Course Title: Incorporate interactive technology into performance

Part A: Course Overview

Program: C5378 Diploma of Music Industry (Sound Production)

Course Title: Incorporate interactive technology into performance

Portfolio: Vocational Education

Nominal Hours: 60

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Important Information:

Please note that this course may have compulsory in-person attendance requirements for some teaching activities. 

To participate in any RMIT course in-person activities or assessment, you will need to comply with RMIT vaccination requirements which are applicable during the duration of the course. This RMIT requirement includes being vaccinated against COVID-19 or holding a valid medical exemption. 

Please read this RMIT Enrolment Procedure as it has important information regarding COVID vaccination and your study at RMIT: https://policies.rmit.edu.au/document/view.php?id=209

Please read the Student website for additional requirements of in-person attendance: https://www.rmit.edu.au/covid/coming-to-campus 


Please check your Canvas course shell closer to when the course starts to see if this course requires mandatory in-person attendance. The delivery method of the course might have to change quickly in response to changes in the local state/national directive regarding in-person course attendance. 


Terms

Course Code

Campus

Career

School

Learning Mode

Teaching Period(s)

VART6473C

City Campus

TAFE

375T Vocational Design and Social Context

Face-to-Face or Internet

Term1 2020,
Term2 2021

Course Contact: John Phillips

Course Contact Phone: +61 3 9925 4913

Course Contact Email: john.phillips@rmit.edu.au



Course Description

This unit describes the skills and knowledge required to use music technology as a creative tool in performance.


It applies to musicians and artists who use audio software applications and sensor/gesture based electronic instruments to manipulate a performance while it is happening.


Interactive technology can be applied in all musical genres and styles, from electronic dance music DJs, to solo or ensemble performances, to experimental sound sculptures and installations.

Pre-requisite Courses and Assumed Knowledge and Capabilities

None



National Competency Codes and Titles

National Element Code & Title:

CUAMPF502 Incorporate interactive technology into performance

Elements:

1. Generate ideas for enhancing performances

2. Prepare interactive elements

3. Integrate interactive elements

4. Review performances


Learning Outcomes

Through this course you will aim to evidence of the ability to:
• explore ways to use interactive technologies
• develop and present at least two technology based interactive music performances, demonstrating the fusion of interactive technology and music performance 
• collaborate with others involved in the performances
• identify ways to improve use of interactive technology.


Overview of Assessment

Assessment will be through practical project work, involving relevant audio applications and hardware interfaces