Course Title: Design and Computing 2 (3D and Effects)

Part A: Course Overview

Course Title: Design and Computing 2 (3D and Effects)

Credit Points: 12.00

Terms

Course Code

Campus

Career

School

Learning Mode

Teaching Period(s)

GRAP2753

RMIT University Vietnam

Undergraduate

840H School of Communication and Design

Face-to-Face

Viet2 2018

Course Coordinator: Khoa Nguyen

Course Coordinator Phone: +61 3 9925

Course Coordinator Email: @rmit.edu.au


Pre-requisite Courses and Assumed Knowledge and Capabilities

Design & Computing 1 (Applications)


Course Description

This course principally builds upon Design & Computing (Applications). It will provide more advanced skills required to create 3D image and animation.  You will also develop professional knowledge and skills in the area of compositing and digital effects. You will be encouraged to experiment with new and creative approaches to this rapidly expanding design form. Digital media, animation and film theory, and the language and history of compositing will be explored. Working with digital video, animation, and digital still imagery, and using a variety of post-production tools, you will combine imagery from disparate sources to create believable new time-based environments.


Objectives/Learning Outcomes/Capability Development

Upon the successful completion of this course you will be able to:

  • Examine and discuss the technical development and evolution of digital compositing and digital visual effects.
  • Critically analyse and discuss the implications of emerging technologies in the visual effects design process.
  • Design and develop a range of creative visual effects solutions to design problems.
  • Interpret the influence of visual effects in the creation of innovative digital media.


This course supports your development in these program learning outcomes:

Apply advanced visualisation and representation skills (including use of drawing, modelling and colour) to support design practice.

Apply core technical skills and emerging design knowledge, skills and technologies, both independently and collaboratively, to enable further learning and professional practice.


Overview of Learning Activities

You will be engaged in learning that involves a range of activities such as:

  • Studio based discussion and development of design ideas with teachers and peers.
  • Topic specific seminars; space to introduce, explore and extend key course topics, theories and design projects.
  • Group-based learning; group discussion, collaborative projects and peer critique.
  • Presentations; the communication of your ideas to peers and teachers.
  • Negotiated learning – during the program you will have the opportunity to negotiate project outcomes in consultation with your teachers.


Overview of Learning Resources

RMIT University will provide you with a range of resources and tools to engage in this course, including studio and workshop facilities, online systems and professional equipment. A selected range of supplies are available, as well as support from technical staff. You will also have access to a wide range of online resources through RMIT Vietnam University Library.


Overview of Assessment

Assessment is based on an evaluation of your acquisition of skills, and effective demonstration of the use of a computing environment to enable three dimensional design and effects. Assignments are:

(Group Portfolios)

Project Milestone 1       25%

Project Milestone 2       25%

Project Milestone 3       50%