Course Title: Implement sound designs

Part B: Course Detail

Teaching Period: Term1 2015

Course Code: VART6067C

Course Title: Implement sound designs

School: 345T Media and Communication

Campus: City Campus

Program: C6104 - Advanced Diploma of Sound Production

Course Contact : Program Administration

Course Contact Phone: +61 3 9925 4815

Course Contact Email:mcvet@rmit.edu.au


Name and Contact Details of All Other Relevant Staff

Nominal Hours: 50

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Pre-requisites and Co-requisites

None

Course Description

IMPLEMENT SOUND DESIGN assesses the skills and knowledge involved in providing Sound Design & final sound balance for Screen productions. The unit also looks at a candidate’s ability to effectively work with a client’s requirements in a timely fashion.
This unit describes the performance outcomes, skills and knowledge required to implement sound designs.


National Codes, Titles, Elements and Performance Criteria

National Element Code & Title:

CUSSOU503A Implement sound designs

Element:

Element 1. Confirm sound-design specifications

Performance Criteria:

1.1
In consultation with relevant personnel confirm sound-design specifications, ensuring that they meet production requirements
1.2
Identify and confirm personnel needed to meet production briefs
1.3
Confirm requirements with regard to content, quality and duration of sound components
1.4
Identify and meet copyright requirements
1.5
Hold ongoing discussions with relevant personnel to consider, confirm and incorporate additional or changed production requirements and new ideas as required
 

Element:

Element 2. Oversee the sound-production process

Performance Criteria:

2.1
Devise and/or obtain sound components to meet creative and technical requirements according to sound-design specifications
2.2
Ensure that sound effects are recorded as required
2.3
Ensure that the manipulation of sound components
achieves the desired sonic finish and style
2.4
Identify any changes to sound components in conjunction with relevant personnel
2.5
Obtain feedback from relevant personnel about work in progress and modify as required
2.6
Provide direction, advice and assistance to technical staff as required
2.7
Ensure that the final product is delivered in the required format for playback media
2.8
Make backup copies of recordings in line with enterprise procedures
 

Element:

Element 3. Finalise operations

Performance Criteria:

3.1
Ensure that documentation is prepared and updated as required
3.2
Ensure that recorded masters, version copies and backups are logged, labelled and stored in a secure and safe place
3.3
In consultation with relevant personnel, identify aspects of sound-design implementation that worked well and those that could be improved
3.4
Evaluate own role in operations and note areas for improvement
3.5
Provide feedback to team members on their performance as required
3.6
Document evaluation of operations in line with enterprise procedures
 


Learning Outcomes


On successful completion of this unit, you will be able to understand, participate in, and implement various stages of sound production and sound design implementation for screen based media, and be able to address the needs of clients in this area.


Details of Learning Activities

In class activities may include:
• lectures
* audio lab based practical project learning
• peer teaching and class presentations
• group discussion
• online research
• independent project based work
• teacher directed group activities/projects

Out of class activities may include:
• online research
• independent project based work


Teaching Schedule

CLASS CONTENT FORMAT ELEMENTS
Class 1 Course overview.
An introduction to Implementing Sound Design.
LECTURE Element 1
1.1, 1.2, 1.3, 1.4, 1.5
Class 2

Creating sound for advertising - The Client, Agency, and Production House.
Briefing for Assessment task 1.

LECTURE Element 1
1.1, 1.2, 1.3, 1.4, 1.5
Class 3 Lab work: Integration of sound and picture.
Practical work on Assessment task 1
LAB / PRAC WORK Element 1
1.1, 1.2, 1.3, 1.4, 1.5
 
Class 4 Lab Work: Practical work on Assessment task 1 LAB / PRAC WORK Element 2
2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8
 
Class 5 Assessment task 1 - Delivery, presentation and discussion LAB / PRAC WORK Element 2
2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8
Class 6 Sound as memory and persuasion. LECTURE Element 2
2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8
Class 7 Style and form.
Integration - Voice over, sound design and the mix.
Briefing for Assessment task 2
LECTURE Element 2
2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8
Class 8 Lab Work: Practical work on Assessment task 2 LAB / PRAC WORK Element 2
2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8
Class 9 Lab Work: Practical work on Assessment task 2 LAB / PRAC WORK Element 2
2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8
Class 10 Assessment task 2 - Delivery, presentation and discussion LAB / PRAC WORK Element 2
2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8
Class 11 Sound design - Sound Art / Theatre / Dance

LECTURE

Element 1
1.1, 1.2, 1.3, 1.4, 1.5
Class 12 Sound Art continued.
Briefing for Assessment task 3
LECTURE Element 3
3.1, 3.2, 3.3, 3.4, 3.5, 3.6
Class 13 Lab Work: Practical work on Assessment task 3 LAB / PRAC WORK Element 2
2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8
Class 14 Lab Work: Practical work on Assessment task 3 LAB / PRAC WORK Element 2
2.1, 2.2, 2.3, 2.4, 2.5, 2.6, 2.7, 2.8
Class 15 / 16

Lab Work: Practical work on Assessment task 3

Assessment task 3 - Delivery, presentation and discussion

LAB / PRAC WORK Element 3
3.1, 3.2, 3.3, 3.4, 3.5, 3.6


Learning Resources

Prescribed Texts

A set of web based resource links are provided below for this course.
Resource Links: 
http://ca.dir.yahoo.com/News_and_Media/Television/Commercials/
Collection of commercials, realaudio/quicktime/windowsmedia formats available for reviewing.

http://www.musicplayer.com/lounge/lessons/audio.htm 

Article on the basics of audio for TV advertisements.

http://www.usatvads.com/cgi-bin/cp-app.cgi?usr=&aff=&pg=splash 

America’s largest and oldest TV Advertising library and resource


http://www.macromedia.com/devnet/rich_media_ads/articles/audio_enable.html 

Using Audio Enabled Rich Media Advertising effectively


http://www.theapplecollection.com/Collection/AppleMovies/movies1.html  


References

You are advised to look at the course Blackboard site for ongoing updated information.
Blackboard will be used for access to digital media tools for class assessments.


Other Resources

Students should bring the following to lab sessions:

* 1 Data storage medium – EG 1tb external hard disk, with both Firewire 800 & USB 2.0 connections. Ideally an additional Firewire 400 connection would be an advantage.
* 1 Firewire 800 > 800 cable
* 1 Firewire 800 > 400 cable or adapter
* 1 pair High quality closed headphones


Overview of Assessment

Course assessment tasks will include class based practical exercises and project work undertaken in the computer lab and recording studios for submission.


Assessment Tasks

To demonstrate competency in this course you will need to complete the following assessment to a satisfactory standard.
You will receive feedback on all assessment and where indicated, you will receive a grade. Graded assessment tasks are equally weighted and will determine your final result for this course.  

For further information on the grading system and criteria used,
please refer to the course blackboard site.

 

UNGRADED ASSESSMENTS

* Import video files into audio DAW in Summative assessments
* Establish markers as requested
* Establish TC start times as requeted
* Establish 3 team roles for Summative asessment #3.

 

GRADED ASSESSMENT COMPONENTS 1, 2 & 3:

 

1. "Cointreau" 60sec. TVC

* Import Movie. 1st frame of picture to 1.30.00
* Create markers at Edit points.
* Introduction of audio at 1.30.12
* Place audio on or within edits.
* Create a sound collage, with an arc (beginning, middle, end) that follow the visual narrative.
* Demonstrate perspective.
* Audio must conclude (reverb tails included) 12 frames from end of picture.

Monitor the audio on a different system, and tweak accordingly before presentation.

* Present the work to class.

 


2. Cinema production opening sequence

* Import Movie. Place 1st frame at 1.30.00
* Audio will commence at 1.30.00
* Use tap tempo to find the implied rhythm from the pictures.
* Place tempo marker at 1.30.00
* Use sound design to infer the flicking of pages.
* Use additional elements to pull the viewer in and to take the film forward.
* Employ elements that fill foreground, midground and background positions. Explain.
* Make a transition from brand logo segment to the film title sequence.

* Present to class.
- Explain motives and methods.


3. Contact sequence: Group assignment (3 students)

* Divide into 3, with the roles of sound editor, music licensing and engineer/producer.
* Import Movie to DAW software.
* Designate 1.30.00 as 1st frame.
* Find Australian music that spans the history of recorded sound in Australia, audio grabs of significant events, and place them on the timeline, in receding order (from most recent to oldest).
* Place the music in perspective.
* Employ SFX to create transitions.
* Create an audio link between music segments.
* Create a balanced final mix.

* Present to class.
- Annotate sources of audio and investigate copyright issues.
- Explain methods and motives.

 Grades used in this unit are as follows:

Grades which apply to courses delivered in accordance with competency-based assessment, but which also use graded assessment:

CHD Competent with High Distinction
CDI Competent with Distinction
CC Competent with Credit
CAG Competency Achieved - Graded
NYC Not Yet Competent
DNS Did Not Submit for Assessment


Assessment Matrix

The assessment matrix demonstrates alignment of assessment tasks with the relevant Unit of Competency. These are available through the course contact in Program administration

Other Information

Cover Sheet for Submissions:
You must complete a submission cover sheet for every piece of submitted work, including online submissions. This signed sheet acknowledges that you are aware of the plagiarism implications

Attendance:
The major learning experience involves studio based exercises, demonstration and production. It is strongly advised that you attend all sessions in order to engage in the required learning activities, ensuring the maximum opportunity to gain the competency.

Feedback:
You will receive verbal and written feedback on your work. Where relevant, this feedback will also include suggestions on how you can proceed to the next stage of developing your projects.
Student feedback at RMIT: http://www.rmit.edu.au/browse;ID=9pp3ic9obks7

Student Progress:
Monitoring academic progress is an important enabling and proactive strategy to assist you to achieve your learning potential.
Student progress policy: http://www.rmit.edu.au/browse;ID=vj2g89cve4uj1

Special consideration Policy (Late Submission):
All assessment tasks are required to be completed to a satisfactory level. If you are unable to complete any piece of assessment by the due date, you will need to apply for an extension. Special consideration, appeals and discipline : http://www.rmit.edu.au/browse;ID=qkssnx1c5r0y

Academic Integrity and Plagiarism:
RMIT University has a strict policy on plagiarism and academic integrity. Please refer to the website for more information on this policy go to Academic Integrity : http://www.rmit.edu.au/browse;ID=kw02ylsd8z3n
 

Course Overview: Access Course Overview