Course Title: Manage interactive media production

Part A: Course Overview

Program: C5384 Diploma of Digital Media Technologies

Course Title: Manage interactive media production

Portfolio: Vocational Education

Nominal Hours: 40

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Important Information:

Please note that this course may have compulsory in-person attendance requirements for some teaching activities. 

To participate in any RMIT course in-person activities or assessment, you will need to comply with RMIT vaccination requirements which are applicable during the duration of the course. This RMIT requirement includes being vaccinated against COVID-19 or holding a valid medical exemption. 

Please read this RMIT Enrolment Procedure as it has important information regarding COVID vaccination and your study at RMIT:

Please read the Student website for additional requirements of in-person attendance: 

Please check your Canvas course shell closer to when the course starts to see if this course requires mandatory in-person attendance. The delivery method of the course might have to change quickly in response to changes in the local state/national directive regarding in-person course attendance. 


Course Code




Learning Mode

Teaching Period(s)


City Campus


345T Media and Communication

Face-to-Face or Internet

Term2 2019


City Campus


375T Vocational Design and Social Context

Face-to-Face or Internet

Term1 2020,
Term2 2020,
Term1 2021

Course Contact: Nat Bates

Course Contact Phone: +61 3 9925 3326

Course Contact Email:

Course Description

This course is for individuals who manage personnel in the interactive media or game development industry who may be concept artists, designers, programmers, animators and others and effectively:

  • summarise basic 3-D techniques
  • explain the budgeting and scheduling considerations for 3-D design
  • discuss capabilities and constraints of 3-D packages
  • outline current game-play hardware and software products
  • discuss the technical constraints that hardware or software imposes on graphics and visual design
  • explain the process required to produce a 3-D animation sequence or components
  • summarise the roles and responsibilities of team members producing 3-D animations and digital effects
  • summarise effective strategies for communicating with production teams and clients.

Pre-requisite Courses and Assumed Knowledge and Capabilities


National Competency Codes and Titles

National Element Code & Title:

ICTGAM504 Manage interactive media production


1. Attend to the placement of staff for a digital media production

2. Monitor workplace structure and staff responsibilities

3. Identify appropriate behaviours and attitude

4. Carry out tasks within the range or context specified for the workplace

5. Report on workplace experience

Learning Outcomes

On completing this course you will have the ability to:

  • monitor behaviour of self and others to ensure compliance with the workplace culture
  • operate according to the lines of reporting and required method of communication
  • allocate tasks to appropriate staff members
  • plan and complete assigned tasks in a production environment, to meet deadlines
  • demonstrate effective communication, listening and questioning skills with various people, including use of industry terminology.

Overview of Assessment

Assessment for this course is ongoing throughout the semester. Your knowledge of course content is assessed through participation in class exercises, practical project work and through the application of learned skills.