Course Title: Produce graphic designs for 2-D and 3-D applications

Part B: Course Detail

Teaching Period: Term2 2022

Course Code: GRAP6344C

Course Title: Produce graphic designs for 2-D and 3-D applications

Important Information:

Please note that this course may have compulsory in-person attendance requirements for some teaching activities. 

To participate in any RMIT course in-person activities or assessment, you will need to comply with RMIT vaccination requirements which are applicable during the duration of the course. This RMIT requirement includes being vaccinated against COVID-19 or holding a valid medical exemption. 

Please read this RMIT Enrolment Procedure as it has important information regarding COVID vaccination and your study at RMIT: https://policies.rmit.edu.au/document/view.php?id=209

Please read the Student website for additional requirements of in-person attendance: https://www.rmit.edu.au/covid/coming-to-campus 


Please check your Canvas course shell closer to when the course starts to see if this course requires mandatory in-person attendance. The delivery method of the course might have to change quickly in response to changes in the local state/national directive regarding in-person course attendance. 

School: 515T Creative Industries

Campus: Brunswick Campus

Program: C5359 - Diploma of Graphic Design

Course Contact: Ruth Wellington

Course Contact Phone: +61 9925 9988

Course Contact Email: Ruth.Wellington@rmit.edu.au


Name and Contact Details of All Other Relevant Staff

Ned Jobson

 ned.jobson2@rmit.edu.au

 

Nominal Hours: 60

Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.

Pre-requisites and Co-requisites

None required

Course Description

In this course you will develop the skills and knowledge required to plan and produce a body of two-dimensional (2-D) and three-dimensional (3-D) graphic design work in response to a variety of visual communication challenges. Your outcomes will display a well-developed command of manual skills and relevant software programs as well as your creative ability to generate ideas to meet different needs.


National Codes, Titles, Elements and Performance Criteria

National Element Code & Title:

CUAGRD502 Produce graphic designs for 2-D and 3-D applications

Element:

1 Interpret briefs for 2-D and 3-D work

Performance Criteria:

1.1 Confirm the objectives of the work based on the design brief

1.2 Evaluate design brief specifications

1.3 Source and evaluate other information and considerations pertinent to design brief

Element:

2 Collaborate and liaise with others

Performance Criteria:

2.1 Identify relevant people who contribute to the design process

2.2 Collaborate with others to inform and enhance the design process

2.3 Invite critical analysis of own work by others and act on feedback

Element:

3 Develop and present ideas for 2-D and 3-D work

Performance Criteria:

3.1 Explore a range of sources to inform ideas for work, and consider associated intellectual property implications

3.2 Evaluate ideas and options for meeting the brief using critical and creative thinking techniques

3.3 Experiment with techniques, equipment and media to develop ideas

3.4 Consider new and different approaches to format, type and visuals

3.5 Evaluate and review ideas for technical viability and suitability for communicating key messages

3.6 Produce and present visual representations of the design proposal

3.7 Produce clearly written explanatory information to support visual representation

Element:

4 Plan and organise the production of work

Performance Criteria:

4.1 Assess specific processes, materials and technologies needed to realise technical and creative aspects of proposed designs

4.2 Determine and organise the financial, physical and other resources required to complete the project

4.3 Develop a realistic timeframe for the production of work

4.4 Assess and respond to possible project constraints and risks

4.5 Monitor the project workflow

4.6 Develop production specifications supported by comprehensive visual and written documentation of the design processes

Element:

5 Realise 2-D and 3-D designs

Performance Criteria:

5.1 Extend skills with selected processes, materials and technologies to fulfil the objectives of the brief

5.2 Consider the elements and principles of design and manipulate format, type and visual elements to achieve desired effects

5.3 Engage in ongoing evaluation and refinement of creative and technical aspects

5.4 Apply safe work practices during the production process

Element:

6 Finalise artwork

Performance Criteria:

6.1 Prepare artwork to technical production specifications

6.2 Create documentation to support the final artwork

6.3 Conduct final checks and proofing processes

6.4 Make necessary adjustments and confirm final artwork and documentation with others as required

Element:

7 Evaluate own work

Performance Criteria:

7.1 Review work in progress and final work against requirements of the brief

7.2 Identify and respond to opportunities for refinement and re-thinking

7.3 Evaluate efficiency and effectiveness of the work process

7.4 Reflect on completed work to recognise own professional practice and skill development needs


Learning Outcomes



Details of Learning Activities

Learning activities will take place either online, or in a studio and computer laboratory using industry standard tools and resources. You will complete exercises and industry style projects. You will also be required to undertake independent study.

In session activities may include:

  • in session demonstrations and presentations by teacher
  • class exercises
  • workshops including use of industry based equipment and materials
  • knowledge and practical tests
  • simulated workplace activities
  • design activities or projects
  • independent project based work
  • teacher directed group activities/projects
  • online tutorials and activities
  • student presentations
  • group discussions
  • Blog/Wiki or other online discussion and participation
  • review and revision
  • group projects
  • peer teaching & learning
  • workshopping of student projects including peer/teacher feedback
  • visits to industry, seminars, events and exhibitions
  • guest lectures/presentations
  • analysis/critique of relevant reading material
  • research

Out of class activities may include:

  • independent project based work
  • completion of outstanding work
  • online tutorials and activities
  • independent research
  • studio practice
  • review and revision
  • analysis/critique of relevant reading material
  • research


Teaching Schedule

While all course content will be delivered, the order and mode of delivery may change depending on the availability of specialist facilities and equipment. Please check Canvas regularly as any updates will be communicated by your teacher.

There will be a number of prescribed tasks and projects (see Assessment Tasks below).

Week

 Topics & Activities   Due
1

Course Introduction

  • Canvas review
  • Examine Unit of Competency and Assessment Requirements
 
2

 Program Introduction & Overview
 Preflight Exercise

  • Setting up Custom Preflight Profile
 
3

 Swatch book Exercise

  • Submit Preflight
  • Swatch Book Graphics & Layout

 

4

 Swatch book printing & Colour Matching

  • Swatch Book Printing
  • Swatch Book Colour Matching Activity
 
5

AT1: Research Phase

  • Review Brief for AT1
  • Conduct Research on Design Development Process
 
6

AT1: Research Phase (Cont.)

  • Conduct Research on 2D Process
 
7

AT1: Research Phase (Cont.)

  • Conduct Research on 2D Process
AT1: Research Phase Due
8

AT2: Project Management

  • Review Brief for AT2
  • Scheduling
 
9

AT2: Project Management (Cont.)

  • Presentation & WHS Review
AT2: Project Management Due 
10 

AT3: Design Phase

  • Review Brief for AT3

 

 11

AT3: Design Phase (Cont.)

  • Production
 
12

AT3: Design Phase (Cont.)

  • Production
  • Discussion & Peer Feedback

 

13

AT3: Design Phase (Cont.)

  • Finalisation
  • Prepare for Submission

 

 

14

AT4: Review Phase

  • Review Brief for AT4

AT3: Design Phase Due

 

15

AT4: Review Phase (Cont.)

 
16

AT4: Review Phase (Cont.)

AT4: Review Phase Due 

17

Assessment Period - Students should be contactable and may be required during this period

 


Learning Resources

Prescribed Texts


References

Gatter M (2010) Production for Print (1st ed.). Laurence King.

Johansson K, Lundberg P and Ryberg R (2011) A guide to graphic print production (3rd ed.). Wiley.


Other Resources

You are advised to look at Study Support and the Diploma program shell on Canvas for ongoing updated information. A range of learning resources and references are provided throughout the year.

You will require a personal storage device and tools as outlined in tool kit list.

RMIT will provide you with resources and tools for learning in this course through our online systems and access to specialised facilities and relevant software. You will also have access to the library resources.

Amongst the library’s electronic resources is the ability to access LinkedIn Learning for online tutorials and lessons. You may be given these tutorials (and other resources) to supplement your classroom learning. The University Library has extensive resources for Design students.

The Library has produced a subject guide that includes quality online and print resources for your studies rmit.libguides.com/graphicartanddesign

The Library provides guides on academic referencing rmit.edu.au/library/referencing and subject specialist help via your Liaison Librarian.


Overview of Assessment

Assessment is on-going throughout the course. Assessment tasks will require you demonstrate the application of knowledge and skills through practical projects and/or activities using best industry practices.
The assessment tasks include:
Exercises and design projects incorporating manual and digital processes.

The assessment charter summarises your responsibilities as an RMIT student as well as those of your teachers.


Assessment Tasks

Feedback throughout the course may be written, verbal or a combination of both.
Work in class provides the basis for ongoing feedback which should be considered essential for the assessment process.

There are four Assessment Tasks, both of which need to be completed to a satisfactory standard in order to successfully complete the course.

Assessment Tasks

Assessment Task 1: Research Phase. Due week 7

 This is the first of four (4) tasks in which you will apply self-directed technical skills and knowledge to manage the accuracy and consistency of colour in the graphic design production workflow. This assignment has two parts:

  • Part 1 – Research and Preparation.
  • Part 2 – Idea development processes.

Assessment Task 2: Project Management Phase. Due week 9

With the design project brief (outlined in Task 1) in mind, complete the provided Project Overview template.

  • Project Schedule
    • Costing outline
    • Label artwork specs
  • Client presentation format
  • Work Health and Safety setup

Have a verbal discussion with your teacher and show them your completed Project Overview.

Assessment Task 3: Design Phase. Due week 14

Produce three (3) design options for the ‘client’ and work in collaboration with others to make a final design selection to move forward with. Includes AT3 Design Phase discussion. Work through the design process to meet the following outcomes for the project. Refer back to your project schedule (created in Task 1) and Project Overview (created in Task 2) in order to monitor and manage your own progress and keep up with milestones. You must manage all aspects of colour for all deliverables and work safely using an ergonomic workstation setup.

Assessment Task 4: Review Phase. Due week 16

Reflect on the outcomes of the project to identify areas for improvement.

Evaluate the outcomes of the project in terms of how it ‘ran’:

  • Was the workflow you used effective?
  • What would you do differently next time?

Review the colour management processes you used for the project:

  • Did your decisions produce satisfactory results?

Reflect on the completed artwork:

  • What do you think your skill development needs are? List them and explain each one (minimum of 2)

This course will be assessed for Competency only. Students are required to demonstrate all learning outcomes to a satisfactory standard to achieve Competency. Your course assessment matrix is as follows:

DNS - Did not submit

CA - Competency achieved

NYC - Not yet competent 


Assessment Matrix

An assessment matrix demonstrating alignment of assessment tasks with the relevant Unit of Competency is available from the course contact person (stated above).

Other Information

Attendance 

Your learning experience will involve class-based teaching, discussion, demonstration and practical exercises. It is strongly advised that you attend all timetabled sessions. This will allow you to engage in the required learning activities, ensuring you the maximum opportunity to complete this course successfully. 

Feedback

You will receive verbal and written feedback by teacher on your work. This feedback also includes suggestions on how you can proceed to the next stage of developing your projects. 

Information about your studies 

You can access My Studies through the RMIT website for information about timetables, important dates, assessment dates, results and progress, Canvas etc.  

https://www.rmit.edu.au/students

Academic Integrity and Plagiarism 

RMIT University has a strict policy on plagiarism and academic integrity. Please refer to the website for more information on this policy.  

https://www.rmit.edu.au/students/student-essentials/assessment-and-exams/academic-integrity  

Submissions

When submitting work for assessment you are required to complete a declaration of authorship. This must be done for every summative assessment task. This statement acknowledges that you are aware of the plagiarism implications. For non-digital submission use the printed form provided. For digital online submission please use e Submission process.

On Time Submission and Impact of Late Submission

On time submission is an important factor in your assessment. Employability skills are embedded in all courses and these include Planning & Organising and Self-management. For this reason, late work impacts on your competency assessment. 

Submissions that are assessed as Not Satisfactory can be re-submitted once and this is only permitted during the period that the competency is scheduled.

Assessment

Information on assessment including Special consideration, Adjustments to assessment, (eg. applying for an extension of time):  

https://www.rmit.edu.au/students/student-essentials/assessment-and-exams/assessment

Credit Transfer and Recognition of Prior Learning

Credit transfer is the recognition of previously completed formal learning (an officially accredited qualification).  

Recognition of Prior Learning (RPL) is an assessment process that allows you to demonstrate competence using the skills you have gained through experience in the workplace, voluntary work, informal or formal training or other life experiences.    

Please speak to your teacher if you wish to discuss applying for Credit Transfer or RPL for the unit(s) of competency addressed in this course.  

https://www.rmit.edu.au/students/student-essentials/enrolment/apply-for-credit

Course Overview: Access Course Overview