Course Title: Digital Media Computing

Part A: Course Overview

Course Title: Digital Media Computing

Credit Points: 12.00


Course Code




Learning Mode

Teaching Period(s)


City Campus


140H Computer Science & Information Technology


Sem 2 2008,
Sem 2 2009,
Sem 2 2010,
Sem 2 2011,
Sem 2 2013,
Sem 2 2014


City Campus


140H Computer Science & Information Technology


Sem 2 2008,
Sem 2 2009,
Sem 2 2010,
Sem 2 2011,
Sem 2 2013,
Sem 2 2014

Course Coordinator: Dr. Ron van Schyndel

Course Coordinator Phone: +61 3 9925 9677

Course Coordinator Email:

Pre-requisite Courses and Assumed Knowledge and Capabilities

To successfully complete this course, you should have good proficiency in the Java language and the ability to build simple web pages.. You should have completed following courses:

(UG): COSC1073 Programming 1 OR COSC1284 Programming Techniques OR

(PG): COSC1295 Advanced Programming (formerly Java for Programmers)


COSC2413/2426 Web Programming

Course Description

This course will cover particular areas of digital media in great depth and provide a solid background for further exploration. Lectures will cover details of the most common media file formats and their manipulation. You will learn how the presentation of data as media allows us to take advantage of the particular properties of the human senses in media delivery. This is done by looking at the various technologies that are currently used in media files, and the assumptions built into their operation.

Objectives/Learning Outcomes/Capability Development

This course contributes to the development of the following capabilities:
Enabling knowledge: digital media formats and techniques for processing such data.
Critical analysis: model requirements and constraints for the purpose of designing and implementing digital media applications.
Problem solving: Design and implement a digital media application that accommodates specified requirements and constraints, based on modeling or requirements specification.
Communication: Motivate and explain complex digital media application concepts, relevant alternatives and decision recommendations to IT.

On completion of this course you should be able to:

  • identify how the peculiarities of human perception can be exploited for compression and display;
  • implement a digital media application in Java that uses a multi-media interface for a specified purpose.

Overview of Learning Activities

The learning activities included in this course are:

  • key concepts will be explained in lectures, classes or online, where syllabus material will be presented and the subject matter will be illustrated with demonstrations and examples;
  • tutorials and/or labs and/or group discussions (including online forums) focussed on projects and problem solving will provide practice in the application of theory and procedures, allow exploration of concepts with teaching staff and other students, and give feedback on your progress and understanding;
  • assignments, as described in Overview of Assessment (below) and Assessment Tasks (part B course guide for this Teaching Period), requiring an integrated understanding of the subject matter; and
  • private study, working through the course as presented in classes and learning materials, and gaining practice at solving conceptual and technical problems.

While a minimum attendance standard is not compulsory, non-attendance may seriously jeopardise the chances of success in this course. Clearly, non-attendance at an assessment will result in failure of that assessment. Where visa conditions apply, attendance is compulsory.

Overview of Learning Resources

You will make extensive use of computer laboratories and relevant software provided by the School. You will be able to access course information and learning materials through the Learning Hub (also known as online@RMIT) and may be provided with copies of additional materials in class or via email. Lists of relevant reference texts, resources in the library and freely accessible Internet sites will be provided.

Use the RMIT Bookshop’s textbook list search page to find any recommended textbook(s).

Overview of Assessment

The assessment for this course comprises of assignments and a formal written examination.

For standard assessment details, including deadlines, weightings, and hurdle requirements relating to Computer Science and IT courses see: