Course Title: Software Engineering Project Management

Part A: Course Overview

Course Title: Software Engineering Project Management

Credit Points: 12.00

Terms

Course Code

Campus

Career

School

Learning Mode

Teaching Period(s)

ISYS1106

City Campus

Postgraduate

140H Computer Science & Information Technology

Face-to-Face

Sem 1 2006,
Sem 2 2009,
Sem 1 2010,
Sem 1 2011,
Sem 1 2012,
Sem 1 2013,
Sem 1 2014,
Sem 1 2015,
Sem 2 2015,
Sem 1 2016,
Sem 2 2016

ISYS1106

City Campus

Postgraduate

171H School of Science

Face-to-Face

Sem 2 2017,
Sem 1 2018,
Sem 2 2018,
Sem 1 2019,
Sem 2 2019,
Sem 1 2020,
Sem 2 2020,
Sem 1 2021,
Sem 2 2021

ISYS1106

City Campus

Postgraduate

175H Computing Technologies

Face-to-Face

Sem 1 2022,
Sem 2 2022,
Sem 1 2023,
Sem 2 2023,
Sem 1 2024

ISYS1108

City Campus

Undergraduate

140H Computer Science & Information Technology

Face-to-Face

Sem 1 2006,
Sem 2 2009,
Sem 1 2010,
Sem 1 2011,
Sem 1 2012,
Sem 1 2013,
Sem 1 2014,
Sem 1 2015,
Sem 2 2015,
Sem 1 2016,
Sem 2 2016

ISYS1108

City Campus

Undergraduate

171H School of Science

Face-to-Face

Sem 2 2017,
Sem 1 2018,
Sem 2 2018,
Sem 1 2019,
Sem 2 2019,
Sem 1 2020,
Sem 2 2020,
Sem 1 2021,
Sem 2 2021

ISYS1108

City Campus

Undergraduate

175H Computing Technologies

Face-to-Face

Sem 1 2022,
Sem 2 2022,
Sem 1 2023,
Sem 2 2023,
Sem 1 2024

ISYS2101

RMIT University Vietnam

Undergraduate

140H Computer Science & Information Technology

Face-to-Face

Viet1 2014,
Viet1 2015,
Viet3 2015,
Viet2 2016

ISYS2101

RMIT University Vietnam

Undergraduate

171H School of Science

Face-to-Face

Viet3 2017,
Viet2 2018,
Viet1 2019,
Viet1 2020,
Viet1 2021

ISYS2101

RMIT University Vietnam

Undergraduate

175H Computing Technologies

Face-to-Face

Viet1 2022,
Viet2 2022,
Viet1 2023,
Viet3 2023,
Viet1 2024

ISYS3350

Open Learning Australia

Non Award

175H Computing Technologies

Distance / Correspondence

OUASP1UG24

ISYS3395

RMIT Vietnam Hanoi Campus

Undergraduate

175H Computing Technologies

Face-to-Face

Viet3 2023,
Viet1 2024

Course Coordinator: Dr Maria Spichkova

Course Coordinator Phone: +61 3 9925 0452

Course Coordinator Email: maria.spichkova@rmit.edu.au

Course Coordinator Location: 14.10.13

Course Coordinator Availability: By appointment, by email


Pre-requisite Courses and Assumed Knowledge and Capabilities

Enforced Prerequisites for ISYS1108 (UG):
ISYS1118: Software Engineering Fundamentals

OR

ISYS3413: Software Engineering Fundamentals for IT

Required Prior Study for ISYS1108 (UG):
COSC1073 Programming 1
OR
COSC1284 Programming Techniques (or equivalent)

 

Enforced Prerequisites for ISYS1106 (PG):
ISYS1117: Software Engineering Fundamentals

Required Prior Study for ISYS1106 (PG):
COSC2531: Programming Fundamentals

 

Required Prior Study for ISYS3350/ ISYS3379:
ISYS2410/ ISYS3378: Software Engineering Fundamentals

Required Prior Study for ISYS3350/ ISYS3379:
COSC2135/ COSC2681 Programming 1


Course Description

This course serves to introduce the basic principles of management of Software Projects, including self-management as a team-member. It also is important for you to have an understanding of how industry works in relation to Projects and also in relation to IT Operations. This course aims to equip you with the essentials with which to enter the Industry. A major component of the course is the practical application of the knowledge gained from the theoretical content. The material covers a broad range of introductory IT concepts.

This course includes a Work Integrated Learning experience in which your knowledge and skills will be applied and assessed in a simulated workplace context and where feedback from industry will be provided. Type of WIL activities involved: simulation of an industrial software engineering project.


Objectives/Learning Outcomes/Capability Development

Program Learning Outcomes

This course contributes to the following program learning outcomes in BP094 Bachelor of Computer Science and BP162 Bachelor of Information Technology and other double degrees:

1. Enabling Knowledge       
You will gain skills as you apply knowledge effectively in diverse contexts.

2. Critical Analysis
You will learn to accurately and objectively examine and consider computer science and information technology (IT) topics, evidence, or situations, in particular to:

  • Analyse and model requirements and constraints for the purpose of designing and implementing software artefacts and IT systems
  • Evaluate and compare designs of software artefacts and IT systems on the basis of organisational and user requirements.

 3Problem Solving
Your capability to analyse problems and synthesise suitable solutions will be extended as you learn to:

  • Design and implement software solutions that accommodate specified requirements and constraints, based on analysis or modelling or requirements specification.

 4. Communication
You will learn to communicate effectively with a variety of audiences through a range of modes and media, in particular to:

  • Present a clear, coherent and independent exposition of software applications, alternative IT solutions, and decision recommendations to both IT and non-IT personnel via technical reports of professional standard and technical presentations.

  5. Team Work
You will learn to work as an effective and productive team member in a range of professional and social situations, in particular to:

  • Work effectively in different roles, to form, manage, and successfully produce outcomes from teams, whose members may have diverse cultural backgrounds and life circumstances, and differing levels of technical expertise.

  6. Responsibility
You will be required to accept responsibility for your own learning and make informed decisions about judging and adopting appropriate behaviour in professional and social situations. This includes accepting the responsibility for independent life-long learning. Specifically, you will learn to:

  • Effectively apply relevant standards, ethical considerations, and an understanding of legal and privacy issues to designing software applications and IT systems. 

This course also contributes to the following program learning outcomes in MC208 Masters of Information Technology:

Enabling Knowledge
You will gain skills as you apply knowledge with creativity and initiative to new situations. In doing so, you will:

  • Demonstrate mastery of a body of knowledge that includes recent developments in computer science and information technology;
  • Recognise and use research principles and methods applicable to computer science and information technology.

Critical Analysis
You will learn to accurately and objectively examine, and critically investigate computer science and information technology (IT) concepts, evidence, theories or situations, in particular to:

  • Analyse and model complex requirements and constraints for the purpose of designing and implementing software artefacts and IT systems;
  • Evaluate and compare designs of software artefacts and IT systems on the basis of organisational and user requirements.

Problem Solving
Your capability to analyse complex problems and synthesise suitable solutions will be extended as you learn to:

  • Design and implement software solutions that accommodate specified requirements and constraints, based on analysis or modelling or requirements specification.

Communication
You will learn to communicate effectively with a variety of audiences through a range of modes and media, in particular to:

  • Interpret abstract theoretical propositions, choose methodologies, justify conclusions and defend professional decisions to both IT and non-IT personnel via technical reports of professional standard and technical presentations.

Team Work
You will learn to work as an effective and productive team member in a range of professional and social situations, in particular to:

  • Work effectively in different roles, to form, manage, and successfully produce outcomes from collaborative teams, whose members may have diverse cultural backgrounds and life circumstances, and differing levels of technical expertise.

Responsibility
You will be required to accept responsibility for your own learning and make informed decisions about judging and adopting appropriate behaviour in professional and social situations. This includes accepting the responsibility for independent life-long learning and a high level of accountability. Specifically, you will learn to:

  • Effectively apply relevant standards, ethical considerations, and an understanding of legal and privacy issues to designing software applications and IT systems.

Research and scholarship
You will have technical and communication skills to design, evaluate, implement, analyse and theorise about developments that contribute to professional practice or scholarship, specifically you will have cognitive skills: 

  • to demonstrate mastery of theoretical knowledge and to reflect critically on theory and professional practice or scholarship;
  • to plan and execute a substantial research-based project, capstone experience and/or piece of scholarship.

For more information on the program learning outcomes for your program, please see the program guide.


Upon successful completion of this course, you will be able to:

  1. Illustrate a working knowledge of how to plan, execute and close projects to required standards
  2. Use a range of proprietary and non- proprietary project management tools to carry out and report on your team projects
  3. Use project management frameworks that ensure successful outcomes
  4. Analyse and apply critical project management concepts, such as: Why Projects Fail; Project Governance and Methodologies; Software Development Life Cycles – From Waterfall to Agile; Software Engineering Fundamentals; Software Requirements Engineering as basis for Project Management; Hybrid methodologies; Planning and Scheduling; Risk and Issues Management; Quality Assurance; Change Management; Release Management; Service Delivery and Support; The Team Dynamic; Collaboration and Communication skills; Organisations, People and Culture
  5. Apply critical analysis, problem solving, and team facilitation skills to software engineering project management processes using real-world scenarios.
Please note that postgraduate students are expected to demonstrate deeper knowledge and higher level of skill than undergraduate students.

 


Overview of Learning Activities

You will be actively engaged in a range of learning activities (below). Delivery may be face to face, online or a mix of both.

You are encouraged to be proactive and self-directed in your learning, asking questions of your lecturer and/or peers and seeking out information as required, especially from the numerous sources available through the RMIT library, and through links and material specific to this course that is available through myRMIT Studies Course.

for ISYS 1106 / ISYS 1108

The learning activities included in this course are:

  • Pre-recorded lecture videos: Key concepts will be explained in pre-recorded videos.
  • Lectorials: Project Management concepts will be discussed and illustrated with demonstrations and examples. Before attending a lectorial, you will need to watch videos provided for the corresponding module. In lectorials there will be also opportunities to elaborate on key concepts and in teams you will analyse IT scenarios and identify suitable problem-solving techniques. These sessions will prepare you to work on your team projects in an efficient manner. Project work provides opportunities to work effectively in teams, be creative in developing an IT product/service idea, present idea to peers for analysis, problem-solve issues on mechanics and legal issues, identity users and present your IT product/service idea in a marketing sales pitch.
  • Workshops: The workshop sessions will include assessment exercises to engage with, and consolidate meaning of, the course content. 
  • Feedback sessions: Another important learning activity is private study, working on aspects of the project in a self-directed and autonomous manner within a team framework. To support you in this activity, we will schedule feedback sessions – drop-in sessions where you can ask questions on the course material.

Overview of Learning Activities for ISYS 3350 / ISYS 3379:

Webinars: Key concepts will be explained in weekly webinars in which course material will be discussed and the subject matter will be illustrated with demonstrations and examples. Before attending a webinar, you will need to watch videos provided for the corresponding module. There will be opportunities to elaborate on key concepts and in teams you will analyse IT scenarios and identify suitable problem-solving techniques. The tutorial sessions will prepare you to work on your team projects in an efficient manner. Project work provides opportunities to work effectively in teams, be creative in developing an IT product/service idea, present idea to peers for analysis, problem-solve issues on mechanics and legal issues, identity users and present your IT product/service idea in a marketing sales pitch.


Overview of Learning Resources

RMIT will provide you with resources and tools for learning in this course through myRMIT Studies Course

There are services available to support your learning through the University Library. The Library provides guides on academic referencing and subject specialist help as well as a range of study support services. For further information, please visit the Library page on the RMIT University website and the myRMIT student portal.


Overview of Assessment

Assessment Schedule for ISYS 1106 / ISYS 1108

This course will be assessed via team-based work progress checks and individual assignments, as well as a Software Engineering challenge, which will be an individual task. The team-based assessments involve team analysis of an industry scenario and develop core Scrum artefacts, such as backlogs, user stories, burn-down chart, etc. You will be required to demonstrate evidence of problem-solving, analysis of requirements, and consideration of systems design and quality assurance.

This course has no hurdle requirements.

Assessment Task 1: Team-based Assignment
Weighting: 30%
This assessment task supports CLOs 1, 2, 3, 4, and 5.

Assessment Task 2: Individual Assignment 
Weighting: 40%
This assessment task supports CLOs 1, 2, 3, 4, and 5.

Assessment Task 3: Software Engineering Challenges
Weighting: 30%
This task comprises of 3 challenges. Each challenge will be an individual test that may be taken any time within a 24-hour period. 
This assessment task supports CLOs 1, 3, 4, and 5.

 

Assessment Schedule for ISYS 3350 / ISYS 3379:

Assessment Task 1: Team-based Assignment, Part 1
Weighting: 25%
This assessment task supports CLOs 1, 2, 3, 4, and 5.

Assessment Task 2: Team-based Assignment, Part 2
Weighting: 36%
This assessment task supports CLOs 1, 2, 3, 4, and 5.

Assessment Task 3: Individual Assignment
Weighting: 24%
This assessment task supports CLOs 1, 2, 3, 4, and 5.

Assessment Task 4: Final online quiz
Weighting: 15%
This assessment task supports CLOs 1, 3, 4, and 5.

If you have a long-term medical condition and/or disability it may be possible to negotiate to vary aspects of the learning or assessment methods. You can contact the program coordinator or Equitable Learning Services if you would like to find out more.