Course Title: Electronic and Interactive Prototyping

Part A: Course Overview

Course Title: Electronic and Interactive Prototyping

Credit Points: 12.00


Course Code




Learning Mode

Teaching Period(s)


City Campus


320H Architecture & Urban Design


Sem 1 2014,
Sem 2 2014,
Sem 1 2015,
Sem 2 2015,
Sem 1 2016,
Sem 2 2016,
Sem 1 2017,
Sem 2 2017


City Campus


370H Design


Sem 1 2018,
Sem 2 2018,
Sem 1 2019,
Sem 2 2019,
Sem 1 2020

Course Coordinator: Scott Mitchell

Course Coordinator Phone: Please email

Course Coordinator Email:

Course Coordinator Location: Please email

Course Coordinator Availability: Please email

Pre-requisite Courses and Assumed Knowledge and Capabilities

GRAP 1051 Industrial Design Engineering: Materials, Mechanics, Processes and Principles of Production

GRAP 1052 Design Prototyping: Materials, Processes and Experimentation

Course Description

This course provides a technical exposure to methods of developing, programming and testing Electronic and Interactive prototypes. This form of prototyping is increasingly useful in understanding how environmental and user data might affect the functionality and effect of a complex product. The rapid shift toward that ubiquitous computing systems and data feeds means that many of our products, environments and experiences are now mediated through data rich and networked systems.

You will learn about the technological, perceptual and physical principles and hardware that underpin interactivity between people, data and the mediating objects that provide the interface for these networked systems. In this course you will undertake a series of projects and technical exercises that will provide a solid foundation for integrating these technologies into your design concepts and prototypes.

Objectives/Learning Outcomes/Capability Development

Upon successful completion of this course, you will be able to:

  • Synthesise design ideas from theoretical understandings in relation to how data is sensed, computed and converted into meaningful interactive data for design projects.
  • Analyse electronic, computational processes and design decisions for their efficacy within particular contexts of application.
  • Identify and solve complex technical design problems and generate innovative solutions
  • Manage electronic and interactive prototyping projects and identify design, computational and prototyping issues as they arise and adjust plans and procedures to address them.
  • Approach the use of specialist tools, materials and industrial environments in a designerly manner with attention to the needs and safety of oneself and others and the appropriate use of resources.

You will be assessed on your development of the following program learning outcomes:

  • Apply analytical, critical, creative and strategic thinking to industrial design problems and research within complex and unfamiliar contexts and concerns.
  • Articulate complex design ideas to diverse audiences through an advanced and adaptable repertoire of communication strategies and technologies.
  • Generate innovative approaches to design problems and solutions, with a criticality and openness to the perspectives and needs of others in a situation.
  • Initiate, plan, manage and execute research and design projects with independence and in an objective and ethical manner.

Overview of Learning Activities

You will be actively engaged in learning that involves a range of face to face and online activities such as lectures, prototyping workshops, group activities and individual design projects. Face-to-face tutorials will take place in the School of Design workshops. Given the technical nature of the curriculum you will be required to undertake and manage your own skills development in a self-directed manner using various support resources such as computer laboratories with specialist design software, and the various digital prototyping technologies located in the School of Design workshops.

Overview of Learning Resources

To effectively participate in coursework you are advised to procure (as a minimum) the following:

  • Drawing Supplies including visual diaries, pens, pencils, markers and ancillary products and consumables
  • Prototyping Supplies including protective eye-wear, ear plugs, a dust jacket, closed toe or safety shoes a 150mm steel ruler, a high quality craft knife and ancillary products and consumables.
  • Documentation Equipment including a digital camera and an audio recording device such as an MP3 player or mobile phone.

Additionally it is advisable that you have a personal computer of an appropriate specification.

Design project briefs, lecture notes and other study materials will be available online through the MyRMIT portal. You will also be expected to seek further resources relevant to the focus of your own learning.

You will have access to and will utilize the School of Architecture and Design Workshop facilities and access to computer labs with specialist software and printing facilities.

RMIT Swanston Library has extensive resources for Industrial Design Students.

Overview of Assessment

Assessment will cover both theoretical and practical aspects of your learning. You will be assessed on how well you meet the course’s learning outcomes and on your development against the program learning outcomes. Assessment may include reports, visualisations, design prototypes, design project documentation, conduct, and presentations. Assessment tasks may be undertaken either individually or in teams.

Summative feedback will be given on all assessment tasks and may be delivered in a variety of forms including critique panels, audio or video recordings and written reports. Additionally you will receive ongoing formative feedback as you progress through the course from your lecturer and from your peers in view of continuous improvement and greater degrees of reflectivity on your own learning.

Equitable Learning Services

If you have a long term medical condition and/or disability it may be possible to negotiate to vary aspects of the learning or assessment methods. You can contact the program coordinator or the Equitable Learning Services if you would like to find out more.

Assessment Policy

Your course assessment conforms to RMIT assessment principles, regulations, policies and procedures:   The Student Charter outlines behavioural expectations of RMIT's staff and students in accordance with the institution's core values.