Course Title: Advanced Visual Effects

Part A: Course Overview

Course Title: Advanced Visual Effects

Credit Points: 12.00

Terms

Course Code

Campus

Career

School

Learning Mode

Teaching Period(s)

COMM2844

City Campus

Undergraduate

370H Design

Face-to-Face

Sem 2 2021,
Sem 1 2022,
Sem 2 2022,
Sem 1 2023,
Sem 2 2023,
Sem 1 2024

Course Coordinator: Dan Torre

Course Coordinator Phone: Please email

Course Coordinator Email: dan.torre@rmit.edu.au

Course Coordinator Location: Please email

Course Coordinator Availability: Please email


Pre-requisite Courses and Assumed Knowledge and Capabilities

Pre-requisites

 

Before you commence this course, you should have satisfactorily completed the following:

 

  • Animation and Interactive Media Design Effects VART3573
  • Visual Effects OART1015

 

Pre & Co requisites

 

Note it is a condition of enrolment at RMIT that you accept responsibility for ensuring that you have completed the prerequisite/s and agree to concurrently enrol in co-requisite courses before enrolling in a course.

 

For your information, the RMIT Course Requisites policy can be found at: https://www.rmit.edu.au/students/student-essentials/enrolment/course-requisites


Course Description

In this course you will further develop your knowledge and skills in visual effects (VFX) including, simulation, lighting, and compositing. Working with industry standard visual effects software, this course enables you to identify commercial requirements and apply professional production skills to develop and create visually dynamic and appealing productions. You will build on your critical thinking, conceptual and production skills. 


Objectives/Learning Outcomes/Capability Development

In this course you will develop the following program learning outcomes:

 

  • Utilise technical skills in motion and interaction design through a range of authoring systems, to visualise, structure and construct effective linear and interactive media outcomes.
  • Apply initiative and judgment in planning, problem solving and decision making in professional practice or future study.
  • Employ a body of theoretical knowledge of visual systems, narrative structures and navigational forms to communicate animated linear and interactive concepts.
  • Demonstrate creativity, critical thinking and innovation when identifying and solving problems in diverse contexts within the discipline.


Upon successful completion of this course, you will be able to:

 

  1. Investigate and evaluate the conceptual and commercial requirements for contemporary visual effects productions.
  2. Initiate the design, planning and development of visual effects, and present concepts for peer feedback.
  3. Explore the appropriate techniques and technologies to solve visual effects problems.
  4. Apply, manipulate and combine media to create advanced visual effects outputs.
  5. Critically appraise and evaluate the work of others in the area of visual effects.


Overview of Learning Activities

You will be actively engaged in learning that involves a range of activities such as studios, project work, lectures, tutorials, class discussion, individual and group activities.

 

The semester will be divided into sections which cover core concepts pertaining to advanced visual effects. Each section will be devoted to the development of particular skills and creative abilities.You will learn through individual inquiry and research, as well as guidance provided in class.

 

In addition to scheduled classes you will need to spend time outside of class hours each week, working on assignment tasks and consolidating the knowledge, understanding and capabilities gained in class.


Overview of Learning Resources

RMIT will provide you with resources and tools for learning in this course through our online systems.

 

A list of recommended learning resources will be provided by your lecturer, including books, journal articles and web resources. You will also be expected to seek further resources relevant to the focus of your own learning.

 

The RMIT Library has extensive resources for Digital Media, Games and Animation students. The Library has produced a subject guide that includes quality online and print resources for your studies http://rmit.libguides.com/gamesandanimation

 

The Library provides guides on academic referencing: http://www.rmit.edu.au/library/referencing


Overview of Assessment

You will be assessed on how well you meet the course learning outcomes and on your development against the program learning outcomes. You will develop your abilities in project development, lighting, texturing and animation. You will be encouraged to challenge and develop your creative and critical ability through class exercises and individual projects.

 

Advanced Visual Effects Exercise: 40% 

This assessment will cover the following course learning outcomes: 

    • Initiate the design, planning and development of visual effects, and present concepts for peer feedback.
    • Explore the appropriate techniques and technologies to solve visual effects problems.
    • Apply, manipulate and combine media to create advanced visual effects outputs. 

  

Professional Practice, Research and Design: 20% 

This assessment will cover the following course learning outcomes: 

    • Investigate and evaluate the conceptual and professional requirements for contemporary visual effects productions.
    • Critically appraise and evaluate the work of others in the area of visual effects. 

  

Advanced Visual Effects Final Project: 40% 

This assessment will cover the following course learning outcomes: 

    • Investigate and evaluate the conceptual and commercial requirements for contemporary visual effects productions.
    • Initiate the design, planning and development of visual effects, and present concepts for peer feedback.
    • Explore the appropriate techniques and technologies to solve visual effects problems. 

 

Details of each assessment task (an assignment brief) will be available in the online platforms used by this course.

 

Feedback will be given on all assessment tasks.

 

If you have a long-term medical condition and/or disability it may be possible to negotiate to vary aspects of the learning or assessment methods. You can contact the program coordinator or Equitable Learning Services if you would like to find out more.

 

A student charter https://www.rmit.edu.au/students/student-essentials/rights-and-responsibilities/student-responsibilities summarises your responsibilities as an RMIT student as well as those of your teachers.

 

Your course assessment conforms to RMIT assessment principles, regulations, policies, procedures and instructions which are available for review online: Assessment and Exams.