Course Title: 3D Animation Advanced

Part A: Course Overview

Course Title: 3D Animation Advanced

Credit Points: 12


Course Code

Campus

Career

School

Learning Mode

Teaching Period(s)

VART2992

City Campus

Undergraduate

345H Media and Communication

Face-to-Face

Sem 1 2007,
Sem 1 2008,
Sem 1 2009,
Sem 1 2011,
Sem 1 2012,
Sem 2 2012,
Sem 1 2013,
Sem 1 2014,
Sem 1 2015,
Sem 1 2016

Course Coordinator: Dr David McDowell

Course Coordinator Phone: +61 3 9925 9837

Course Coordinator Email: david.mcdowell@rmit.edu.au

Course Coordinator Location: Building 7 Level 3 Room 29

Course Coordinator Availability: Please email to make an appointment.


Pre-requisite Courses and Assumed Knowledge and Capabilities

Required Prior Study

Successful completion of VART2990 3D Animation Practice.

OR

Alternatively you may be able to demonstrate the required skills and knowledge before you start this course. Contact your course coordinator if you think you may be eligible for recognition of prior learning. Further information: Credit at RMIT


Course Description

In this course you will further develop design concepts and practical skills to generate advanced 3D animation. You will investigate and explore 3D imaging and animation techniques including character acting, rendering, morphing, and virtual environments. This course gives you an opportunity to develop concepts and identify the commercial requirements for a successful 3D animated project. You will investigate and apply current professional technical systems to create 3D animation and dynamic visual design.


Objectives/Learning Outcomes/Capability Development

In this course you will develop the following program learning outcomes:

  • Utilise technical skills in motion and interaction design, through a range of authoring systems, to visualise, structure and construct effective linear and interactive media outcomes.
  • Apply initiative and judgment in planning, problem solving and decision making in professional practice or future study.
     


Upon the successful completion of this course you will be able to:

  • Initiate the design, planning and development of 3D animation productions.
  • Explore the appropriate techniques and technologies to solve 3D animation problems.
  • Apply, manipulate and combine media to create advanced 3D animated performances.
  • Investigate and evaluate the conceptual and commercial requirements for contemporary 3D animation productions.
  • Critically appraise and evaluate the work of others in the area of 3D animation.


Overview of Learning Activities

You will be actively engaged in learning that involves a range of activities such as studios, project work, lectures, tutorials, class discussion, individual and group activities.

The semester will be divided into core concepts pertaining to 3D Animation Advanced. Each section will be devoted to a conceptual framework and development of particular skills and creative abilities. Assignments will be given which relate to the skills and knowledge gained in each particular area.


Overview of Learning Resources

RMIT will be provide you with resources and tools for learning in this course through our online systems.

A list of recommended learning resources will be provided by your lecturer, including books, journal articles and web resources. You will also be expected to seek further resources relevant to the focus of your own learning.

The University Library has extensive resources for Animation students. The Library has produced a subject guide that includes quality online and print resources for your studies http://rmit.libguides.com/gamesandanimation.

The Library provides guides on academic referencing: http://www.rmit.edu.au/library/referencing and subject specialist help via your Liaison Librarian.


Overview of Assessment

You will be assessed on how well you meet the course’s learning outcomes and on your development against the program learning outcomes. You will develop your abilities in project development, 3D modelling, lighting, texturing and animation. You will be encouraged to challenge and develop your creative and critical ability through class exercises and individual projects.

If you have a long term medical condition and/or disability it may be possible to negotiate to vary aspects of the learning or assessment methods. You can contact the program coordinator or the Disability Liaison Unit if you would like to find out more.

Your course assessment conforms to RMIT assessment principles, regulations, policies, procedures and instructions which are available for review online: Assessment

 

Assessment Tasks

Development & Documentation: 20%

This assessment will cover the following:

Course learning outcomes

  • Initiate the design, planning and development of 3D animation productions.
  • Investigate and evaluate the conceptual and commercial requirements for contemporary 3D animation productions.
  • Critically appraise and evaluate the work of others in the area of 3D animation.

Program learning outcome

  • Apply initiative and judgment in planning, problem solving and decision making in professional practice or future study.

 

Acting & Animation: 40%

This assessment will cover the following:

Course learning outcomes

  • Explore the appropriate techniques and technologies to solve 3D animation problems.
  • Apply, manipulate and combine media to create advanced 3D animated performances.

Program learning outcome

  • Utilise technical skills in motion and interaction design, through a range of authoring systems, to visualise, structure and construct effective linear and interactive media outcomes.

 

Lighting & Photography: 20%

This assessment will cover the following:

Course learning outcomes

  • Explore the appropriate techniques and technologies to solve 3D animation problems.
  • Apply, manipulate and combine media to create advanced 3D animated performances.

Program learning outcome

  • Apply initiative and judgment in planning, problem solving and decision making in professional practice or future study.

 

Professional Practice: 20%

This assessment will cover the following:

Course learning outcome

  • Investigate and evaluate the conceptual and commercial requirements for contemporary 3D animation productions.

Program learning outcome

  • Apply initiative and judgment in planning, problem solving and decision making in professional practice or future study.