Course Title: 2D Animation Advanced

Part A: Course Overview

Course Title: 2D Animation Advanced

Credit Points: 12.00


Course Code




Learning Mode

Teaching Period(s)


City Campus


345H Media and Communication


Sem 1 2006,
Sem 1 2007,
Sem 1 2008,
Sem 1 2009,
Sem 1 2010,
Sem 1 2011,
Sem 1 2012,
Sem 1 2013,
Sem 1 2014,
Sem 1 2015,
Sem 1 2016,
Sem 1 2017


City Campus


370H Design


Sem 1 2018,
Sem 1 2019,
Sem 1 2020

Course Coordinator: Helen Dickson

Course Coordinator Phone: +61 3 9925 9816

Course Coordinator Email:

Course Coordinator Location: Building 7 Level 3 Room 24

Course Coordinator Availability: Please email Helen Dickson to make an appointment

Pre-requisite Courses and Assumed Knowledge and Capabilities

Required Prior Study

Successful completion of VART2989 2D Animation Practice.


Alternatively you may be able to demonstrate the required skills and knowledge before you start this course. Contact your course coordinator if you think you may be eligible for recognition of prior learning. Further information: Credit at RMIT

Course Description

This course focuses on the planning and development of animation concepts using theory, practice and appropriate technology. You will explore advanced techniques that bring animation to life, including facial expression, body movement and audio production. Through the exploration and design of narrative structures, you will investigate the importance of character design and develop skills for creating rich characters. You will also identify the business and funding requirements that need to be addressed during the scripting process, develop scripts specific to animated concepts, and ‘pitch’ and present your animation concepts.

Objectives/Learning Outcomes/Capability Development

Course Learning Outcomes

Upon the successful completion of this course you will be able to:

  • Investigate and evaluate the conceptual and commercial requirements for contemporary 2D animation productions.
  • Initiate the design, planning and development of 2D animation productions, and present concepts for peer feedback.
  • Explore the appropriate techniques and technologies to solve 2D animation problems.
  • Apply, manipulate and combine media to create advanced 2D animated performances.
  • Critically appraise and evaluate the work of others in the area of 2D animation.

Overview of Learning Activities

You will be actively engaged in learning that involves a range of activities such as studios, project work, lectures, tutorials, class discussion, individual and group activities.

The semester will be divided into core concepts pertaining to Studio Animation. Each section will be devoted to a conceptual framework and development of particular skills and creative abilities. You will learn through individual inquiry and research, as well as guidance provided in class.

In addition to scheduled classes you will need to spend at least twice as many hours as the class’s duration each week working on assignment tasks and consolidating the knowledge, understanding and capabilities gained in class.

Overview of Learning Resources

RMIT will provide you with resources and tools for learning in this course through our online systems.

A list of recommended learning resources will be provided by your lecturer, including books, journal articles and web resources. You will also be expected to seek further resources that are relevant to the focus of your own learning.

There are services available to support your learning, including the University Library and Study Support services. For further information, please visit the Library page on the RMIT University website and the myRMIT student portal.

Overview of Assessment

You will be assessed on how well you meet the course’s learning outcomes and on your development against the program learning outcomes. You will develop your abilities in project development, 2D characters, lighting, texturing and animation. You will be encouraged to challenge and develop your creative and critical ability through class exercises and individual projects.