Part B: Course Detail
Teaching Period: Term2 2024
Course Code: VART6517C
Course Title: Refine digital art techniques
School: 515T Creative Industries
Campus: City Campus
Program: C5412 - Diploma of Screen and Media (Content Creation)
Course Contact: Andrew Harrison
Course Contact Phone: +61399254350
Course Contact Email: andrew.harrison@rmit.edu.au
Name and Contact Details of All Other Relevant Staff
Teacher: Trewlea Peters
Email: trewlea.peters@rmit.edu.au
Nominal Hours: 90
Regardless of the mode of delivery, represent a guide to the relative teaching time and student effort required to successfully achieve a particular competency/module. This may include not only scheduled classes or workplace visits but also the amount of effort required to undertake, evaluate and complete all assessment requirements, including any non-classroom activities.
Pre-requisites and Co-requisites
None
Course Description
In this course you will develop the skills and knowledge required to refine digital media techniques and to develop own digital art style in a body of creative work. This involves researching different digital media ideas and techniques, selecting a technique to refine and consolidating the skills associated with this technique through the development of a body of work. This occurs through a process of research, refinement and evaluation, and encompasses animation, video and sound production.
National Codes, Titles, Elements and Performance Criteria
National Element Code & Title: |
CUADIG518 Refine digital art techniques |
Element: |
1. Research digital media ideas and techniques |
Performance Criteria: |
1.1 Research ways other artists have used different digital media techniques 1.2 Investigate how particular digital media techniques work to achieve different technical effects 1.3 Evaluate the relationships between digital media techniques and ideas 1.4 Adapt and use applicable ideas and approaches in own practice, with consideration for intellectual property rights |
Element: |
2. Select digital media techniques for refinement |
Performance Criteria: |
2.1 Evaluate opportunities offered by different digital media techniques for own professional practice 2.2 Determine and compare limitations and constraints of different digital media techniques 2.3 Select digital media technique for refinement |
Element: |
3. Consolidate digital media technique to professional level |
Performance Criteria: |
3.1 Develop confidence and skill in using digital media technique through practice and experimentation 3.2 Identify and safely resolve technical problems in digital media project based on developing expertise 3.3 Challenge and test own ideas |
Element: |
4. Evaluate own digital media technique |
Performance Criteria: |
4.1 Evaluate development of own technique in discussion with required personnel 4.2 Discuss concepts and approaches that challenge own individual style with required personnel 4.3 Document ways that experimentation with different techniques has informed own work 4.4 Identify ways in which techniques may be further developed as part of professional practice and build ideas into future work |
Learning Outcomes
On successful completion of this course you will have developed and applied the skills and knowledge required to demonstrate competency in the above elements.
Details of Learning Activities
In this program, structured learning occurs in the classroom and through completion of assessment. However, as an independent learner you will also be engaged in unstructured activities such as private study and practice of technical skills required in using cameras, lighting and sound equipment and editing tools. You are also expected to familiarise yourself with different aspects of the screen and media industry. This includes spending time engaged in attending films and film festivals, watching streamed content, attending industry events and exhibitions and building relationships with industry bodies such as the Screen Producers Association and the Australian Society of Cinematographers.
In-class learning activities include, but are not limited to:
- demonstrations and practical application
- peer teaching and class presentations
- group discussions
- screenings
- online research
- independent project based work
- teacher directed group activities/projects
- Industry examples and case studies
Out-of class activities include, but are not limited to:
- reading set texts
- research
- screenings
- production work
- independent project based work
Teaching Schedule
Please note: While your teacher will cover all the material in this schedule, the weekly order is subject to change depending on class needs and availability resources.
Week |
Class Content |
Assessment |
1 |
Overview of the course, assessments and facilities. Introduction to digital art Discussion of possible mediums to use. View different styles of digital art Examine works from different digital artists
|
|
2 |
Explore techniques for developing different digital art projects Hardware and software Understanding intellectual property rights Understanding WHS when working on digital art
|
|
3 |
Class time to work on Assessment 1 - Explore preferred styles of digital art Research relevant digital artists Investigate preferred techniques and approaches
|
Assessment Task 1 Due |
4 |
Determine and compare potential and limitations of two (2) different complimentary digital art techniques for AT2 Create trials Document findings
|
|
5 |
Experiment with different processes common to the two (2) different complimentary selected digital art techniques for AT2 Create trials Document findings
|
|
6 |
Experiment with different processes common to the two (2) different complimentary selected digital art techniques for AT2 Create trials Document findings
|
|
7 |
Experiment with different processes common to the two (2) different complimentary selected digital art techniques for AT2 Create trials Document findings
|
|
8 |
Experiment on four (4) trials in two (2) different styles Document findings Refine techniques for AT2
|
|
9 |
Refine techniques for AT2 Challenge potential of ideas; explore different approaches, creative problem solve, and evaluate process. |
|
10 |
Refine techniques for AT2 Submit at least four different examples of work in these two styles of digital art |
Assessment Task 2 Due |
11 |
Pre-production for AT3 |
|
12 |
Experiment with different processes common to selected digital art techniques for AT3 Create trials Document findings
|
|
13 |
Experiment with different processes common to selected digital art techniques for AT3 Create trials Document findings composite, edit and refine project for AT3
|
|
14 |
Composite, edit and refine project for AT3 |
|
15 |
Record mapping performance, label correctly and archive. Report, analyse findings, evaluate and review process. Submit final project and recorded performance Submit documentation
|
Assessment Task 3 Due |
16 |
Review and Exhibition of student work |
|
Learning Resources
Prescribed Texts
None |
References
You are advised to look on Canvas for ongoing updated information. |
Other Resources
Other resources for this course are available on Canvas.
The University Library has extensive resources and provides subject specialist expertise, research advice, help with referencing and support through Study Support:
https://www.rmit.edu.au/students/study-support/learning-lab
Overview of Assessment
Assessment for this course is ongoing throughout the semester. Your knowledge and understanding of course content is assessed through participation in class exercises, oral/written presentations and through the application of learned skills and insights. Full assessment briefs will be provided and can be found on CANVAS.
Assessment Tasks
Students enrolled in Vocational Education and Training qualifications are assessed for Competency. To be assessed competent means you have consistently demonstrated the required knowledge and skills at a standard expected in the workplace. To be assessed as Competent in this course, you will need to complete each assessment task to a satisfactory standard. You will receive feedback from the teacher at the conclusion of each assessment task.
You should refer to the assessment brief which is available through Canvas for full assessment criteria.
Assessment Task 1 - Research Digital Media Ideas and Select Digital Media Techniques - This assessment is a short-answer knowledge task designed to assess the knowledge required to determine and respond successfully to digital art techniques in a professional practice. Date Due: week 3
Assessment Task 2 - Digital Art Project 1 - This is a project assessment task in which you will demonstrate your ability to determine and compare potential and limitations of two (2) different complimentary digital art techniques. You will discuss influences and adapt approaches that best meet your ideas and desired outcomes (with consideration for intellectual property rights). You are required to submit at least four different examples of work in these two styles of digital art and report findings. This assessment is in two parts. Due Date: Part A - week 4, Part B - week 10
Assessment Task 3 - This is a project in which you will be further refining techniques explored in Project 1, design and refine a new idea that best meets one of the mapping options. You are required to trial, explore, challenge and test your own ideas. Identify and resolve technical problems in digital media project based on developing expertise. Refine projection mapping project, test and align Project 2 with chosen map in industry software. Record projection mapped outcomes. Discuss and evaluate how this digital media technique has benefited your own professional practice. Due Date: week 15
Assessment Tasks 1, 2 and 3 are to be finalised by no later than end of semester 2 Week 16.
Results that apply to courses that are delivered and assessed in accordance with competency-based assessment are:
CA: Competency Achieved
NYC: Not Yet Competent
DNS: Did not Submit for Assessment
Assessment Matrix
The assessment matrix demonstrates alignment of assessment tasks with the relevant Unit of Competency. These are available through the course contact in Program administration.
Other Information
Attendance:
Your learning experience will involve class-based teaching, discussion, demonstration and practical exercises
It is strongly advised that you attend all timetabled sessions. This will allow you to engage in the required learning activities, ensuring you the maximum opportunity to complete this course successfully.
Information about your studies:
You can access Student Essentials through the RMIT website for information about timetables, important dates, assessment dates, results and progress, Canvas etc.
https://www.rmit.edu.au/students
Assessment:
Information on assessment including Special consideration, Adjustments to assessment, (eg. applying for an extension of time):
https://www.rmit.edu.au/students/student-essentials/assessment-and-exams/assessment
Academic Integrity and Plagiarism:
RMIT University has a strict policy on plagiarism and academic integrity. Please refer to the website for more information on this policy.
https://www.rmit.edu.au/students/student-essentials/assessment-and-exams/academic-integrity
Credit Transfer and Recognition of Prior Learning:
Credit transfer is the recognition of previously completed formal learning (an officially accredited qualification).
Recognition of Prior Learning (RPL) is an assessment process that allows you to demonstrate competence using the skills you have gained through experience in the workplace, voluntary work, informal or formal training or other life experiences.
Please speak to your teacher if you wish to discuss applying for Credit Transfer or RPL for the unit(s) of competency addressed in this course.
https://www.rmit.edu.au/students/student-essentials/enrolment/apply-for-credit
Course Overview: Access Course Overview