Course Title: Develop design for custom-made footwear

Part B: Course Detail

Teaching Period: Term2 2024

Course Code: MANU7374C

Course Title: Develop design for custom-made footwear

School: 515T Creative Industries

Campus: Brunswick Campus

Program: C4389 - Certificate IV in Custom-Made Footwear

Course Contact: Paul Castro Alvarez

Course Contact Phone: +61 3 99259234

Course Contact Email: paul.castro@rmit.edu.au


Name and Contact Details of All Other Relevant Staff

Nominal Hours: 80

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Pre-requisites and Co-requisites

None

Course Description

This unit of competency applies to interpreting design requirements in consultation with client, determining specifications and developing the design for custom-made footwear. Work may involve individual and team activities. 

This course addresses the following units and all these units are clustered for delivery but may assessed separately.

MSTGN3006 - Draw 3-D designs

MSTFD4014 - Identify influences on contemporary fashion designs & construction techniques

 


National Codes, Titles, Elements and Performance Criteria

National Element Code & Title:

MSTFP4001 Develop design for custom-made footwear

Element:

1. Research footwear designs

Performance Criteria:

1.1

Identify and access information sources on footwear design and construction techniques, to ensure knowledge is current

1.2

Analyse current and historical trends in footwear design and construction techniques

1.3

Analyse impact of footwear componentry designs on footwear

1.4

Analyse footwear designs for various purposes

Element:

2. Determine design requirements

Performance Criteria:

2.1

Confirm purpose of footwear with client

2.2

Confirm requirements for footwear design with client

2.3

Use communication skills to identify key priorities of client

2.4

Use design tools to develop design concepts

2.5

Explore preliminary design concepts with the client using sketches, pictures, software tools or sample shoes

Element:

3. Measure and assess foot

Performance Criteria:

3.1

Take measurements of foot in accordance with work health and safety (WHS) practices to determine footwear size requirements

3.2

Perform gait analysis to obtain baseline data of client’s walk pattern

3.3

Conduct trial fit using commercial footwear or client’s own footwear according to workplace procedures

Element:

4. Confirm footwear design

Performance Criteria:

4.1

Calculate cost estimates and provide to client

4.2

Finalise design to be used for footwear production and confirm order

4.3

Document design and requirements


Learning Outcomes


On successful completion of this course you will have developed and applied the skills and knowledge required to demonstrate competency in the above elements.


Details of Learning Activities

The activities in this course have been designed to give you the opportunity to put into practice all the theory learned in class. These activities include:

class exercises to review class presentations/ theory
practical demonstrations
design activities or projects
individual and group activities
‘workshopping’ of student projects including peer/assessor feedback


Teaching Schedule

While all course content will be delivered, the order and mode of delivery may change depending on the availability of specialist facilities and equipment.  Please check Canvas regularly as any updates will be communicated by your teacher.  

WEEK    
1 Introduction to course and  AT1 and AT2
Discuss industry and market context in the research and design phase
Roles in the footwear design industry
Defining design briefs
Complete Appendix Part A - Client profile
Part time
2 Conduct market research
Continue trend research
Begin design development using traditional hand rendered methods
Apply design principles to create initial sketches
3 Analyze the impact of cultural, social and technological factors on design
Discuss modern construction techniques
first week of feedback sessions to discuss 9 designs. Complete appendix B, meeting notes
 
4 Second (and final) week of feedback sessions to discuss 9 designs. Complete appendix B, meeting notes
 
 
 
5 Use digital tools (Illustrator) to create accurate renders. 4 angles of the shoes must be represented and annotated. 1 page per design
 6 Use excel and excel functions to create accurate spec sheets, documenting all materials, hardware and accessories that are required to make the shoes. Spec sheets must be completed to industry standard.
Complete costing research and analysis for your 3 final designs
Continue working on digital renders.
 
7 Conduct research to complete your  costing research and analysis for your 3 final designs.
Student directed time to complete all parts of AT1.
BREAK  
8 Assessment 3 delivered - Industry project
Describe the purpose of the brief and your role as a designer.  Annotate the key deliverables and timelines as dictated by the industry partner.
 
9 Create a critical path for the Industry brief, outlining key dates and milestones that must be complete.
Conduct research on your industry partner. Where do they sit in the market, who are their target market. What is their point of difference that they're known for.
 
10 Complete competitor research on your industry partner. Complete written analysis that is supported with imagery.  
11 Conduct research on circular design strategies to support sustainable outcomes for your industry partner.  
12 Begin preliminary design development. Use design tools to develop at least two (2) options for each of the design concepts required by the brief.
Annotate how you have used elements and principles to enhance your designs.
 
13 Meet with the industry partner to explore your preliminary design concepts and then confirm final designs.
Complete Appendix A - Industry Partner Meeting Record
 
14 Use Illustrator to render your best 3 designs in front, back and side views.  
15 Using Adobe Illustrator storyboard template, render selected design drawings including profile view for each of the proposed styles. Storyboard should be completed to industry standard.  
16 Presentations with Industry partner  
17    
  


Learning Resources

Prescribed Texts


References


Other Resources

The University Library has extensive resources. The Library has produced a number of subject guides that includes quality online and print resources for your studies. The Library provides guides and subject specialist help via your Liaison Librarians

 


Overview of Assessment

Assessment is ongoing throughout the course and will include a range of practical and theory components. Full assessment briefs will be provided and can be found on Canvas.

This is a Vocational Education and Training qualification and is assessed for Competency. To be assessed as Competent means you have consistently demonstrated the required knowledge and skills at a standard required in the workplace. To be assessed as Competent in this course, you will need to complete each assessment task to a satisfactory standard. You will receive feedback from the teacher at the conclusion of each assessment task.

Results that apply to courses that are delivered and assessed in accordance with competency-based assessment are:

CA: Competency Achieved
NYC: Not Yet Competent
DNS: Did not Submit Assessment


Assessment Tasks

Assessment 1: Footwear design development journal This assessment will allow you to design and develop a range of footwear styles for a client. You will design custom-made shoes that meet the client needs and align with trend and market research. You will use traditional and digital (Illustrator) tools for 3D representation.   Assessment 2: Knowledge questions This assessment will be a mix of presentation and research, where you will analyze the impact of cultural, social, and technological factors on footwear design. We will look at the different job roles in the footwear industry and the skills involved. This assessment requires students to participate in class conversations and conduct their own research.   Assessment 3: Industry project This assessment will expose you to working with industry and designing footwear styles in response to a creative brief. You will clarify the client requirements, conduct market research and create designs that are aligned with the aesthetic and design goals of the client. You will accurately represent the final product from multiple perspectives to present to client/s in the form of a storyboard and use Microsoft Excel to develop costing and spec sheets.


Assessment Matrix

The assessment matrix demonstrates alignment of assessment tasks with the relevant unit of competency. These matrices are available through Program Administration (or Course Coordinator).

Other Information

Attendance:

Your learning experience will involve class-based teaching, discussion, demonstration and practical exercises

It is strongly advised that you attend all timetabled sessions. This will allow you to engage in the required learning activities, ensuring you the maximum opportunity to complete this course successfully.

 

Information about your studies:

You can access My Studies through the RMIT website for information about timetables, important dates, assessment dates, results and progress, Canvas etc.

 https://www.rmit.edu.au/students

 

Assessment:

Information on assessment including Special consideration, Adjustments to assessment, (eg. applying for an extension of time):

https://www.rmit.edu.au/students/student-essentials/assessment-and-exams/assessment

 

Academic Integrity and Plagiarism:

RMIT University has a strict policy on plagiarism and academic integrity. Please refer to the website for more information on this policy.

https://www.rmit.edu.au/students/student-essentials/assessment-and-exams/academic-integrity

 

Credit Transfer and Recognition of Prior Learning:

Credit transfer is the recognition of previously completed formal learning (an officially accredited qualification).

Recognition of Prior Learning (RPL) is an assessment process that allows you to demonstrate competence using the skills you have gained through experience in the workplace, voluntary work, informal or formal training or other life experiences.

Course Overview: Access Course Overview