Part B: Course Detail
Teaching Period: Term2 2022
Course Code: VART6517C
Course Title: Refine digital art techniques
Important Information:
Please note that this course may have compulsory in-person attendance requirements for some teaching activities.
To participate in any RMIT course in-person activities or assessment, you will need to comply with RMIT vaccination requirements which are applicable during the duration of the course. This RMIT requirement includes being vaccinated against COVID-19 or holding a valid medical exemption.
Please read this RMIT Enrolment Procedure as it has important information regarding COVID vaccination and your study at RMIT: https://policies.rmit.edu.au/document/view.php?id=209.
Please read the Student website for additional requirements of in-person attendance: https://www.rmit.edu.au/covid/coming-to-campus
Please check your Canvas course shell closer to when the course starts to see if this course requires mandatory in-person attendance. The delivery method of the course might have to change quickly in response to changes in the local state/national directive regarding in-person course attendance.
School: 515T Creative Industries
Campus: City Campus
Program: C5412 - Diploma of Screen and Media (Content Creation)
Course Contact: Jesse Roberts
Course Contact Phone: +61 3 9925 4107
Course Contact Email: jesse.roberts2@rmit.edu.au
Name and Contact Details of All Other Relevant Staff
Teacher: Aish Ramji
Email: aish.ramji@rmit.edu.au
Nominal Hours: 90
Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.
Pre-requisites and Co-requisites
None
Course Description
In this course you will develop the skills and knowledge required to refine digital media techniques and to develop own digital art style in a body of creative work. This involves researching different digital media ideas and techniques, selecting a technique to refine and consolidating the skills associated with this technique through the development of a body of work. This occurs through a process of research, refinement and evaluation, and encompasses animation, video and sound production.
National Codes, Titles, Elements and Performance Criteria
National Element Code & Title: |
CUADIG518 Refine digital art techniques |
Element: |
1. Research digital media ideas and techniques |
Performance Criteria: |
1.1 Research ways other artists have used different digital media techniques 1.2 Investigate how particular digital media techniques work to achieve different technical effects 1.3 Evaluate the relationships between digital media techniques and ideas 1.4 Adapt and use applicable ideas and approaches in own practice, with consideration for intellectual property rights |
Element: |
2. Select digital media techniques for refinement |
Performance Criteria: |
2.1 Evaluate opportunities offered by different digital media techniques for own professional practice 2.2 Determine and compare limitations and constraints of different digital media techniques 2.3 Select digital media technique for refinement |
Element: |
3. Consolidate digital media technique to professional level |
Performance Criteria: |
3.1 Develop confidence and skill in using digital media technique through practice and experimentation 3.2 Identify and safely resolve technical problems in digital media project based on developing expertise 3.3 Challenge and test own ideas |
Element: |
4. Evaluate own digital media technique |
Performance Criteria: |
4.1 Evaluate development of own technique in discussion with required personnel 4.2 Discuss concepts and approaches that challenge own individual style with required personnel 4.3 Document ways that experimentation with different techniques has informed own work 4.4 Identify ways in which techniques may be further developed as part of professional practice and build ideas into future work |
Learning Outcomes
On successful completion of this course you will have developed and applied the skills and knowledge required to demonstrate competency in the above elements.
Details of Learning Activities
In this program, structured learning occurs in the classroom and through completion of assessment. However, as an independent learner you will also be engaged in unstructured activities such as private study and practice of technical skills required in using cameras, lighting and sound equipment and editing tools . You are also expected to familiarise yourself with different aspects of the screen and media industry. This includes spending time engaged in attending films and film festivals, watching streamed content, attending industry events and exhibitions and building relationships with industry bodies such as the Screen Producers Association and the Australian Society of Cinematographers.
In-class learning activities include, but are not limited to:
- demonstrations and practical application
- peer teaching and class presentations
- group discussions
- screenings
- online research
- independent project based work
- teacher directed group activities/projects
- Industry examples and case studies
Out-of class activities include, but are not limited to:
- reading set texts
- research
- screenings
- production work
- independent project based work
Teaching Schedule
Please note: While your teacher will cover all the material in this schedule, the weekly order is subject to change depending on class needs and availability resources.
Week |
Class Content |
Assessment |
|
1 |
Overview of the course, assessments and facilities. Introduction to digital art Discussion of possible mediums to use.
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2 |
Research different styles of digital art Research different digital artists Examples of good vs bad digital art Class time for students to continue own research
|
Assessment 1 due next week |
|
3 |
Understanding intellectual property rights Understanding WHS when working on digital art Class time to work on Assessment 1 Assessment 1 Due
|
Assessment 1 – Written Questions and answer for research of different mediums due. |
|
4 |
Review of Assessment 2 & 3 Creating a showreel – Techniques and styles
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5 |
Class time to work on part A’s for Assessments 2 and 3 |
Assessment 2 part A due next week Assessment 3 part A due next week
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6 |
Class time to work on part A’s Assessments 2 and 3 Due
|
Assessments 2 and 3 – Part A’s due |
|
7 |
Review Assessments 2 and 3 Scheduling for a project Class activity: students to create a schedule and 8-week plan |
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8 |
Revision of Weeks 1 to 7 Experimentation with 3 mediums Movie/TV poster art – Students to learn history and see examples of posters and how they are constructed Class time to work on Assessments 2 and 3, Part B
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9 |
The art of the Trailer – Examples of movie trailers and how they have evolved Good and bad trailers Class time to work on Assessments 2 and 3, Part B
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10 |
Art of the Title Sequence – History of title sequence and how to tell a story Class time to work on Assessments 2 and 3, Part B
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11 |
Cutting together behind the scenes – Where did they come from and why. Different styles of BTS videos Class time to work on Assessments 2 and 3, Part B
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12 |
Class time to work on Assessments 2 and 3, Part B Pre-production paperwork Copyrights and release Weekly review with tutor in class
|
Assessments 2 and 3, part B’s due week 15 |
|
13 |
Class time to work on Assessments 2 and 3, Part B Weekly review with tutor in class
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14 |
Class time to work on Assessments 2 and 3, Part B Weekly review with tutor in class
|
Assessments 2 and 3, part B’s due next week |
|
15 |
Finalise and submit Assessments 2 and 3, Part B
|
Assessments 2 and 3, Part B’s due |
|
16 |
Review and class screening of student work Collective constructive critiques
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Learning Resources
Prescribed Texts
References
Other Resources
Other resources for this course are available on Canvas.
Overview of Assessment
Assessment for this course is ongoing throughout the semester. Your knowledge and understanding of course content is assessed through participation in class exercises, oral/written presentations and through the application of learned skills and insights. Full assessment briefs will be provided and can be found on CANVAS.
Assessment Tasks
Students enrolled in Vocational Education and Training qualifications are assessed for Competency. To be assessed competent means you have consistently demonstrated the required knowledge and skills at a standard expected in the workplace. To be assessed as Competent in this course, you will need to complete each assessment task to a satisfactory standard. You will receive feedback from the teacher at the conclusion of each assessment task.
For each assessment task you will receive a detailed brief specifying requirements
To demonstrate competency in this course you will need to complete the following assessments to a satisfactory standard. You will receive feedback on all assessments.
Assessment 1 - Research Digital Media Ideas and Select Digital Media Techniques - This assessment is a short-answer knowledge task designed to assess the knowledge required to determine and respond successfully to digital art techniques in a professional practice. Date Due: week 3
Assessment 2 - Digital Art Project 1 - This assessment task is in two parts. Part A - Select one (1) of the three digital media techniques researched in Q4 in AT1 for refinement. Assessment 2 and 3 must use different digital media techniques and ideas for refinement. Previsualise an idea that could benefit your own professional practice using your selected digital media technique. Develop analysis and pre-production documentation for project 1. Part B - Trial, explore, challenge and test your idea and report findings. Discuss and evaluate how the digital media technique could benefit your own professional practice. You need to create at least two different pieces of professional digital media work (one for AT2 and one for AT3). Due Date: Part A - week 6, Part B - week 15
Assessment 3 - Digital Art Project 2 - This assessment task is in two parts. Part A - Select one (1) of the three digital media techniques researched in Q4 in AT1 for refinement. Assessment 2 and 3 must use different digital media techniques and ideas for refinement. Previsualise an idea that could benefit your own professional practice using your selected digital media technique. Develop analysis and pre-production documentation for project 2. Part B - Trial, explore, challenge and test your idea and report findings. Discuss and evaluate how the digital media technique could benefit your own professional practice. You need to create at least two different pieces of professional digital media work (one for AT2 and one for AT3). Due Date: Part A - week 6, Part B - week 15
Assessment Tasks 1, 2 and 3 are to be finalised by no later than end of semester 2 Week 16.
Results that apply to courses that are delivered and assessed in accordance with competency-based assessment are:
CA: Competency Achieved
NYC: Not Yet Competent
DNS: Did not Submit for Assessment
Assessment Matrix
The assessment matrix demonstrates alignment of assessment tasks with the relevant Unit of Competency. These are available through the course contact in Program administration.
Other Information
Attendance:
Your learning experience will involve class-based teaching, discussion, demonstration and practical exercises
It is strongly advised that you attend all timetabled sessions. This will allow you to engage in the required learning activities, ensuring you the maximum opportunity to complete this course successfully.
Information about your studies:
You can access My Studies through the RMIT website for information about timetables, important dates, assessment dates, results and progress, Canvas etc.
https://www.rmit.edu.au/students
Assessment:
Information on assessment including Special consideration, Adjustments to assessment, (eg. applying for an extension of time):
https://www.rmit.edu.au/students/student-essentials/assessment-and-exams/assessment
Academic Integrity and Plagiarism:
RMIT University has a strict policy on plagiarism and academic integrity. Please refer to the website for more information on this policy.
https://www.rmit.edu.au/students/student-essentials/assessment-and-exams/academic-integrity
Credit Transfer and Recognition of Prior Learning:
Credit transfer is the recognition of previously completed formal learning (an officially accredited qualification).
Recognition of Prior Learning (RPL) is an assessment process that allows you to demonstrate competence using the skills you have gained through experience in the workplace, voluntary work, informal or formal training or other life experiences.
Recognition of Current Competency (RCC) RCC applies only if you have previously successfully demonstrated competence in a unit of competency, and now require to be reassessed to ensure that the competence is being maintained.
Please speak to your teacher if you wish to discuss applying for Credit Transfer, RPL, or RCC for the unit(s) of competency addressed in this course.
https://www.rmit.edu.au/students/student-essentials/enrolment/apply-for-credit
Course Overview: Access Course Overview