Part A: Course Overview
Course Title: Animation and Interactive Media Studies Futures
Credit Points: 12.00
Terms
Course Code |
Campus |
Career |
School |
Learning Mode |
Teaching Period(s) |
COMM2605 |
City Campus |
Undergraduate |
345H Media and Communication |
Face-to-Face |
Sem 2 2014, Sem 2 2015, Sem 2 2016, Sem 2 2017 |
COMM2605 |
City Campus |
Undergraduate |
370H Design |
Face-to-Face |
Sem 2 2018, Sem 2 2019, Sem 2 2020, Sem 2 2021, Sem 1 2022, Sem 2 2022, Sem 1 2023, Sem 2 2023, Sem 1 2024, Sem 2 2024, Sem 1 2025 |
Course Coordinator: John Lycette
Course Coordinator Phone: Please email
Course Coordinator Email: john.lycette@rmit.edu.au
Course Coordinator Location: Please email
Course Coordinator Availability: Please email
Pre-requisite Courses and Assumed Knowledge and Capabilities
None
Course Description
In this course you will explore how cultural and theoretical developments in animation and interactive media are changing, and how historical ideas and techniques may influence the future. Through your study of ideas and techniques you will explore aesthetics and narrative. You will also practise how to write and develop concepts for a range of media. In the course you will produce animation ideas and gain more advanced techniques and knowledge of professional platforms, which will equip you to develop your own animation and interactive media projects.
Objectives/Learning Outcomes/Capability Development
This course addresses the following program learning outcomes:
- Employ a body of theoretical knowledge of visual systems, narrative structures and navigational forms to communicate animated linear and interactive concepts.
- Critically analyse, synthesise and reflect on the discipline of Animation and Interactive Media based in both local and international contexts.
Upon the successful completion of this course you will be able to:
1) Discuss economic, aesthetic, technological, cultural and theoretical developments in Animation and Interactive Media and how they may impact the future.
2) Develop original content through exploring contemporary and futuristic ideas of animation.
3) Analyse aesthetics and narrative content in contemporary animation.
4) Apply narrative techniques to interactive and animation works to enhance storytelling.
Overview of Learning Activities
You will be actively engaged in learning that involves a range of activities such as studios, project work, lectures, tutorials, class discussion, individual and group activities.
Overview of Learning Resources
RMIT will provide you with resources and tools for learning in this course through our online systems.
A list of recommended learning resources will be provided by your lecturer, including books, journal articles and web resources. You will also be expected to seek further resources that are relevant to the focus of your own learning.
There are services available to support your learning, including the University Library and Study Support services. For further information, please visit the Library page on the RMIT University website and the myRMIT student portal.
Overview of Assessment
You will be assessed on how well you meet the course learning outcomes and on your development against the program learning outcomes.
Assessment may include Studio projects, assignments, critiques, reports and presentations, individually and/or in groups.
Assessment will cover both theoretical and practical aspects of your learning. You will be able to develop your work in relation to your own specific areas of interest in your professional practice.
Feedback will be given on all assessment tasks.
Assessment Tasks
Functional Script: 35% (CLO: 2,4)
Animatic: 35% (CLO: 2, 4)
Media Futures Lecture Series 1: 15% (CLO: 1,3)
Media Futures Lecture Series 2: 15% (CLO: 1,3)