Course Title: Explore and apply the creative design process to 3D forms

Part B: Course Detail

Teaching Period: Term2 2018

Course Code: GRAP6356C

Course Title: Explore and apply the creative design process to 3D forms

School: 320T Architecture & Urban Design

Campus: City Campus

Program: C5381 - Diploma of Visual Merchandising

Course Contact: Sam Falanga

Course Contact Phone: +61 3 99254670

Course Contact Email: samuel.falanga@rmit.edu.au


Name and Contact Details of All Other Relevant Staff

John Owe Young

email: john.owe-young@rmit.edu.au

Building 94.06.01

Telephone: 99254685

I will be on campus Monday to Thursday and will check my email every morning. I aim to respond as soon as possible.

 

Tim McCarthy

email: timothy.mccarthy@rmit.edu.au

Building 94.06.01

To make an appointment please email me. I will be checking my email regularly for this course

Nominal Hours: 50

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Pre-requisites and Co-requisites

None required.

Course Description

In this unit you will develop the skills and knowledge required to explore and creatively apply the design process to the development of three-dimensional (3D) forms. You will interpret specifications, design and construct three dimensional (3D) props for display, exhibition and event contexts. You will also research, practise and apply skills and techniques to produce a range of creative studio finishes/props applicable to these contexts.

 


National Codes, Titles, Elements and Performance Criteria

National Element Code & Title:

BSBDES303 Explore and apply the creative design process to 3D forms

Element:

1 Source information on 3D design

Performance Criteria:

1.1 Identify and access relevant sources of information on 3D design 

1.2 Evaluate and collate information to build knowledge of 3D design

Element:

2 Explore the creative design process for 3D forms

Performance Criteria:

2.1 Use creative thinking techniques to generate a range of ideas and options 

2.2 Use experimentation to explore and challenge a range of different ideas 

2.3 Challenge assumptions, reflect on ideas and refine approaches 

2.4 Consciously change perspective, and evaluate ideas and situations in new ways 

Element:

3 Communicate concepts or ideas through application of design processes to 3D forms

Performance Criteria:

3.1 Investigate and reflect on how a particular concept or idea might be communicated in 3D form 

3.2 Select materials, tools and equipment relevant to the realisation of the concept or idea  

3.3 Apply a creative design process to produce a range of 3D concept realisations

3.4 Reflect on own application of design process and success in communicating the concept or idea 

3.5 Seek and obtain feedback from others about the 3D form and its success in communicating the concept or idea 

3.6 Present and store concept realisations or samples in a format which takes account of the need for professional presentation and the work’s potential value for future jobs


Learning Outcomes


On successful completion of this course, you will have developed and applied the skills and knowledge required to demonstrate your competency in the above elements.


Details of Learning Activities

GRAP 6356C Explore and apply the creative design process to 3D forms. (National code BSBDES303)

 In this course you will develop the skills & knowledge required to explore and creatively apply the design process to (3D) forms. You will interpret specifications, design & construct three dimensional (3D) props and backgrounds for display, exhibition and Event contexts. Studio 2 will run for 6 months, not 12 months as stated in the video.

You will also research, practice, & apply the skills, & techniques to produce a range of creative studio finishes/props applicable to the display &/or event industry.

Note that each class V1A, V1B, V1C, V1D will have its own specific work briefs from Display 2 & Events & Exhibition. This is reflected in the "Course summary" details of "Exercises". Be sure to refer to the specific details for your class. Your Display 2  and Events & Exhibition teachers will expand upon the details specific to your class exercises.

Learning outcomes:

On successful completion of this course, you will have developed & applied the skills & knowledge required to demonstrate your competency in GRAP 6356C (BSBDES303 Explore and apply the creative design process to 3D forms)

Learning activities will take place in the workshop/class room using industry standard tools & resources. You will complete  exercises & industry relevant projects. You will also be required to undertake independent study.

Most delivery will be face-to-face in the Studio workshop.


Teaching Schedule

 Weekly Schedule*

* While great care has been taken in developing this weekly schedule, unforeseen circumstances may require adjustments to be made.

Week

Commencing  Class Activity
1 9 July Welcome & introduction to course content. Refresher of studio work safety issues.  (* Work on Studio 2 Skills job as necessary: Antiquing, Marbling/Trompe, Laser cut, PopUp book)
2 16 July

V1A - Retail Brand Task

V1B - Retail Brand Task

V1C - Retail Brand Task

V1D - Retail Brand Task

 * Work on Display 2, Event & Exhibition, Studio 2 Skills job as necessary: Antiquing, Marbling/Trompe, Laser cut, PopUp book

3 23 July

V1A - Retail Brand Task

V1B - Retail Brand Task

V1C - Retail Brand Task

V1D - Retail Brand Task

* Work on Display 2, Event & Exhibition, Studio 2 Skills job as necessary: Antiquing, Marbling/Trompe, Laser cut, PopUp book

4 30 July

V1A - Retail Brand Task

V1B - Retail Brand Task

V1C - Retail Brand Task

V1D - Retail Brand Task

* Work on Display 2, Event & Exhibition, Studio 2 Skills job as necessary: Antiquing, Marbling/Trompe, Laser cut, PopUp book

5 6 August

V1A - Assist Open Day

V1B - Assist Open Day

V1C - Assist Open Day

V1D - Assist Open Day

* Work on Display 2, Event & Exhibition, Studio 2 Skills job as necessary: Antiquing, Marbling/Trompe, Laser cut, PopUp book

     
6 13 August

V1A - Assist Open Day, Front Window

V1B - Directed Learning

V1C - Front Window

V1D - Directed Learning

* Work on Display 2, Event & Exhibition, Studio 2 Skills job as necessary: Antiquing, Marbling/Trompe, Laser cut, PopUp book

7 20 August

V1A - Front Window

V1B - Internal Windows

V1C - Front Window

V1D - Front Window

* Work on Display 2, Event & Exhibition, Studio 2 Skills job as necessary: Antiquing, Marbling/Trompe, Laser cut, PopUp book

8 27 August

V1A -  Front Window

V1B - Front Window

V1C - Front Window

V1D - Front Window/Internal Window

* Work on Display 2, Event & Exhibition, Studio 2 Skills job as necessary: Antiquing, Marbling/Trompe, Laser cut, PopUp book

9 3 September

V1A - Front Window

V1B - Front Window

V1C - Internal Window

V1D - Front Window/Internal Window

* Work on Display 2, Event & Exhibition, Studio 2 Skills job as necessary: Antiquing, Marbling/Trompe, Laser cut, PopUp book

10 10 September

V1A - Front Window

V1B - Front Window

V1C - Front Window

V1D - Front window/Internal Window

* Work on Display 2, Event & Exhibition, Studio 2 Skills job as necessary: Antiquing, Marbling/Trompe, Laser cut, PopUp book

   

SEPTEMBER BREAK 17th september to 28th September

11

1

October

V1A - Front Window/Internal Window

V1B - Front Window

V1C - Front Window

V1D - Internal Window

* Work on Display 2, Event & Exhibition, Studio 2 Skills job as necessary: Antiquing, Marbling/Trompe, Laser cut, PopUp book

12

8

October

V1A - Internal Window

V1B - Front Window

V1C - Front Window

V1D - Front Window

* Work on Display 2, Event & Exhibition, Studio 2 Skills job as necessary: Antiquing, Marbling/Trompe, Laser cut, PopUp book

13

15

October

V1A - Internal Window

V1B - Front Window

V1C - Front Window

V1D - Front Window

* Work on Display 2, Event & Exhibition, Studio 2 Skills job as necessary: Antiquing, Marbling/Trompe, Laser cut, PopUp book

14 22

October

V1A - Internal Window

V1B - Front Window

V1C - Internal Window

V1D - Front Window

* Work on Display 2, Event & Exhibition, Studio 2 Skills job as necessary: Antiquing, Marbling/Trompe, Laser cut, PopUp book

15

29

October

V1A -  Internal Window

V1B - Front Window

V1C - Internal Window

V1D - Free Choice

* Work on Display 2, Event & Exhibition, Studio 2 Skills job as necessary: Antiquing, Marbling/Trompe, Laser cut, PopUp book

16 5 November Finalise & submit all work. Upload images & documentation onto specified Drive & include a completeds work submission form.
     

 


Learning Resources

Prescribed Texts


References


Other Resources

The studio workshop has induction handouts available


Overview of Assessment

Assessment is on-going throughout the course. Assessment will incorporate a range of methods. This may include practical, hands on making, demonstration of skills and knowledge, successful completion of design and fabrication/construction tasks. This may also include oral questioning on methods and procedures.

 

 The RMIT assessment charter summarises your responsibilities as a student as well as those of your teachers.

 


Assessment Tasks

EXERCISE 1 - Retail Branding Task* 

EXERCISE 2 - Front Window*

EXERCISE 3 - Internal Window*

* (Your Display 2 teacher will give you the details for this brief)

 

EXERCISE 4 - Antiquing finishes^

EXERCISE 5 - Marbling Finishes^

EXERCISE 6 - Pop Up book^

EXERCISE 7 - Laser Cut task^

^ (Your Studio 2 teacher will give you the details for this brief and demonstrate the techniques required)


Assessment Matrix

Scroll down as well as to the right to see the matrix content

 

 

 

Other Information

Your safety and the safety of others is of the utmost importance.

Classes are conducted in a workshop environment with materials, tools and equipment that may be hazardous or may cause injury. Students must observe OHS (Occupational Health & Safety) and WHS (Workplace Health Safety) requirements at all times. Students are ensure that they wear clothing appropriate for this environment  - no loose fitting clothing or jewellery and long hair is to be tied back. Shoes MUST cover the entire foot - no sandals or thongs permitted.

No headphones, ear buds etc., are to be used in the studio workshop area. 

Where appropriate or directed by staff, students must use PPE (Personal Protective Equipment) in the workshop area.

Students shall only use tools and equipment for which they have received the appropriate training and for which they have been logged. 

Students not meeting these requirements will be not be allowed access to the workshop and display areas and will be basked to leave.

 

 

Course Overview: Access Course Overview