Course Title: Designs in Interaction: Audio, Gesture and Graphics
Part A: Course Overview
Course Title: Designs in Interaction: Audio, Gesture and Graphics
Credit Points: 12
Course Code |
Campus |
Career |
School |
Learning Mode |
Teaching Period(s) |
COMM2162 |
City Campus |
Postgraduate |
345H Media and Communication |
Face-to-Face |
Sem 2 2006 |
Course Coordinator: Tony Paice
Course Coordinator Phone: +61 3 9925 9838
Course Coordinator Email:tony.paice@rmit.edu.au
Pre-requisite Courses and Assumed Knowledge and Capabilities
None
Course Description
“…it isn’t a question of form or anti-form. It’s a limitation. I’m not all that interested in the problems of form and anti-form, but in limits and how these limits destroy themselves and disappear.” Robert Smithson.
Contemporary media incorporates gesture, sound and graphical interfaces framed within the idea of responsive environments. These are all variables, indeterminate elements which attempt to determine the route from one experience to another. Nomadic browsing becomes a kind of absent creative act or a tactic within the idea of interaction.
Interaction is a mode of enquiry into representations and perception of space, time and energy. This interaction involves the immersive aesthetics of visual literacy, metaphor, semiotics, and narrative energy around the design of interaction.
This course will focus on key theoretical and conceptual issues surrounding interaction design and historical perspectives looking at other creative art forms that have explored notions of de-framing and the way information is mediated. Drawing on ideas around new media, this course will challenge students to explore ideas beyond the interface.
Objectives/Learning Outcomes/Capability Development
In this course students will develop:
• the ability to analyse and discuss theories surrounding aesthetics of visual literacy, metaphor, semiotics, and narrative energy around the design of interaction.
• the ability to present a critical analysis of the ideas beyond the interface
In this course students will develop:
• an understanding of interaction as a mode of enquiry into representations and perception of space, time and
• an understanding of the historical perspectives from looking at other creative art forms that have explored notions of de-framing and the way information is mediated.
Overview of Learning Activities
Students will be taught by lecture and tutorial. Learning activities will revolve around the discussion, analysis and criticism of emerging theories of the design of interaction during in-class sessions and self-directed research, out of class. Staff will make a weekly time available for individual guidance and feedback.
Overview of Learning Resources
Students will be taught in a Macintosh studio and are required to have some means of transferring electronic files between home studio and university.
Overview of Assessment
Students must complete all assignments to pass the course. Students should complete assignments within the allotted time-frame.
1. Tutorial participation in discussion around the nature and the subject. Feedback from all participants will be expected.
2. Students will be required to submit for assessment either:
A creative digital artefact OR
A 2500 word essay OR
A portfolio built around the design of interaction.