Course Title: Machine Learning

Part A: Course Overview

Course Title: Machine Learning

Credit Points: 12.00

Terms

Course Code

Campus

Career

School

Learning Mode

Teaching Period(s)

COSC2673

City Campus

Undergraduate

171H School of Science

Face-to-Face

Sem 2 2018

COSC2753

RMIT University Vietnam

Undergraduate

171H School of Science

Face-to-Face

Viet1 2019

Course Coordinator: Dr. Timothy Wiley

Course Coordinator Phone: +61 3 9925 5202

Course Coordinator Email: timothy.wiley@rmit.edu.au

Course Coordinator Location: 14.11.02

Course Coordinator Availability: by appointment


Pre-requisite Courses and Assumed Knowledge and Capabilities

Enforced Pre-requisites:  COSC2627 Discrete Structures in Computing OR MATH1150 Discrete Mathematics, and COSC1076 Advanced Programming Techniques

Enforced Co-requisites:  COSC2123 Algorithms and Analysis


Course Description

Machine Learning involves automatically identifying patterns in data to suggest future predictions about a task: e.g., predicting future house prices from historical data and trends. The explosion of data in different fields, such as health and finance, and in sources such as social media, has made Machine Learning an increasingly core Computer Science competency, with many companies investing in data analytics and the world’s major IT companies (such as Google, Facebook, and others) establishing Machine Learning labs.

This course will introduce the basic Machine Learning concepts, covering supervised and unsupervised techniques, evaluation, as well as specific approaches such as deep neural networks. Students will learn how to apply such techniques to a range of problems, using open source Machine Learning toolkits, and learn how to analyse outputs from the applications. Students will perform assignments that involve a variety of real world datasets from a variety of domains.

 


Objectives/Learning Outcomes/Capability Development

This course contributes to the following Program Learning Outcomes for BP094 Bachelor of Computer Science, BP096 Bachelor of Software Engineering, BP214 Bachelor of Information Technology (Games and Graphics Programming):

  • Enabling Knowledge:

You will gain skills as you apply knowledge effectively in diverse contexts. This will include knowledge of

 

  • Critical Analysis:

You will learn to accurately and objectively examine and consider computer science and information technology (IT) topics, evidence, or situations, in particular to:

-- analyse and model requirements and constraints for the purpose of designing and implementing solutions to a learning challenge;

-- evaluate and compare approaches and algorithms on the basis of the nature of the problem/task being addressed.

 

  • Problem Solving:

Your capability to analyse problems and synthesise suitable solutions will be extended as you learn to: select and apply algorithms to address particular machine learning problems, based on analysis of the problem and characteristics of the data involved.

 

  • Communication:

You will learn to communicate effectively with a variety of audiences through a range of modes and media, in particular to: interpret abstract theoretical propositions, choose methodologies, justify conclusions and defend professional decisions to both IT and non-IT personnel via technical reports of professional standard and technical presentations.

 

  • Responsibility:

You will be required to accept responsibility for your own learning and make informed decisions about judging and adopting appropriate behaviour in professional and social situations. This includes accepting the responsibility for independent life-long learning. Specifically, you will learn to: effectively analyse problems for appropriate approach, while accounting for ethical considerations.

 


On completion of this course you should be able to:

  1. understand the fundamental concepts and algorithms of machine learning and applications   
  2. understand a range of machine learning methods and the kinds of problem to which they are suited  
  3. set up a machine learning configuration, including processing data and performing feature engineering, for a range of applications   
  4. apply machine learning software and toolkits for diverse applications   
  5. understand major application areas of machine learning   
  6. understand the ethical considerations involved in the application of machine learning.


Overview of Learning Activities

The learning activities included in this course are:

  • key concepts will be explained in lectures, classes or online, where syllabus material will be presented and the subject matter will be illustrated with demonstrations and examples;
  • tutorials and/or labs and/or group discussions (including online forums) focused on projects and problem solving will provide practice in the application of theory and procedures, allow exploration of concepts with teaching staff and other students, and give feedback on your progress and understanding;
  • assignments, as described in Overview of Assessment (below), requiring an integrated understanding of the subject matter; and
  • private study, working through the course as presented in classes and learning materials, and gaining practice at solving conceptual and technical problems.

Total study hours

 

Teacher Guided Hours (face to face): 48 per semester

Teacher-guided learning will include lectures to present main concepts, small-class tutorials to reinforce those concepts, and supervised computer laboratory sessions to support programming practice under guidance from an instructor.

 

Learner Directed Hours: 72 per semester

Learner-directed hours include time spent reading and studying lecture notes and prescribed text in order to better understand the concepts; working through examples that illustrate those concepts; and performing exercises and assignments designed by the teachers to reinforce concepts and develop practical skills across a variety of problem types.

 


Overview of Learning Resources

You will make extensive use of computer laboratories and relevant software provided by the School. You will be able to access course information and learning materials through MyRMIT, Canvas, and may be provided with copies of additional materials in class or via email. Lists of relevant reference texts, resources in the library and freely accessible Internet sites will be provided.


Overview of Assessment

The assessment for this course comprises both practical and theoretical work involving the development and analysis of machine learning systems, machine learned modules, and machine learning tools. The assessment also includes a final exam.

Across all assessment tasks you will be required to demonstrate your critical analysis and problem solving skills. While this course will require software development and implementation to use machine learning software and train models, the focus of the assessment is on analysis and problem solving.

 

Assessment tasks

Assessment Task 1: Practical & Written Assignment (15%)

This assignment involves preparation and analysis of a dataset representing a specific machine learning challenge, along with application of one or more techniques of a certain class of machine learning techniques (e.g., supervised technique).

This assessment task supports CLOs 1, 3, 4

 

Assessment Task 2: Practical & Written Assignment  (25%)

This assignment is an extended project of an in-depth investigation and analysis of a machine learning problem using a different machine learning challenge from Assignment 1. Students may be able to propose and negotiate their own project and machine learning challenge. This task may be completed individually or in groups.

This assessment task supports CLOs 1, 3, 4

 

Assessment Task 3: Oral Presentation (10%)

This assessment is an in-class oral presentation, providing a summary and critical analysis of a research paper from Machine Learning.

This assessment task supports CLOs 1, 2, 5, 6

 

Assessment Task 4: Written Examination (50%)

This assessment task supports CLOs 1, 2, 5, 6