Course Title: Engineering Design 3B

Part A: Course Overview

Course Title: Engineering Design 3B

Credit Points: 12.00

Terms

Course Code

Campus

Career

School

Learning Mode

Teaching Period(s)

EEET2259

City Campus

Undergraduate

125H Electrical & Computer Engineering

Face-to-Face

Sem 2 2006,
Sem 2 2007,
Sem 2 2008,
Sem 2 2009,
Sem 2 2010,
Sem 2 2011,
Sem 2 2012,
Sem 2 2013,
Sem 2 2014,
Sem 2 2015,
Sem 2 2016

EEET2259

City Campus

Undergraduate

172H School of Engineering

Face-to-Face

Sem 2 2017,
Sem 2 2018,
Sem 2 2019

EEET2302

SHAPE, VTC

Undergraduate

125H Electrical & Computer Engineering

Face-to-Face

Offsh 1 09,
Offsh2 14,
Offsh2 15,
Offsh2 16

EEET2302

SHAPE, VTC

Undergraduate

172H School of Engineering

Face-to-Face

Offsh2 17

EEET2474

RMIT University Vietnam

Undergraduate

172H School of Engineering

Face-to-Face

Viet2 2018,
Viet1 2019

Flexible Terms

Course Code

Campus

Career

School

Learning Mode

Teaching Period(s)

EEET2302

SHAPE, VTC

Undergraduate

172H School of Engineering

Face-to-Face

OFFSe12018 (VE20),

OFFSe12018 (All)

EEET2302

SHAPE, VTC

Undergraduate

172H School of Engineering

Face-to-Face

OFFMay2019 (All)

EEET2302

SHAPE, VTC

Undergraduate

172H School of Engineering

Face-to-Face

OFFMay2020 (VE24),

OFFMay2020 (VE25)

EEET2302

SHAPE, VTC

Undergraduate

172H School of Engineering

Face-to-Face

OFFMay2021 (All)

EEET2302

SHAPE, VTC

Undergraduate

172H School of Engineering

Face-to-Face

OFFMay2022 (All)

Course Coordinator: Professor Iouri Belski

Course Coordinator Phone: Please email for an appointment

Course Coordinator Email: iouri.belski@rmit.edu.au

Course Coordinator Location: 10.08.012

Course Coordinator Availability: Please email for an appointment


Pre-requisite Courses and Assumed Knowledge and Capabilities

N/A


Course Description

Studying EEET2259 you will acquire knowledge and skills that are expected from engineering graduates in the 21st Century by Engineers Australia (EA). More specifically, course activities focus on the development of the EA graduate competencies that are listed in the “Stage 1 Competency Standard For Professional Engineer” (see: https://www.engineersaustralia.org.au/sites/default/files/resource-files/2017-03/Stage%201%20Competency%20Standards.pdf).

This semester you will work in a team to develop a product idea proposed by one of your team members. You will learn a number of the Theory of Inventive Problem Solving (TRIZ) heuristics for problem analysis, problem framing and idea generation. You also will use these heuristics to frame and reframe your proposal and to generate novel ideas for your team product. It is expected that by the end of this course your team will develop a project idea that may be used for your capstone project. For the duration of the course your team will be assigned to an academic staff member, who will act as your team’s mentor.

 

EEET2259 will engage you in individual activities during the face-to-face classes as well as in team-based project work. Team work will help you to refine your analytical and practical design skills acquired during the first two and a half years of your study. The face-to-face part will cover a broad spectrum of topics relevant to the engineering profession. These face-to-face activities will equip you with relevant skills and knowledge that you will be able to apply in your capstone project and in your future professional career as an engineer. Significant focus will be made on development your creative problem-solving skills and skills in critical thinking.


Objectives/Learning Outcomes/Capability Development

This course contributes to the following Program Learning Outcomes for that have been aligned with recognised standards for Bachelor of Engineering degrees to obtain national accreditation by Engineers Australia: 

1 Knowledge and Skill Base

1.5. Knowledge of contextual factors impacting the engineering discipline.

1.6. Understanding of the scope, principles, norms, accountabilities and bounds of contemporary engineering practice in the specific discipline.

2 Engineering Application Ability

2.1. Application of established engineering methods to complex engineering problem solving.

2.2. Fluent application of engineering techniques, tools and resources.

2.3. Application of systematic engineering synthesis and design processes.

2.4. Application of systematic approaches to the conduct and management of engineering projects.

3 Professional and Personal Attributes

3.1. Ethical conduct and professional accountability

3.2. Effective oral and written communication in professional and lay domains.

3.3. Creative, innovative and pro-active demeanour.

3.4. Professional use and management of information.

3.5. Orderly management of self, and professional conduct.

3.6. Effective team membership and team leadership.


On completion of this course you should be able to:

  1. Apply critical and creative thinking in the design of engineering projects.
  2. Plan and manage your time effectively as an individual and a team member.
  3. Consider business and social contexts of an engineering product.
  4. Utilise fundamental knowledge and skills in engineering and apply it effectively on a project.
  5. Develop and present your reports to your academic mentor while working in a team.
  6. Reflect on your own and peers’ technical and non-technical learning. 


Overview of Learning Activities

This course will engage you in team project activities and face-to-face classes.

The face-to-face classes will be presented by RMIT academics and external guest lecturers. Among other important topics, the presenters will introduce you to effective thinking heuristics, discuss team work, intellectual property, engineering ethics, report writing and presentation skills. The knowledge from the face-to-face classes will enable you to further enhance your skills in engineering design. 

 Under guidance of your academic mentor your team will work towards development of a project idea for a product chosen by your team. It is expected that during the course you will carry out many responsibilities of a team member. In essence, you will be involved in a problem-based learning activity that will enable you to learn how to work effectively individually and as a member of a team in order to identify the product need and to successfully develop your product idea.

It is expected that your team will regularly meet with your academic mentor. This will provide your team with appropriate guidance and will help you in your design work. 


Overview of Learning Resources

Numerous learning resources will be provided to you via Canvas, at face-to-face classes and during meetings with your team academic mentors.


Overview of Assessment

X This course has no hurdle requirements.

All hurdle requirements for this course are indicated clearly in the assessment regime that follows, against the relevant assessment task(s) and all have been approved by the College Deputy Pro Vice-Chancellor (Leaning & Teaching).

Assessment tasks

 

Assessment Task 1: Report on Problem Analysis:
Weighting 35%
This assessment task supports CLOs A, B, C & E, F

Assessment Task 2: Final Report: 
Weighting 40%
This assessment task supports CLOs A, B, C, D, E, F

Assessment Task 3:Project pitch (video): 
Weighting 25%
This assessment task supports CLOs B, E, & F