Course Title: Develop sound designs

Part B: Course Detail

Teaching Period: Term1 2019

Course Code: VART6416C

Course Title: Develop sound designs

School: 345T Media and Communication

Campus: City Campus

Program: C6150 - Advanced Diploma of Music Industry (Sound Production)

Course Contact: Program Administration

Course Contact Phone: +61 3 9925 4815

Course Contact Email: mcvet@rmit.edu.au


Name and Contact Details of All Other Relevant Staff

John Phillips

 

john.phillips@rmit.edu.au

 

mcvet@rmit.edu.au

 

Nominal Hours: 50

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Pre-requisites and Co-requisites

None

Course Description

This unit describes the skills and knowledge required to develop an overall sound design from production briefs.

It applies to individuals with a good understanding of the physical nature of sound, along with research and creative thinking skills. They collaborate with other creative personnel to develop the overall sound or musical identity of a wide range productions.

The course will cover building blocks for sound design for screen based media and other sound design applications.

 


National Codes, Titles, Elements and Performance Criteria

National Element Code & Title:

CUASOU503 Develop sound designs

Element:

1. Interpret and confirm sound design brief

Performance Criteria:

1.1 Participate in concept meetings with relevant people to discuss and determine creative and technical sound requirements for a production

1.2 Confirm sound requirements meet the overall production requirements in liaison with relevant people

1.3 Identify and confirm any additional sound design team members required to fulfil the brief

Element:

2. Break down components of sound design brief

Performance Criteria:

2.1 Confirm studio arrangements to ensure resources are sufficient to meet agreed technical and work health and safety (WHS) requirements

2.2 Obtain shot list and music components for soundtrack, and map musical events and duration to film shots

2.3 Identify specific equipment to produce required music score in line with shot list

2.4 Confirm specific equipment will be available to meet production requirements

2.5 Clarify music component sources and confirm availability in line with production schedules

Element:

3. Experiment with sound components to express ideas

Performance Criteria:

3.1 Identify moving image sequences that require theme, incidental or other music

3.2 Establish routines for viewing, assessing and discussing shot material with director and film editor

3.3 Source, secure and prepare music components for soundtrack, and confirm copyright requirements are met

3.4 Use safe work practices to monitor acoustic quality of soundtrack to achieve required sound

3.5 Seek feedback from relevant people about work in progress, and modify as required

Element:

4. Assess creative ideas

Performance Criteria:

4.1 Identify correct frame rate for video or film to ensure synchronisation between sound and images

4.2 Match music components to screen images or sequences

4.3 Confirm quality of music components aligns with overall production concept and style

4.4 Modify settings or sound quality of music components in soundtracks according to feedback and other sound elements, as required

4.5 Listen critically to timing, sequencing, sound quality and element integration to confirm integrity of soundtracks

4.6 Present completed soundtrack to relevant people in line with production requirements

Element:

5. Design sound elements

Performance Criteria:

5.1 Develop sound design concept, taking into consideration the brief and the ideas generated by the sound design team

5.2 Determine sound components required to implement sound design in line with creative and technical requirements

5.3 Establish clear relationship between sound components and objectives of sound design

5.4 Liaise with relevant people to incorporate additional requirements and ideas to achieve best sound design

5.5 Present sound design in required format to convey design concept

5.6 Confirm final sound design concept is consistent with brief and that potential difficulties are addressed

Element:

6. Evaluate final sound design

Performance Criteria:

6.1 Use appropriate techniques to evaluate whether final sound design meets the requirements of the sound design brief

6.2 Seek feedback and opinions from relevant people, and document results of evaluation

6.3 Communicate results of evaluation to relevant people, and use results to improve future practice


Learning Outcomes


On successful completion of this unit, you will be able to record, develop, design and mixdown sound effects from development to final implementation. You will be able to create synthesiser patches, set up and utilise various microphone techniques and record in outdoor environments using field recording techniques.



 


Details of Learning Activities

In class learning activities include, but are not limited to:  
. Class delivery (face to face lectures)
. Audio lab practical sessions
. Peer teaching & class presentations
. Group planning and location recording sessions
. Audio editing sessions 
  
Out of class learning activities include, but are not limited to 
. Group project recording plan
. Group location recording session
. Audio editing and mixing sessions

 

Class will include some out of class location recording exercises

 

This class describes the skills and knowledge required to develop an overall sound design from production briefs.

 

It applies to individuals with a good understanding of the physical nature of sound, along with research and creative thinking skills. They collaborate with other creative personnel to develop the overall sound or musical identity of a wide range productions. 


Teaching Schedule

 

               
  WEEK  CONTENT PRACS Location ASSESSMENTS COMMENCE ASSESSMENTS DUE  
   
   
  Week 1 Introduction to unit & assessments    LAB Assessment 1 Commences    
  The Sound Designers  
  Cinema Sound / Surround Sound  
  LOGIC PRO  
  Week 2 Surround Sound Formats OMF PRAC  LAB Assessment 0 Assessment 0  
  Pro Tools I/O  
  OMF & AAF  
  FCP > OMF > LOGIC / PRO TOOLS - ASSESSMENT 0  
  Week 3 Surround Sound in Pro-Tools STUDIO  STUDIO      
  Pro Tools I/O  
     
  Class will be divided into two groups for this session  
  Week 4 LOGIC PRO    LAB      
  Sound Design strategies  
  Sound Design / roles in film sound production  
  ADR / Foley  
  Week 5 GUEST LECTURE    LAB      
  David Chackman  
  Location Recording  
     
  Week 6 LOGIC PRO    LAB Assessment 2 Commences    
     
  ASSESSMENT 3 COMMENCES  
  Bass Management / Matrix v Discrete / File Management  
  Week 7 GUEST LECTURE    LAB      
  David Chackman  
  Location Recording  
  Week 8 LOGIC PRO    LAB      
     
     
  Logic Pro / Pro Tools / Adobe Premiere  
  Week 9 LOGIC PRO    LAB Assessment 3 Commences Assessment 1 Due  
     
  FCP > OMF > LOGIC / PRO TOOLS - ASSESSMENT 3  
  Week 10 GUEST LECTURE    LAB      
  David Chackman  
  Location Recording  
  Week 11      STUDIO Assessment 4 Commences Assessment 3 Due  
  Assessment 4 - Analog Recording Project  
     
     
  Week 12      STUDIO      
  Assessment 4 - Analog Recording Project  
     
     
  Week 13      LAB   Assessment 4 Due  
  GUEST LECTURE  
  GUEST LECTURE - Cameron Mckenzie  
  Nathanael Bates  
  Week 14      LAB   Assessment 2 Due  
  ASSESSMENT 2 DUE  
  FINAL REVIEW  
  Week 15      LAB      
  Assessment and Review  
     
  Week 16      LAB      
  Assessment and Review  
     
     
     
               


Learning Resources

Prescribed Texts


References


Other Resources


Overview of Assessment

Students will be able to create, record and produce original sound effects from scratch using advanced synthesis techniques and basic microphone and field recording techniques.


Assessment Tasks

 

     
  Ungraded assessments  
  * Assessment 0 - OMF PRAC A (Completed in class 2)  
  Graded Assessments (refer to rubric for assessment details)  
  * Assessment 1 - GENRE REMIX (Due Week 9)  
  * Assessment 2 - ADR & FOLEY ASSESSMENT ("Idiot Box") (Due Week 14)  
  * Assessment 3 - OMF TRANSFER ASSESSMENT (Due Week 10)  
  * Assessment 4 - ANALOG SOUND DESIGN PROJECT (Due Week 12)  
     


Assessment Matrix

Course Overview: Access Course Overview