Course Title: Coordinate the testing of interactive media products
Part A: Course Overview
Program: C4278
Course Title: Coordinate the testing of interactive media products
Portfolio: DSC
Nominal Hours: 40.0
Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.Course Code |
Campus |
Career |
School |
Learning Mode |
Teaching Period(s) |
COMM5468C |
Brunswick Campus |
TAFE |
320T Design (TAFE) |
Face-to-Face or Internet |
Course Contact: Garry Amy
Course Contact Phone: +61 3 9925 4819
Course Contact Email: design.tafe@rmit.edu.au
Course Description
This unit describes the performance outcomes, skills and knowledge required to manage the testing of interactive media products. No licensing, legislative, regulatory or certification requirements apply to this unit at the time of endorsement.
Pre-requisite Courses and Assumed Knowledge and Capabilities
None
National Competency Codes and Titles
National Element Code & Title: |
CUFDIG501A Coordinate the testing of interactive media products |
Elements: |
1. Determine the criteria for testing |
2. Plan an approach for product testing |
|
3. Test interactive media at specified production points |
|
4. Evaluate the testing process |
Learning Outcomes
This is a central team role, working with the whole production team, including designers, authors, programmers and graphic artists.
In larger projects and particularly in games, testing is a continuous process and may have a quality assurance unit devoted to testing.
A person in this position plans and coordinates the testing process and is also responsible for analysing testing results, writing reports and communicating the results to appropriate members of the production team.
Overview of Assessment
Evidence of the following is essential:
- documented plans for testing interactive media products
- ability to identify appropriate testing methods for specific interactive media products
- analysis of test results
- summary reports containing test results
- effective coordination of the testing process, including ability to work collaboratively with team members.