Course Title: Design games

Part A: Course Overview

Program: C6151 Advanced Diploma of Screen and Media

Course Title: Design games

Portfolio: DSC Portfolio Office

Nominal Hours: 30

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.


Course Code




Learning Mode

Teaching Period(s)


City Campus


345T Media and Communication


Term1 2017,
Term1 2018,
Term1 2019


City Campus


375T Vocational Design and Social Context

Face-to-Face or Internet

Term1 2020,
Term2 2020,
Term1 2021,
Term2 2021

Course Contact: Nat Bates

Course Contact Phone: +61 3 9925 3326

Course Contact Email:

Course Description

In this course you will cover the skills and knowledge required to design technically feasible games and document production requirements.

It applies to individuals who generate and develop a game idea through to documentation of the mechanics and design. They communicate the vision for a game to the rest of the team.

Pre-requisite Courses and Assumed Knowledge and Capabilities


National Competency Codes and Titles

National Element Code & Title:

CUADIG504 Design games


1. Identify project requirements

2. Research games and generate ideas

3. Select a game genre

4. Draft game design document

5. Finalise game design document

Learning Outcomes

On successful completion of this unit, you will be able to establish project parameters, research game genres, plan and structure gaming products whilst drafting and finalising game design documents.

Overview of Assessment

Assessment for this course is ongoing throughout the semester. Your knowledge of course content is assessed through participation in class exercises, practical project work and through the application of learned skills.