Course Title: Explore and apply the creative design process to 3D forms

Part B: Course Detail

Teaching Period: Term2 2020

Course Code: GRAP6356C

Course Title: Explore and apply the creative design process to 3D forms

School: 375T Vocational Design and Social Context

Campus: City Campus

Program: C5381 - Diploma of Visual Merchandising

Course Contact: Sam Falanga

Course Contact Phone: +61 3 99254670

Course Contact Email: samuel.falanga@rmit.edu.au


Name and Contact Details of All Other Relevant Staff

Tim McCarthy 
tim.mccarthy@rmit.edu.au

Nominal Hours: 50

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Pre-requisites and Co-requisites

None required.

Course Description

In this unit you will develop the skills and knowledge required to explore and creatively apply the design process to the development of three-dimensional (3D) forms. You will interpret specifications, design and construct three dimensional (3D) props for display, exhibition and event contexts. You will also research, practise and apply skills and techniques to produce a range of creative studio finishes/props applicable to these contexts.

 


National Codes, Titles, Elements and Performance Criteria

National Element Code & Title:

BSBDES303 Explore and apply the creative design process to 3D forms

Element:

1 Source information on 3D design

Performance Criteria:

1.1 Identify and access relevant sources of information on 3D design

1.2 Evaluate and collate information to build knowledge of 3D design

Element:

2 Explore the creative design process for 3D forms

Performance Criteria:

2.1 Use creative thinking techniques to generate a range of ideas and options

2.2 Use experimentation to explore and challenge a range of different ideas

2.3 Challenge assumptions, reflect on ideas and refine approaches

2.4 Consciously change perspective, and evaluate ideas and situations in new ways

Element:

3 Communicate concepts or ideas through application of design processes to 3D forms

Performance Criteria:

3.1 Investigate and reflect on how a particular concept or idea might be communicated in 3D form

3.2 Select materials, tools and equipment relevant to the realisation of the concept or idea

3.3 Apply a creative design process to produce a range of 3D concept realisations

3.4 Reflect on own application of design process and success in communicating the concept or idea

3.5 Seek and obtain feedback from others about the 3D form and its success in communicating the concept or idea

3.6 Present and store concept realisations or samples in a format which takes account of the need for professional presentation and the work’s potential value for future jobs


Learning Outcomes


On successful completion of this course, you will have developed and applied the skills and knowledge required to demonstrate your competency in the above elements.


Details of Learning Activities

You will research, design and create artefacts/props 

There will be lectures and class/individual discussions.

You do this by completing the following 6 Tasks

Details of the 6 TASKS

TASK 1: Research (Parts a, b, c) - You will research themes relating to the Design Processes.

TASK 1: Part a: You are required to investigate and report on 2 different examples of (3D) DESIGN PROCESSES used to inform Design, concept development and manufacture. (Choose a Design Process you want to use for your assessment project).

  1. Provide a short paragraph discussing the merits of each Design Process
  2. Give a brief justification of why you have chosen to use a particular Design Process.

TASK 1: Part b: Research different Creative Thinking Techniques you will use to generate a range of options & ideas. Students are to describe Elements and Principles of design as applied to 3D forms. (You will demonstrate and describe the use of your chosen Creative Thinking Technique/s and how you have employed them to produce your final designs.)

TASK 1: Part c: Research and report on an Art, Design movement/School or aesthetic that you will inform inspire your design approach to the brief.

TASK 2: Presentation to class of TASK 1 findings (10 minutes maximum)  You are required to give a short presentation to the class on the results of TASK 1: your examples of (3D) DESIGN PROCESSES* used to inform Design, concept development and manufacture. (PowerPoint with images & charts)

TASK 3: Design your artefacts/props inspired by given theme.

Include elements of the influence of your chosen Art, Design movement/School or aesthetic on your designs.

  1. Annotate drawings with comments about your use of creative thinking techniques in your Design Process.
  2. Describe and show your use of the materials at hand, as well as the techniques, processes and finishes as covered in class.
  3. Seek and respond to feedback from peers and staff
  4. Document process – images of setup, manufacturing, sketches, Design modifications, finished concepts, dimensioned construction drawings.

TASK 4: Make your designed artefacts/props inspired by given theme. Progress check ongoing

  1. Bring your and refer to concept/design and required drawings.
  2. List and document use of materials, tools, equipment (including Personal Protective Equipment) required for the job.
  3. Make prototypes, models and final design/s. Seek and respond to feedback from peers and staff.
  4. Store work safely so as to enable future use in Visual Merchandising contexts

TASK 5: Review your work. Discuss your choices in the design process, the challenges in designing 3D forms, and the relationships between form and space.  Determine and discuss future improvements/suggestions.

Task 6: Take work from previous Tasks  1, 2, 3, 4, 5,  collate them into a report and submit to Canvas in week 15


Teaching Schedule

While all course content will be delivered, the order and mode of delivery may change depending on the availability of specialist facilities and equipment.  Please check Canvas regularly as any updates will be communicated by your teacher. 

Week

1

 

 

 

 

 

 

 

 

 

 

 

 

 

 

2

 

 

 

 

 

 

 

 

 

 

3

 

 

 

 

 

 

 

 

 

 

 

 

 

 

4

 

 

 

 

 

 

 

 

 

 

 

 

5

 

 

 

 

 

 

 

 

 

 

 

6

 

 

 

 

 

 

 

 

 

7

 

 

 

 

 

 

 

 

 

8

 

 

 

 

 

 

 

 

 

9

 

 

 

 

 

10-14

 

 

 

 

 

 

 

 

15

 

 

 

16

Class content

Overview of 3D-Design Processes, Thinking Techniques, Elements & Principles relating to making 3D forms. House-keeping,

Skills Review.

Skill: techniques, processes & finishes

Discuss activities: main assessment project,support for other courses

Discuss 3D-Design Process – BSBDES303 & Assessment requirements

Discuss Major Assessment   - 3D Design Process (Introduce 6 Activities required)

Materials & trade terminology

 

 

 

Progress check Task 1 - Research

Skill: techniques, processes & finishes -Attaching Shelving to back board (Drill & screw)

Design artefacts, props, prototypes using 3D Design Process, thinking techniques and influenced by your chosen Art or Design movement theme.

3D Production support for other courses if required

 

 

Task 2 – Class Presentations: Report on research Task 1, parts A, B, C Research examples of 3D Design Techniques Task 3 – Design

Skill: techniques, processes & finishes – Paint techniques& finishes

Continue work on major assessment brief - 3D Design Process

Design artefacts, props, prototypes using 3D Design Process, thinking techniques and influenced by your chosen Art or Design movement theme.

3D Production support for other courses if required

 

 

 

 

Progress check Task 3 – Design

Skill: techniques, processes & finishes – Paint techniques& finishes

Continue work on major assessment brief - 3D Design Process

Design artefacts, props, prototypes using 3D Design Process, thinking techniques and influenced by your chosen Art or Design movement theme.

3D Production support for other courses if required

 

 

 

 

Progress check Task 3 – Design, Task 4 - Make

Skill: techniques – support brackets, processes & finishes

Continue work on major assessment brief - 3D Design Process

Design and make artefacts, props, prototypes using 3D Design Process, thinking techniques and influenced by your chosen Art or Design movement theme.

3D Production support for other courses if required

 

 

Task 4 - Make Continue work on major assessment brief - 3D Design Process

Design and make artefacts, props, prototypes using 3D Design Process, thinking techniques and influenced by your chosen Art or Design movement theme.

3D Production support for other courses if required

Skill: Studio techniques, processes & finishes

 

 

 

Progress check - Task 4 - Make Continue work on major assessment brief - 3D Design Process

Design and make artefacts, props, prototypes using 3D Design Process, thinking techniques and influenced by your chosen Art or Design movement theme.

3D Production support for other courses if required

Skill: Studio techniques, processes & finishes

 

 

Task 4 - Make Continue work on major assessment brief - 3D Design Process

Design and make artefacts, props, prototypes using 3D Design Process, thinking techniques and influenced by your chosen Art or Design movement theme.

3D Production support for other courses if required

Skill: Studio techniques, processes & finishes

 

 

Progress check - Task 4 - Make Continue work on major assessment brief - 3D Design Process

Design and make artefacts, props, prototypes using 3D Design Process, thinking techniques and influenced by your chosen Art or Design movement theme.

3D Production support for other courses if required

Skill: Studio techniques, processes & finishes

 

 

 

Progress check - Task 4 - Make Continue work on major assessment brief - 3D Design Process

Design and make artefacts, props, prototypes using 3D Design Process, thinking techniques and influenced by your chosen Art or Design movement theme.

3D Production support for other courses if required

Skill: Studio techniques, processes & finishes

 

 

 

Task 4 - Make Continue work on major assessment brief - 3D Design Process

Design and make artefacts, props, prototypes using 3D Design Process, thinking techniques and influenced by your chosen Art or Design movement theme.

3D Production support for other courses if required

Skill: Studio techniques, processes & finishes

 

 

Progress check - Task 4 - Make Continue work on major assessment brief - 3D Design Process

Design and make artefacts, props, prototypes using 3D Design Process, thinking techniques and influenced by your chosen Art or Design movement theme.

3D Production support for other courses if required

Skill: Studio techniques, processes & finishes

 

 

 

Progress check - Task 4 – Make,Task 5 – Review,Task 6 – Make Report Continue work on major assessment brief - 3D Design Process

Design and make artefacts, props, prototypes using 3D Design Process, thinking techniques and influenced by your chosen Art or Design movement theme.

3D Production support for other courses if required

Skill: Studio techniques, processes & finishes

 

 

 

Task 4 - Make , Task 5 – Review,Task 6 – Make Report Continue work on major assessment brief - 3D Design Process

Finalise Making artefacts, props, prototypes using 3D Design Process, thinking techniques and influenced by your chosen Art or Design movement theme.

 

3D Production support for other courses if required

Skill: Studio techniques, processes & finishes

 

 

Task 6 – SUBMIT FINAL WORK PORTFOLIO

Submit Major Assessment Brief - 3D Design Process - include Tasks 1, 2, 3, 4, 5, 6

3D artefacts/props to be submitted in class. Your final report saved as pdf (file size no larger than 15Mb) and uploaded onto Canvas.

 

Feedback and student work resubmissions if required

 


Learning Resources

Prescribed Texts


References


Other Resources

RMIT will provide classrooms, Studio Workshop, smocks, PPE (Personal Protective Equipment) tools, materials and equipment, access to the internet, data projectors.

The University Library has extensive resources and provides subject specialist expertise, research advice, help with referencing and support through:

The Learning Lab
 
https://www.rmit.edu.au/students/study-support/learning-lab

The Study Support Hub
https://www.rmit.edu.au/students/study-support/study-support-hub

English for uni workshops
 https://www.rmit.edu.au/students/study-support/workshops/english-uni-workshops

Resources specific to this course include;

Light in The Box Masquerade Ball mask, 3 December 2019
https://www.lightinthebox.com/en/p/plague-doctor-steampunk-costume-all-masquerade-mask-dark-brown-vintage-cosplay-chrome-leatherette_p7027587.html?prm=1.3.5.11

Apple - Designed by Apple in California
https://www.youtube.com/watch?v=CEW4D_CERkE&t=15s

Apple Steve Jobs on Design
https://www.youtube.com/watch?v=sPfJQmpg5zk&t=16s

You are advised to look on Canvas for ongoing updated information.


Overview of Assessment

Assessment is on-going throughout the course. Assessment will incorporate a range of methods. This may include practical, hands on making, demonstration of skills and knowledge, successful completion of design and fabrication/construction tasks. This may also include oral questioning on methods and procedures.

 

 The RMIT assessment charter summarises your responsibilities as a student as well as those of your teachers.

 


Assessment Tasks

Assessment is ongoing throughout the course and will include some research projects, a short presentation to class, design/s for Japanese Steam Punk inspired artefacts/props, documentation (of use of tools, equipment  and materials), submission of report, submission of completed 3D realisations of prototypes and artefacts/props. Full assessment briefs will be provided and can be found on Canvas.

There will be continuous assessment with ongoing feedback.

This is a Vocational Education and Training qualification and is assessed for Competency. To be assessed as Competent means you have consistently demonstrated the required knowledge and skills at a standard required in the workplace. To be assessed as Competent in this course, you will need to complete each assessment task to a satisfactory standard. You will receive feedback from the teacher at the conclusion of each assessment task.

Results that apply to courses that are delivered and assessed in accordance with competency-based assessment are:

CA: Competency Achieved
NYC: Not Yet Competent
DNS: Did not Submit for Assessment

Due dates for assessment tasks dependent on access to specialist facilities and equipment may change. Please check Canvas regularly as any updates will be communicated by your teacher.

ASSESSMENT TASK

Students will research, design and create artefacts/props 

This assessment for 3D DESIGN PROCESS – (STUDIO 2) requires students to successfully complete and document all 6 Tasks.

ASSESSMENT TASK 1: Research (Parts a, b, c) Progress check week 2/3

ASSESSMENT  TASK 2: Presentation to class of TASK 1 findings (10 minutes maximum) Due week 3

ASSESSMENT TASK 3: Design artefacts/props inspired by given theme. Progress check week 4/5

ASSESSMENT TASK 4: Make your designed artefacts/props inspired by given theme. Progress check ongoing

ASSESSMENT TASK 5: Review your work. Due week 15

ASSESSMENT Task 6: Produce report and submit to Canvas Due week 15


Assessment Matrix

The assessment matrix demonstrates alignment of assessment tasks with the relevant unit of competency. These matrices are available through Program Administration.

Other Information

Attendance:

Your learning experience will involve class-based teaching, discussion, demonstration and practical exercises

It is strongly advised that you attend all timetabled sessions. This will allow you to engage in the required learning activities, ensuring you the maximum opportunity to complete this course successfully.

 

Information about your studies:

You can access My Studies through the RMIT website for information about timetables, important dates, assessment dates, results and progress, Canvas etc.
https://www.rmit.edu.au/students

 

Assessment:

Information on assessment including Special consideration, Adjustments to assessment, (eg. applying for an extension of time):
https://www.rmit.edu.au/students/student-essentials/assessment-and-exams/assessment

 

Academic Integrity and Plagiarism:

RMIT University has a strict policy on plagiarism and academic integrity. Please refer to the website for more information on this policy.
https://www.rmit.edu.au/students/student-essentials/assessment-and-exams/academic-integrity

 

Credit Transfer and Recognition of Prior Learning:

Credit transfer is the recognition of previously completed formal learning (an officially accredited qualification).

Recognition of Prior Learning (RPL) is an assessment process that allows you to demonstrate competence using the skills you have gained through experience in the workplace, voluntary work, informal or formal training or other life experiences.  

Please speak to your teacher if you wish to discuss applying for Credit Transfer or RPL for the unit(s) of competency addressed in this course.
https://www.rmit.edu.au/students/student-essentials/enrolment/apply-for-credit

Course Overview: Access Course Overview