Course Title: Refine model making skills

Part B: Course Detail

Teaching Period: Term2 2019

Course Code: VART6478C

Course Title: Refine model making skills

School: 320T Architecture & Urban Design

Campus: City Campus

Program: C5382 - Diploma of Product Design

Course Contact: Robin Blood

Course Contact Phone: +61 3 9925 4819

Course Contact Email: robin.blood@rmit.edu.au


Name and Contact Details of All Other Relevant Staff

Nominal Hours: 65

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Pre-requisites and Co-requisites

None

Course Description

This unit describes the performance outcomes, skills and knowledge required to refine techniques for the development of three-dimensional (3-D) physical models.


National Codes, Titles, Elements and Performance Criteria

National Element Code & Title:

CUAACD508 Refine model making skills

Element:

1. Maintain professional practice

Performance Criteria:

1.1 Comply with workplace expectations, and ethical and legal obligations in professional activities

1.2 Update information about creative approaches, techniques, materials and equipment relevant to model making

1.3 Identify techniques from other industries that could be applied to the development of scale models and make connections in own work

1.4 Source new ideas and trends through regular review of the work of others

1.5 Use feedback from others to improve own skills in design

1.6 Seek opportunities to develop technical and conceptual skills

Element:

2. Refine and consolidate own technique

Performance Criteria:

2.1 Experiment with new techniques, materials and equipment when developing model making ideas

2.2 Identify strengths and weaknesses of various approaches through practice and play

2.3 Identify and select approaches best suited to own practice

2.4 Develop and document a design process that reflects own style and approach

Element:

3. Make models to professional standard

Performance Criteria:

3.1 Interpret ideas, problem-solving tasks or briefs with creativity, accuracy and efficiency

3.2 Develop a clear plan and schedule for model making work

3.3 Select and assemble appropriate model making materials, tools, techniques and equipment consistent with specifications

3.4 Develop precise and accurate scale models as required

3.5 Identify opportunities for refinement and re-thinking and make adjustments as required

3.6 Communicate the design process and the final solution using detailed work documentation

3.7 Present maquettes and models that meet project requirements to key people


Learning Outcomes


On successful completion of this course, you will have developed and applied the skills and knowledge required to demonstrate your competency in the above elements


Details of Learning Activities

In completion of this unit, the student will be able to learn skills and knowledge required to refine techniques for the development of three-dimensional (3-D) physical models.


Teaching Schedule

Course Schedule
Week Topic Items to bring to class Assessment due

Week 1

Introduce project 1: Sci-fi/fantasy vehicle

Mood board study

   

Week 2

Continue Project 1

Form studies
Pulling things apart

 

Mood board due

Week 3

Continue project 1.

Individual consultancy to discuss their design selection

Introduce project 2: egg-cup.

   

Week 4

 

Continue Projects 1 and 2

   
 

Week 5

Continue Projects 1 and 2    

Week 6

Continue Projects 1 and 2

   

Week 7

Continue Projects 1 and 2    

Week 8

Continue Projects 1 and 2    

Week 9

Continue Projects 1 and 2    

Week 10

Continue Projects 1 and 2    
 

Week 11

Continue Projects 1 and 2    

Week 12

Continue Projects 1 and 2    

Week 13

Continue Projects 1 and 2    

Week 14

Continue Projects 1 and 2    

Week 15

 

Continue Projects 1 and 2    

Week 16

 

 

Continue Projects 1 and 2   Projects 1 and 2 due


Learning Resources

Prescribed Texts


References


Other Resources


Overview of Assessment

Assessment is on-going throughout the course. Assessment will incorporate a range of methods to assess performance and the application of knowledge and skills and will include:

EXAMPLES
- Practical tasks, a major project
- direct observation including exploration of and experimentation with techniques
- written and/or oral questioning and discussion to assess knowledge and understanding
- completion of a design journal and/or portfolio including personal reflection and feedback
- direct questioning combined with review of portfolios of evidence
 

 

The RMIT assessment charter summarises your responsibilities as a student as well as those of your teachers. http://mams.rmit.edu.au/kh6a3ly2wi2h1.pdf


Assessment Tasks

Task 1: Sci-Fi Project

Task 2: Egg Cup


Assessment Matrix

Task 1

1. Experiment with 3D forms to generate ideas  
  • Meet checkpoint objectives.
  • Back-up work which consists of research, ideation and development sketches/mock-ups.
  • Appropriate use of materials and techniques used.
  • Student has developed their skill in model making.
  • Refine a concept structurally, aesthetically
  • Good workshop practice has been observed
  • Prepare tool paths for cutting
  2. Assemble and finish model  
  • Accurately assemble parts of model
  • Accurately assembled parts of model scratches, runs and blemishes and be a high quality finish.
  • Presentation/packaging. The package will be appropriately sized, protective and accessible.

 

Task 2

1. Experiment with 3D forms to generate ideas •Use a variety of media to create potential forms for an egg cup. •Refine a concept structurally, aesthetically.   2.Construct form as CAD/CAM model •Convert initial ideas into digital form •Have CAD models ready by week 4 check point Refine and adapt 3D CAD model to output requirements •Prepare tool paths for cutting •Set up machines safely •Cut parts using CNC machinery   3. Assemble and finish model •Accurately assemble parts of model •Produce finish appropriate to product purpose. This means that the finished surface will be free of scratches, runs and blemishes and be a high quality finish. •Presentation/packaging. The package will be appropriately sized, protective and accessible.

Other Information

Teaching schedule may vary according to students and task requirements

Information is correct at time of publishing.

 

Course Overview: Access Course Overview