Course Title: Professional Preproduction

Part A: Course Overview

Course Title: Professional Preproduction

Credit Points: 12


Course Code

Campus

Career

School

Learning Mode

Teaching Period(s)

GRAP2582

City Campus

Postgraduate

345H Media and Communication

Face-to-Face

Sem 2 2015,
Sem 1 2016,
Sem 2 2016,
Sem 1 2017

Course Coordinator: Dr Chris Barker

Course Coordinator Phone: +61 (03) 9925 2994

Course Coordinator Email: chris.barker@rmit.edu.au


Pre-requisite Courses and Assumed Knowledge and Capabilities

None


Course Description

In this course you will extend and refine your existing knowledge and skills in preproduction for animation, games and interactive media. You will develop specialist knowledge in a range of creative and critical forms, theoretical models of production and critique, and industry-standard media production techniques.

A focus of the course is the development of directorial skills in production management, communication of conceptual content, and iterative critique. You will also use tools and techniques to communicate key concepts of narrative and visual and interactive media within professional preproductive practice.


Objectives/Learning Outcomes/Capability Development

Upon the successful completion of this course you will be able to:

  • Situate your practice in the context of current global animation, interactive and game preproduction practice.
  • Research, critique and apply advanced strategies related to production design and management, to facilitate the communication and delivery of your own work.
  • Adapt and apply innovative approaches to conceptual development through experimentation with current techniques and practices of production management.
  • Engage in critical and iterative processes in leadership roles in collaborative studio environments, to solve emergent problems in production.
  • Apply directional skills to the management and communication of projects.
     


In this course you will develop the following program learning outcomes:

  • Articulate and apply extensive knowledge of narrative, visual and interactive media through contemporary studio forms, systems and devices.
  • Apply directorial vision and communication skills, to realise sophisticated solutions in motion, game and interaction design that are innovative, contemporary and engaging.
  • Determine and apply the specialist knowledge and technical skills required to creatively solve problems, demonstrating expert judgment and ethical responsibility relating to your professional practice and discipline.
     


Overview of Learning Activities

You will be engaged in learning that involves a range of activities both face-to-face and online such as workshops, tutorials, group and class discussion, class activities and individual research.
 


Overview of Learning Resources

RMIT will provide you with resources and tools for learning in this course through our online systems.

A list of recommended learning resources will be provided by your lecturer, including books, journal articles and web resources. You will also be expected to seek further resources relevant to the focus of your own learning.

The University Library has extensive resources for Animation, Games and Interactivity students. The Library has produced a subject guide that includes quality online and print resources for your studies http://rmit.libguides.com/cat.php?cid=29911.

The Library provides guides on academic referencing: http://www.rmit.edu.au/library/referencing and subject specialist help via your Liaison Librarian.
 


Overview of Assessment

You will be assessed on how well you meet the course’s learning outcomes and on your development against the program learning outcomes.

Assessment may include projects, assignments, critiques, reports and presentations, individually and/or in groups.

Assessment will cover both theoretical and practical aspects of your learning. You will be able to develop your work in relation to your own specific areas of interest in your professional practice.

Feedback will be given on all assessment tasks.

If you have a long term medical condition and/or disability it may be possible to negotiate to vary aspects of the learning or assessment methods. You can contact the program coordinator or the Disability Liaison Unit if you would like to find out more.

Your course assessment conforms to RMIT assessment principles, regulations, policies, procedures and instructions which are available for review online: http://www.rmit.edu.au/policies/academic#assessment