

Nominal Hours: 30

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Pre-requisites and Co-requisites

None required.

Course Description

While undertaking this course you will originate and develop concepts for products, programs, processes or services to an operational level. Your concepts could be developed for any business or community activity or process such as marketing and advertising campaigns, entertainment events, digital media and communication systems.


National Codes, Titles, Elements and Performance Criteria

National Element Code & Title:

BSBCRT501 Originate and develop concepts

Element:

1 Evaluate and explore needs and opportunities

Performance Criteria:

■■Research and evaluate existing information that informs new concept development

■■Where appropriate, identify and use gaps in current range of products, programs, processes or services as the catalyst for generating new ideas or concepts

■■Expand the potential of new ideas through exploration of opportunities beyond the obvious

■■ Identify factors that could have an impact on ideas or concepts to be developed, including potential for commercialisation

■■Determine whether other players are filling identified gaps or investigating similar opportunities

■■Develop preliminary ideas on innovative and different ways to address needs and opportunities

■■ In consultation with relevant stakeholders, agree on broad parameters for developing ideas and concepts to meet market requirements

Element:

2 Develop a range of creative approaches

Performance Criteria:

■■Use a range of creative thinking techniques to generate innovative and creative concepts to address identified needs

■■Challenge, test and experiment with different concepts and ideas as part of a collaborative process

■■Evaluate concepts in terms of their suitability for the target audience or purpose, their feasibility and their commercial potential

■■Take account of social, ethical and environmental issues as concepts and ideas are generated and discussed

■■ Identify resources required to achieve desired creative and innovative outcomes

■■Evaluate the effectiveness of different strategies for achieving desired outcomes

■■Select concepts or approaches that achieve required outcomes in an innovative and feasible way

■■Present proposed concepts or approaches in an appropriate format

Element:

3 Refine concepts

Performance Criteria:

■■Ensure concept development process is open to ongoing refinement and testing

■■Seek input and feedback on concepts from relevant stakeholders

■■Seek specialist advice on creative and technical aspects of proposals as required

■■Compare concepts with best practice examples of similar products, programs, processes or services

■■Use a range of creative and practical criteria to determine the advantages and disadvantages of different concepts

■■Evaluate constraints on the realisation of concepts or ideas

■■Refine proposals based on analysis and feedback

Element:

4 Develop concepts to an operational level

Performance Criteria:

■■Use refined concepts as the basis for developing detailed implementation specifications

■■Present specifications to relevant parties for approval, funding or endorsement

■■Reflect on methodology used to generate concepts and ideas and note ways of improving this in the future


Learning Outcomes



Details of Learning Activities

Learning activities will take place in a studio and computer laboratory using industry standard tools and resources.
You will complete exercises and industry style projects. You will also be required to undertake independent study.

In class activities will include:
• demonstrations and presentations by teacher
• peer teaching and class presentations
• group discussion
• feedback and revision
• peer learning
• teacher directed group activities/projects
• student project workshops, including peer/lecturer feedback

Out of class activities will include:
• independent project based work
• online tutorials and activities
• independent research
• studio practice
• review & revision


Teaching Schedule

This course, GEDU6116C (BSBCRT501) - Originate and develop concepts - is delivered in combination with GRAP6343C (BSBDES403) - Develop and extend design skills and practice. The combined timeline is presented here as a complete reference to the combined unit.

Please note: While your teacher will cover all the material in this schedule, the weekly order is subject to change depending on class needs and availability of speakers and resources. There will be a number of prescribed tasks and projects (see Assessment Tasks below).

Week
Session

Topics & Activities Feedback & Assessment Learning Elements
GRAP6343C
Learning Elements
GEDU6116C

Week 1

Design Project:
Project discussion, theme development & team development

Assessments AT #1, 2 & 3: Presented & discussed

Publication Practice: Concept #1 (Media mash-up) workshop
  1 - 5  1 - 4
Week 2 Design Project:
Theme and Crowd Funding project development

AT #1: Quiz group tutorial

Publication Practice: Concept #2 (Concertina Foldout) workshop
Publication Practice: Concept #3 (Ox Plough Booklet) workshop
   1 - 5  1 - 4
Week 3
Design Project: Team Development - Review & Feedback

Publication Practice: Concept #4 (Stab bound book part 1) workshop
Feedback  1 - 5  1 - 4
Week 4
Design Project: Team Development

Publication Practice: Concept #4 (Stab bound book part 2) workshop
Publication Practice: Concept #5 (Font) workshop

Feedback and discussion: Concepts 1-5
Feedback  1 - 5  1 - 4
Week 5
Design Project: Team Development

Publication Practice: Concept #6 (Spreads V1) workshop

AT #2:
Portfolio Development: documentation of 1 - 5
AT #2
Feedback

- Documentation
- Portfolio dev.
 1 - 5  1 - 4
Week 6
Design Project: Development

AT #1: progress review & feedback

AT #3: presentation development

Publication Practice: Concept #6 (Spreads V1) DUE
Design Project
Page Spreads Version #1 Due

Feedback
 1 - 5  1 - 4
Week 7
Design Project: Publication Crowd Funding group & individual

AT #3:
presentation delivery & feedback
AT #3
presentation & feedback
 1 - 5  1 - 4
Week 8
Design Project: Publication Crowd Funding group & individual

AT #1: Feedback & submissions open

Publication Practice: Concept #7 (Spreads V2) DUE
AT #1
Feedback

Design Project
Page Spreads Version #2 Due
 1 - 5  1 - 4
Week 9 Design Project: Crowd Funding project GO LIVE

Publication Practice: Concept #8 (Spreads FINAL) workshop
'Go Live'
Online group project submission
 1 - 5 1 - 4 
Week 10 Design Project: Review & Development & Marketing Push

Portfolio Development: documentation of Concepts & feedback
Feedback  1 - 5  1 - 4
BREAK  *** Semester Break ***      
Week 11 Design Project: Publication content development

FINAL layouts due
Design Project
Final spreads due
 1 - 5  1 - 4
Week 12 Design Project:
Publication content development.
Editorial development, content finalization.
   1 - 5  1 - 4
Week 13 Design Project: Print & Book construction towards final outcomes.   1 - 5  1 - 4 
Week 14 Design Project:Project realization & completion.    1 - 5  1 - 4
Week 15 AT #1 #2 & #3: review .
Assessment Task development. Final documentation session. Final critical feedback.
Feedback
 1 - 5  1 - 4
Week 16 AT #1 #2 & #3: Final Submissions DUE.

Design Project: Display of book outcomes and discussion
AT#1 #2 & #3 DUE
Display & Review
 1 - 5 1 - 4


Learning Resources

Prescribed Texts


References


Other Resources

Prescribed Texts

There are no compulsory prescribed texts in this course. This course has recommended books listed under ‘References’

You are advised to look at the Learning Hub at myRMIT site for ongoing updated information. A range of learning resources and references are provided throughout the year.

You will require a personal storage device and tools as outlined in tool kit list.
RMIT will provide you with resources and tools for learning in this course through our online systems and access to specialised facilities and relevant software. You will also have access to the library resources.

Among the library’s electronic resources is the ability to access Lynda.com for online tutorials and lessons. You may be given these tutorials (and other resources) to supplement your classroom learning. The University Library has extensive resources for Design students.

RMIT Library has produced the following:

• subject guide that includes quality online and print resources for your studies. http://rmit.libguides.com/graphicartanddesign
• guides on academic referencing http://www.rmit.edu.au/library/referencing
• subject specialist help via your Liaison Librarian http://www.rmit.edu.au/library/librarians/dsc

 


Overview of Assessment

Assessment is on-going throughout the course. Assessment tasks will require you demonstrate the application of knowledge and skills through practical projects and/or exercises.
The assessment tasks are:
Design project briefs.

An assessment charter summarises your responsibilities as an RMIT student as well as those of your teachers.


Assessment Tasks

Assessment tasks in this clustered unit provide opportunity to achieve competency in all required assessment criteria.

This is clustered unit is competency based assessment.


Critical Feedback throughout the course may be written, verbal or a combination of both, and is given during the Design Project and its components with an aim to provide you the best opportunity to create work of a high standard. Student expectations of the quality of work outcomes should be discussed with the teacher to maximize the opportunity to achieve the desired outcomes.
_

This course has 3 Assessment Tasks. ALL 3 must be completed & submitted.
You are required to demonstrate all assessment criteria to a satisfactory standard to achieve Competency.
Note: These three 3 Assessment Tasks are delivered via a major Design Project.

Assessment Tasks
Assessment Task 1: Quiz
DUE:
Week 8 submissions open
Week 16 final submission

Assessment Task 2: Portfolio
DUE:
Week 16

Assessment Task 3: Presentation
DUE:
Week 7 in class presentation
Week 16 final submission
_


Outcomes available from these assessments:

CA Competency Achieved 
NYC Not Yet Competent
DNS Did Not Submit for Assessment




Assessment Matrix

An assessment matrix demonstrating alignment of assessment tasks with the relevant Unit of Competency is available from the course contact person (stated above).

Other Information

Attendance 
The major learning experience involves studio based exercises, demonstration and production. It is strongly advised that you attend all sessions in order to engage in the required learning activities, ensuring the maximum opportunity to gain the competency.

Feedback - You will receive verbal and written feedback by teacher on your work. This feedback also includes suggestions on how you can proceed to the next stage of developing your projects.
Student feedback at RMIT

Student Progress 
Monitoring academic progress is an important enabling and proactive strategy to assist you to achieve your learning potential. Student progress policy

Special Consideration Policy, Late Submission & Extensions
All assessment tasks are required to be completed to a satisfactory level.
If you are unable to complete any piece of assessment by the due date, you will need to apply for an extension.
Pick the following link for details on applying for Special consideration 
Any student seeking an extension, should aim at doing so a minimum of 2 days before the deadline. Work submitted late and without an extension at any point will incur late penalties in accordance with university policy.
If you require an extension you must complete an extension form with evidence supporting your application and hand this to your instructor. Further links - Application for extension of time

On Time Submission and Impact of Late Submission 
On time submission is an important factor in your assessment. Employability skills are embedded in all courses and these include Planning & Organising and Self-management. For this reason, late work impacts on your competency assessment. 
Submissions that are assessed as Not Satisfactory can be re-submitted once and this is only permitted during the period that the competency is scheduled.

Cover Sheet for Submissions 
You must complete a submission cover sheet for every piece of submitted work. This signed sheet acknowledges that you are aware of the plagiarism implications. Submission cover sheet

Academic Integrity and Plagiarism - RMIT University has a strict policy on plagiarism and academic integrity. Please refer to the website for more information on this policy go to Academic Integrity
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