Part B: Course Detail
Teaching Period: Term2 2023
Course Code: GRAP9466C
Course Title: Research and apply graphic design techniques
School: 515T Creative Industries
Campus: City Campus
Program: C4422 - Certificate IV in Screen and Media
Course Contact: Suzanne Thomson
Course Contact Phone: +61 3 9925 8428
Course Contact Email: suzanne.thomson@rmit.edu.au
Name and Contact Details of All Other Relevant Staff
Nominal Hours: 50
Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.
Pre-requisites and Co-requisites
None.
Course Description
In this course you will develop the skills and knowledge required to research and apply techniques to produce graphic design work. It involves interpreting work briefs, organising resources, testing ideas, and refining approaches to a range of design challenges.
The course applies to those still developing a full range of skills. Research, experimentation and refinement are used to produce a range of general design works. Individuals generally produce work independently, with guidance as required.
National Codes, Titles, Elements and Performance Criteria
National Element Code & Title: |
CUAGRD411 Research and apply graphic design techniques |
Element: |
1. Interpret and plan graphic design briefs |
Performance Criteria: |
1.1 Interpret specifications in graphic design briefs and clarify issues with required personnel 1.2 Consider user or client requirements when making decisions about graphic design work 1.3 Research contemporary and historical information for briefs as required |
Element: |
2. Organise resources |
Performance Criteria: |
2.1 Identify workspace and materials required for graphic design work 2.2 Store files and completed documentation using standard industry procedures |
Element: |
3. Test graphic design approaches |
Performance Criteria: |
3.1 Produce preliminary visual representations 3.2 Identify possible design approaches and critique in relation to the design brief 3.3 Select resources, materials and techniques required to test identified approaches. 3.4 Evaluate test outcomes against criteria and select the final design approach 3.5 Review own work and seek feedback as required |
Element: |
4. Produce graphic design work |
Performance Criteria: |
4.1 Create graphic designs using selected design approach 4.2 Respond to feedback and refine graphic design work 4.3 Present design solution that meets the requirements of the design brief |
Learning Outcomes
On successful completion of this course you will have developed and applied the skills and knowledge required to demonstrate competency in the above elements.
Details of Learning Activities
This course consists of 2 Units of Competency that are clustered together for delivery and assessment. The other unit of competency in this clustered course is: CUADIG413 Create user interfaces
In class learning activities may include, but are not limited to:
• lectures and/or lab work
• teacher directed group activities and projects
• concept development of group and individual projects
• group discussions and class presentations
• peer and teacher feedback
• self directed online, library and industry research
• self directed project production work and reflection
Out of class activities may include, but are not limited to:
• maintaining secure daily backups of all assessment and project data to your RMIT OneDrive account
• accessing online tutorial resources
• self directed online, library and industry research
• self directed project production work and reflection
• class excursions to events and locations outside of RMIT
Teaching Schedule
Please note: While your teacher will cover all the material in this schedule, the weekly order is subject to change depending on class needs and the availability of speakers and resources.
Week Topic Assessment / Learning activities
Week 1 |
Introduction to Digital Design
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Week 2 |
Research and design
The basics of Vector shapes (learning Illustrator)
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Week 3 |
Digital Design Theory
Software learning
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AT1 Part A Milestone submission |
Week 4 |
Research, Standards and Legal
Resources
Concept generation workshop
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Week 5 |
Software Learning
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AT1 Part B Milestone submission |
Week 6 |
Prototyping
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Week 7 |
User testing workshop
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Week 8 |
Finalise UI solution
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AT1 Due |
Week 9 |
Working with photos and bitmaps
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Week 10 |
More advanced Figma techniques
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Week 11 |
Researching new client brief
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Week 12 |
Planning for complex interaction
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AT2 Part A Milestone submission |
Week 13 |
Concept Generation Workshop
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AT2 Part B |
Week 14 |
Creating a UI Design
Prototyping
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Week 15 |
User testing workshop
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Week 16 |
Finalise UI solution
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AT2 Due |
Week 17 | Review |
Learning Resources
Prescribed Texts
References
Other Resources
Overview of Assessment
Assessment for this course is ongoing throughout the semester. Your knowledge and understanding of course content is assessed through participation in class exercises, oral presentations and through the application of learned skills and insights to your written tasks. Full assessment briefs will be provided and can be found on CANVAS.
Assessment Tasks
Students enrolled in Vocational Education and Training qualifications are assessed for Competency. To be assessed competent means you have consistently demonstrated the required knowledge and skills at a standard expected in the workplace. To be assessed as Competent in this course, you will need to complete each assessment task to a satisfactory standard. You will receive feedback from the teacher at the conclusion of each assessment task.
You should refer to the assessment brief which is available through Canvas for full assessment criteria
Assessment 01: UI Design
For this assessment, you will use a defined process to clarify, research, generate ideas, create, and test an interactive solution with custom graphics.
Due Week 8
Assessment 02: Application Prototype Design
For your assessment, you will build upon the skills you have acquired in previous lessons and create a more advanced interactive solution that incorporates your own custom graphics.
Due Week 16
Assessment in this course uses the following grades:
CA - Competency Achieved
NYC - Not Yet Competent
DNS - Did Not Submit
Assessment Matrix
The assessment matrix for this course demonstrates alignment of assessment tasks with the unit of competency. These matrices are available through Program Administration.
Other Information
Please refer to the RMIT student page for extensive information about study support, assessment, extensions, appeals and a range of other matters.
Course Overview: Access Course Overview